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org.bytedeco.opencv.opencv_photo.MergeDebevec Maven / Gradle / Ivy

// Targeted by JavaCPP version 1.5.9: DO NOT EDIT THIS FILE

package org.bytedeco.opencv.opencv_photo;

import java.nio.*;
import org.bytedeco.javacpp.*;
import org.bytedeco.javacpp.annotation.*;

import static org.bytedeco.javacpp.presets.javacpp.*;
import static org.bytedeco.openblas.global.openblas_nolapack.*;
import static org.bytedeco.openblas.global.openblas.*;
import org.bytedeco.opencv.opencv_core.*;
import static org.bytedeco.opencv.global.opencv_core.*;
import org.bytedeco.opencv.opencv_imgproc.*;
import static org.bytedeco.opencv.global.opencv_imgproc.*;

import static org.bytedeco.opencv.global.opencv_photo.*;


/** \brief The resulting HDR image is calculated as weighted average of the exposures considering exposure
values and camera response.

For more information see \cite DM97 . */ @Namespace("cv") @Properties(inherit = org.bytedeco.opencv.presets.opencv_photo.class) public class MergeDebevec extends MergeExposures { static { Loader.load(); } /** Pointer cast constructor. Invokes {@link Pointer#Pointer(Pointer)}. */ public MergeDebevec(Pointer p) { super(p); } public native @Override void process(@ByVal MatVector src, @ByVal Mat dst, @ByVal Mat times, @ByVal Mat response); public native @Override void process(@ByVal UMatVector src, @ByVal Mat dst, @ByVal Mat times, @ByVal Mat response); public native @Override void process(@ByVal GpuMatVector src, @ByVal Mat dst, @ByVal Mat times, @ByVal Mat response); public native @Override void process(@ByVal MatVector src, @ByVal UMat dst, @ByVal UMat times, @ByVal UMat response); public native @Override void process(@ByVal UMatVector src, @ByVal UMat dst, @ByVal UMat times, @ByVal UMat response); public native @Override void process(@ByVal GpuMatVector src, @ByVal UMat dst, @ByVal UMat times, @ByVal UMat response); public native @Override void process(@ByVal MatVector src, @ByVal GpuMat dst, @ByVal GpuMat times, @ByVal GpuMat response); public native @Override void process(@ByVal UMatVector src, @ByVal GpuMat dst, @ByVal GpuMat times, @ByVal GpuMat response); public native @Override void process(@ByVal GpuMatVector src, @ByVal GpuMat dst, @ByVal GpuMat times, @ByVal GpuMat response); public native void process(@ByVal MatVector src, @ByVal Mat dst, @ByVal Mat times); public native void process(@ByVal UMatVector src, @ByVal Mat dst, @ByVal Mat times); public native void process(@ByVal GpuMatVector src, @ByVal Mat dst, @ByVal Mat times); public native void process(@ByVal MatVector src, @ByVal UMat dst, @ByVal UMat times); public native void process(@ByVal UMatVector src, @ByVal UMat dst, @ByVal UMat times); public native void process(@ByVal GpuMatVector src, @ByVal UMat dst, @ByVal UMat times); public native void process(@ByVal MatVector src, @ByVal GpuMat dst, @ByVal GpuMat times); public native void process(@ByVal UMatVector src, @ByVal GpuMat dst, @ByVal GpuMat times); public native void process(@ByVal GpuMatVector src, @ByVal GpuMat dst, @ByVal GpuMat times); }





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