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/*
* This file is part of choco-solver, http://choco-solver.org/
*
* Copyright (c) 2020, IMT Atlantique. All rights reserved.
*
* Licensed under the BSD 4-clause license.
*
* See LICENSE file in the project root for full license information.
*/
package org.chocosolver.solver.search.loop.move;
import org.chocosolver.solver.Solver;
import org.chocosolver.solver.search.strategy.strategy.AbstractStrategy;
import org.chocosolver.solver.variables.Variable;
import java.util.List;
/**
* The "Move" component
* (Inspired from "Unifying search algorithms for CSP" N. Jussien and O. Lhomme, Technical report 02-3-INFO, EMN).
*
* The aim of the component, unlike other ones, is not to prune the search space but rather to to explore it.
*
* Created by cprudhom on 01/09/15.
* Project: choco.
* @author Charles Prud'homme
* @since 3.3.1
*/
public interface Move {
/**
* Called before the search starts.
* Also initializes the search strategy.
* @return false if something goes wrong, true otherwise
*/
boolean init();
/**
* Performs a move when the CSP associated to the current node of the search space is not proven to be not consistent.
*
* @param solver reference the solver
* @return {@code true} if an extension can be done, {@code false} when no more extension is possible.
*/
boolean extend(Solver solver);
/**
* Performs a move when the CSP associated to the current node of the search space is proven to be not consistent.
*
* @param solver reference the solver
* @return {@code true} if a reparation can be done, {@code false} when no more reparation is possible.
*/
boolean repair(Solver solver);
/**
* Returns the search strategy in use.
* @param the type of variable managed by the strategy
* @return the current search strategy
*/
AbstractStrategy getStrategy();
/**
* Defines a search strategy, that is, a service which computes and returns decisions.
* @param aStrategy a search strategy
* @param the type of variable managed by the strategy
*/
void setStrategy(AbstractStrategy aStrategy);
/**
* Erases the defined search strategy.
*/
void removeStrategy();
/**
* Returns the child moves or null
* Some Move only accepts one single move as child.
* @return the child moves
*/
List getChildMoves();
/**
* Overrides this child moves (if possible and if any).
* Some Move only accepts one single move as child.
* @param someMoves a new child move
* @throws UnsupportedOperationException when the size of Move expected is not respected.
*/
void setChildMoves(List someMoves);
/**
* Indicates the position of decision made just before selecting this move.
* When only one "terminal" move is declared, the top decision decision is -1.
* When dealing with a sequence of Move, the position is the one of the last decision of the previous move.
* In consequence, when backtracking, the right move can be applied or stopped when needed.
* This has to be declared on the first call to {@link #extend(Solver)} and is checked on {@link #repair(Solver)}.
* @param position position of the last decision taken before applying this move
*/
void setTopDecisionPosition(int position);
}