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org.bytedeco.opencv.opencv_video.DenseOpticalFlow Maven / Gradle / Ivy

// Targeted by JavaCPP version 1.5.9: DO NOT EDIT THIS FILE

package org.bytedeco.opencv.opencv_video;

import java.nio.*;
import org.bytedeco.javacpp.*;
import org.bytedeco.javacpp.annotation.*;

import static org.bytedeco.javacpp.presets.javacpp.*;
import static org.bytedeco.openblas.global.openblas_nolapack.*;
import static org.bytedeco.openblas.global.openblas.*;
import org.bytedeco.opencv.opencv_core.*;
import static org.bytedeco.opencv.global.opencv_core.*;
import org.bytedeco.opencv.opencv_imgproc.*;
import static org.bytedeco.opencv.global.opencv_imgproc.*;
import static org.bytedeco.opencv.global.opencv_imgcodecs.*;
import org.bytedeco.opencv.opencv_videoio.*;
import static org.bytedeco.opencv.global.opencv_videoio.*;
import org.bytedeco.opencv.opencv_highgui.*;
import static org.bytedeco.opencv.global.opencv_highgui.*;
import org.bytedeco.opencv.opencv_flann.*;
import static org.bytedeco.opencv.global.opencv_flann.*;
import org.bytedeco.opencv.opencv_features2d.*;
import static org.bytedeco.opencv.global.opencv_features2d.*;
import org.bytedeco.opencv.opencv_calib3d.*;
import static org.bytedeco.opencv.global.opencv_calib3d.*;
import org.bytedeco.opencv.opencv_dnn.*;
import static org.bytedeco.opencv.global.opencv_dnn.*;

import static org.bytedeco.opencv.global.opencv_video.*;


/**
   Base class for dense optical flow algorithms
*/
@Namespace("cv") @Properties(inherit = org.bytedeco.opencv.presets.opencv_video.class)
public class DenseOpticalFlow extends Algorithm {
    static { Loader.load(); }
    /** Pointer cast constructor. Invokes {@link Pointer#Pointer(Pointer)}. */
    public DenseOpticalFlow(Pointer p) { super(p); }

    /** \brief Calculates an optical flow.
    

@param I0 first 8-bit single-channel input image. @param I1 second input image of the same size and the same type as prev. @param flow computed flow image that has the same size as prev and type CV_32FC2. */ public native void calc( @ByVal Mat I0, @ByVal Mat I1, @ByVal Mat flow ); public native void calc( @ByVal UMat I0, @ByVal UMat I1, @ByVal UMat flow ); public native void calc( @ByVal GpuMat I0, @ByVal GpuMat I1, @ByVal GpuMat flow ); /** \brief Releases all inner buffers. */ public native void collectGarbage(); }





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