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Chips-n-Salsa is a Java library of customizable, hybridizable, iterative, parallel, stochastic, and self-adaptive local search algorithms. The library includes implementations of several stochastic local search algorithms, including simulated annealing, hill climbers, as well as constructive search algorithms such as stochastic sampling. Chips-n-Salsa now also includes genetic algorithms as well as evolutionary algorithms more generally. The library very extensively supports simulated annealing. It includes several classes for representing solutions to a variety of optimization problems. For example, the library includes a BitVector class that implements vectors of bits, as well as classes for representing solutions to problems where we are searching for an optimal vector of integers or reals. For each of the built-in representations, the library provides the most common mutation operators for generating random neighbors of candidate solutions, as well as common crossover operators for use with evolutionary algorithms. Additionally, the library provides extensive support for permutation optimization problems, including implementations of many different mutation operators for permutations, and utilizing the efficiently implemented Permutation class of the JavaPermutationTools (JPT) library. Chips-n-Salsa is customizable, making extensive use of Java's generic types, enabling using the library to optimize other types of representations beyond what is provided in the library. It is hybridizable, providing support for integrating multiple forms of local search (e.g., using a hill climber on a solution generated by simulated annealing), creating hybrid mutation operators (e.g., local search using multiple mutation operators), as well as support for running more than one type of search for the same problem concurrently using multiple threads as a form of algorithm portfolio. Chips-n-Salsa is iterative, with support for multistart metaheuristics, including implementations of several restart schedules for varying the run lengths across the restarts. It also supports parallel execution of multiple instances of the same, or different, stochastic local search algorithms for an instance of a problem to accelerate the search process. The library supports self-adaptive search in a variety of ways, such as including implementations of adaptive annealing schedules for simulated annealing, such as the Modified Lam schedule, implementations of the simpler annealing schedules but which self-tune the initial temperature and other parameters, and restart schedules that adapt to run length.

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/*
 * Chips-n-Salsa: A library of parallel self-adaptive local search algorithms.
 * Copyright (C) 2002-2022 Vincent A. Cicirello
 *
 * This file is part of Chips-n-Salsa (https://chips-n-salsa.cicirello.org/).
 *
 * Chips-n-Salsa is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * Chips-n-Salsa is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see .
 */

package org.cicirello.search.hc;

import org.cicirello.search.ProgressTracker;
import org.cicirello.search.SolutionCostPair;
import org.cicirello.search.operators.Initializer;
import org.cicirello.search.operators.IterableMutationOperator;
import org.cicirello.search.operators.MutationIterator;
import org.cicirello.search.problems.IntegerCostOptimizationProblem;
import org.cicirello.search.problems.OptimizationProblem;
import org.cicirello.search.problems.Problem;
import org.cicirello.util.Copyable;

/**
 * This class implements steepest descent hill climbing. In hill climbing, the search typically
 * begins at a randomly generated candidate solution. It then iterates over the so called
 * "neighbors" of the current candidate solution, choosing to move to a neighbor that locally
 * appears better than the current candidate (i.e., has a lower cost value). This is then repeated
 * until the search terminates when all neighbors of the current candidate solution are worse than
 * the current candidate solution.
 *
 * 

In steepest descent hill climbing, the search always iterates over all of the neighbors of the * current candidate before deciding which to move to. It then picks the neighbor with lowest cost * value from among all those neighbors whose cost is lower than the current cost. If no such * neighbor exists, the search terminates with the current solution. * * @param The type of object under optimization. * @author Vincent A. Cicirello, https://www.cicirello.org/ */ public final class SteepestDescentHillClimber> extends AbstractHillClimber { private final IterableMutationOperator mutation; private final OptimizationProblem pOpt; private final IntegerCostOptimizationProblem pOptInt; private final OneClimb climber; /** * Constructs a steepest descent hill climber object for real-valued optimization problem. * * @param problem An instance of an optimization problem to solve. * @param mutation A mutation operator. * @param initializer The source of random initial states for each hill climb. * @param tracker A ProgressTracker object, which is used to keep track of the best solution found * during the run, the time when it was found, and other related data. * @throws NullPointerException if any of the parameters are null. */ public SteepestDescentHillClimber( OptimizationProblem problem, IterableMutationOperator mutation, Initializer initializer, ProgressTracker tracker) { super(initializer, tracker); if (problem == null || mutation == null) { throw new NullPointerException(); } this.mutation = mutation; pOpt = problem; pOptInt = null; climber = new DoubleCostClimber(); } /** * Constructs a steepest descent hill climber object for integer-valued optimization problem. * * @param problem An instance of an optimization problem to solve. * @param mutation A mutation operator. * @param initializer The source of random initial states for each hill climb. * @param tracker A ProgressTracker object, which is used to keep track of the best solution found * during the run, the time when it was found, and other related data. * @throws NullPointerException if any of the parameters are null. */ public SteepestDescentHillClimber( IntegerCostOptimizationProblem problem, IterableMutationOperator mutation, Initializer initializer, ProgressTracker tracker) { super(initializer, tracker); if (problem == null || mutation == null) { throw new NullPointerException(); } this.mutation = mutation; pOptInt = problem; pOpt = null; climber = new IntCostClimber(); } /** * Constructs a steepest descent hill climber object for real-valued optimization problem. A * {@link ProgressTracker} is created for you. * * @param problem An instance of an optimization problem to solve. * @param mutation A mutation operator. * @param initializer The source of random initial states for each hill climb. * @throws NullPointerException if any of the parameters are null. */ public SteepestDescentHillClimber( OptimizationProblem problem, IterableMutationOperator mutation, Initializer initializer) { super(initializer, new ProgressTracker()); if (problem == null || mutation == null) { throw new NullPointerException(); } this.mutation = mutation; pOpt = problem; pOptInt = null; climber = new DoubleCostClimber(); } /** * Constructs a steepest descent hill climber object for integer-valued optimization problem. A * {@link ProgressTracker} is created for you. * * @param problem An instance of an optimization problem to solve. * @param mutation A mutation operator. * @param initializer The source of random initial states for each hill climb. * @throws NullPointerException if any of the parameters are null. */ public SteepestDescentHillClimber( IntegerCostOptimizationProblem problem, IterableMutationOperator mutation, Initializer initializer) { super(initializer, new ProgressTracker()); if (problem == null || mutation == null) { throw new NullPointerException(); } this.mutation = mutation; pOptInt = problem; pOpt = null; climber = new IntCostClimber(); } /* * private copy constructor in support of the split method. * note: copies references to thread-safe components, and splits potentially non-threadsafe components */ private SteepestDescentHillClimber(SteepestDescentHillClimber other) { super(other); // these are threadsafe, so just copy references pOpt = other.pOpt; pOptInt = other.pOptInt; // split: not threadsafe mutation = other.mutation.split(); climber = pOptInt != null ? new IntCostClimber() : new DoubleCostClimber(); } @Override public SteepestDescentHillClimber split() { return new SteepestDescentHillClimber(this); } @Override public final Problem getProblem() { return (pOptInt != null) ? pOptInt : pOpt; } @Override final SolutionCostPair climbOnce(T current) { return climber.climb(current); } private class IntCostClimber implements OneClimb { @Override public SolutionCostPair climb(T current) { // compute cost of start int currentCost = pOptInt.cost(current); boolean keepClimbing = true; int neighborCountIncrement = 0; while (keepClimbing) { MutationIterator iter = mutation.iterator(current); int bestNeighborCost = currentCost; while (iter.hasNext()) { iter.nextMutant(); neighborCountIncrement++; int cost = pOptInt.cost(current); if (cost < bestNeighborCost) { iter.setSavepoint(); bestNeighborCost = cost; } } iter.rollback(); if (bestNeighborCost == currentCost) { keepClimbing = false; } else { currentCost = bestNeighborCost; } } return reportSingleClimbStatus( currentCost, current, pOptInt.isMinCost(currentCost), neighborCountIncrement); } } private class DoubleCostClimber implements OneClimb { @Override public SolutionCostPair climb(T current) { // compute cost of start double currentCost = pOpt.cost(current); boolean keepClimbing = true; int neighborCountIncrement = 0; while (keepClimbing) { MutationIterator iter = mutation.iterator(current); double bestNeighborCost = currentCost; while (iter.hasNext()) { iter.nextMutant(); neighborCountIncrement++; double cost = pOpt.cost(current); if (cost < bestNeighborCost) { iter.setSavepoint(); bestNeighborCost = cost; } } iter.rollback(); if (bestNeighborCost == currentCost) { keepClimbing = false; } else { currentCost = bestNeighborCost; } } return reportSingleClimbStatus( currentCost, current, pOpt.isMinCost(currentCost), neighborCountIncrement); } } }





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