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/*
 * This file is part of choco-solver, http://choco-solver.org/
 *
 * Copyright (c) 2022, IMT Atlantique. All rights reserved.
 *
 * Licensed under the BSD 4-clause license.
 *
 * See LICENSE file in the project root for full license information.
 */
package org.chocosolver.util.bandit;

import java.util.Random;

/**
 * Static bandit selection strategy.
 * Each arm is given a probability to be chosen.
 * A pseudorandom numbers generator is queried
 * to get a double between between {@code 0.0} and {@code 1.0}.
 * This value designates the arm.
 * 
* * @author Charles Prud'homme * @since 29/06/2020 */ public class Static implements Policy { /** * Number of arms */ int numActions; /** * Pseudorandom numbers generator */ Random random; /** * Probabilities to select each arm */ double[] probabilities; /** * A static bandit selection policy. * * @param probabilities probability of each arm * @param random a pseudorandom numbers generator */ public Static(double[] probabilities, Random random) { this.numActions = probabilities.length; this.probabilities = probabilities; this.random = random; } /** * @implNote empty method */ @Override public void init() { } /** * @implSpec Select the next action based on {@link #probabilities} */ @Override public int nextAction(int step) { double r = random.nextDouble(); int a = 0; while (a < numActions && r > probabilities[a]) { r -= probabilities[a]; a++; } return a; } /** * @implNote empty method */ @Override public void update(int action, double reward) { } }




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