org.bytedeco.opencv.opencv_photo.MergeDebevec Maven / Gradle / Ivy
// Targeted by JavaCPP version 1.5.9: DO NOT EDIT THIS FILE
package org.bytedeco.opencv.opencv_photo;
import java.nio.*;
import org.bytedeco.javacpp.*;
import org.bytedeco.javacpp.annotation.*;
import static org.bytedeco.javacpp.presets.javacpp.*;
import static org.bytedeco.openblas.global.openblas_nolapack.*;
import static org.bytedeco.openblas.global.openblas.*;
import org.bytedeco.opencv.opencv_core.*;
import static org.bytedeco.opencv.global.opencv_core.*;
import org.bytedeco.opencv.opencv_imgproc.*;
import static org.bytedeco.opencv.global.opencv_imgproc.*;
import static org.bytedeco.opencv.global.opencv_photo.*;
/** \brief The resulting HDR image is calculated as weighted average of the exposures considering exposure
values and camera response.
For more information see \cite DM97 .
*/
@Namespace("cv") @Properties(inherit = org.bytedeco.opencv.presets.opencv_photo.class)
public class MergeDebevec extends MergeExposures {
static { Loader.load(); }
/** Pointer cast constructor. Invokes {@link Pointer#Pointer(Pointer)}. */
public MergeDebevec(Pointer p) { super(p); }
public native @Override void process(@ByVal MatVector src, @ByVal Mat dst,
@ByVal Mat times, @ByVal Mat response);
public native @Override void process(@ByVal UMatVector src, @ByVal Mat dst,
@ByVal Mat times, @ByVal Mat response);
public native @Override void process(@ByVal GpuMatVector src, @ByVal Mat dst,
@ByVal Mat times, @ByVal Mat response);
public native @Override void process(@ByVal MatVector src, @ByVal UMat dst,
@ByVal UMat times, @ByVal UMat response);
public native @Override void process(@ByVal UMatVector src, @ByVal UMat dst,
@ByVal UMat times, @ByVal UMat response);
public native @Override void process(@ByVal GpuMatVector src, @ByVal UMat dst,
@ByVal UMat times, @ByVal UMat response);
public native @Override void process(@ByVal MatVector src, @ByVal GpuMat dst,
@ByVal GpuMat times, @ByVal GpuMat response);
public native @Override void process(@ByVal UMatVector src, @ByVal GpuMat dst,
@ByVal GpuMat times, @ByVal GpuMat response);
public native @Override void process(@ByVal GpuMatVector src, @ByVal GpuMat dst,
@ByVal GpuMat times, @ByVal GpuMat response);
public native void process(@ByVal MatVector src, @ByVal Mat dst, @ByVal Mat times);
public native void process(@ByVal UMatVector src, @ByVal Mat dst, @ByVal Mat times);
public native void process(@ByVal GpuMatVector src, @ByVal Mat dst, @ByVal Mat times);
public native void process(@ByVal MatVector src, @ByVal UMat dst, @ByVal UMat times);
public native void process(@ByVal UMatVector src, @ByVal UMat dst, @ByVal UMat times);
public native void process(@ByVal GpuMatVector src, @ByVal UMat dst, @ByVal UMat times);
public native void process(@ByVal MatVector src, @ByVal GpuMat dst, @ByVal GpuMat times);
public native void process(@ByVal UMatVector src, @ByVal GpuMat dst, @ByVal GpuMat times);
public native void process(@ByVal GpuMatVector src, @ByVal GpuMat dst, @ByVal GpuMat times);
}