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package org.apache.hc.core5.reactor;

import java.net.SocketAddress;
import java.nio.channels.ByteChannel;
import java.util.concurrent.locks.Lock;

import org.apache.hc.core5.annotation.Internal;
import org.apache.hc.core5.http.SocketModalCloseable;
import org.apache.hc.core5.util.Identifiable;
import org.apache.hc.core5.util.Timeout;

/**
 * IOSession interface represents a sequence of logically related data exchanges
 * between two end points.
 * 

* The channel associated with implementations of this interface can be used to * read data from and write data to the session. *

* I/O sessions are not bound to an execution thread, therefore one cannot use * the context of the thread to store a session's state. All details about * a particular session must be stored within the session itself, usually * using execution context associated with it. *

* Implementations of this interface are expected to be threading safe. * * @since 4.0 */ @Internal public interface IOSession extends ByteChannel, SocketModalCloseable, Identifiable { /** * This enum represents a set of states I/O session transitions through * during its life-span. */ enum Status { ACTIVE, CLOSING, CLOSED } /** * Returns event handler associated with the session. * * @since 5.0 */ IOEventHandler getHandler(); /** * Upgrades event handler associated with the session. * * @since 5.0 */ void upgrade(IOEventHandler handler); /** * Returns session lock that should be used by I/O event handlers * to synchronize access to the session. * * @since 5.0 */ Lock getLock(); /** * Inserts {@link Command} at the end of the command queue. * * @since 5.0 */ void enqueue(Command command, Command.Priority priority); /** * Tests if there enqueued commands pending execution. * * @since 5.0 */ boolean hasCommands(); /** * Removes first {@link Command} from the command queue if available. * * @since 5.0 */ Command poll(); /** * Returns the underlying I/O channel associated with this session. * * @return the I/O channel. */ ByteChannel channel(); /** * Returns address of the remote peer. * * @return socket address. */ SocketAddress getRemoteAddress(); /** * Returns local address. * * @return socket address. */ SocketAddress getLocalAddress(); /** * Returns mask of I/O evens this session declared interest in. * * @return I/O event mask. */ int getEventMask(); /** * Declares interest in I/O event notifications by setting the event mask * associated with the session * * @param ops new I/O event mask. */ void setEventMask(int ops); /** * Declares interest in a particular I/O event type by updating the event * mask associated with the session. * * @param op I/O event type. */ void setEvent(int op); /** * Clears interest in a particular I/O event type by updating the event * mask associated with the session. * * @param op I/O event type. */ void clearEvent(int op); /** * Terminates the session gracefully and closes the underlying I/O channel. * This method ensures that session termination handshake, such as the one * used by the SSL/TLS protocol, is correctly carried out. */ @Override void close(); /** * Returns status of the session: *

* {@link Status#ACTIVE}: session is active. *

* {@link Status#CLOSING}: session is being closed. *

* {@link Status#CLOSED}: session has been terminated. * * @return session status. */ Status getStatus(); /** * Returns value of the socket timeout in milliseconds. The value of * {@code 0} signifies the session cannot time out. * * @return socket timeout. */ @Override Timeout getSocketTimeout(); /** * Sets value of the socket timeout in milliseconds. The value of * {@code 0} signifies the session cannot time out. *

* Please note this operation may affect the last event time. * * @see #getLastEventTime() * * @param timeout socket timeout. */ @Override void setSocketTimeout(Timeout timeout); /** * Returns timestamp of the last read event. * * @return timestamp. */ long getLastReadTime(); /** * Returns timestamp of the last write event. * * @return timestamp. */ long getLastWriteTime(); /** * Returns timestamp of the last I/O event including socket timeout reset. * * @see #getSocketTimeout() * * @return timestamp. */ long getLastEventTime(); /** * Updates the timestamp of the last read event */ void updateReadTime(); /** * Updates the timestamp of the last write event */ void updateWriteTime(); }





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