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Chips-n-Salsa is a Java library of customizable,
hybridizable, iterative, parallel, stochastic, and self-adaptive
local search algorithms. The library includes implementations of
several stochastic local search algorithms, including simulated
annealing, hill climbers, as well as constructive search algorithms
such as stochastic sampling. Chips-n-Salsa now also includes genetic
algorithms as well as evolutionary algorithms more generally. The
library very extensively supports simulated annealing. It includes
several classes for representing solutions to a variety of optimization
problems. For example, the library includes a BitVector class that
implements vectors of bits, as well as classes for representing
solutions to problems where we are searching for an optimal vector
of integers or reals. For each of the built-in representations, the
library provides the most common mutation operators for generating
random neighbors of candidate solutions, as well as common crossover
operators for use with evolutionary algorithms. Additionally, the
library provides extensive support for permutation optimization
problems, including implementations of many different mutation
operators for permutations, and utilizing the efficiently implemented
Permutation class of the JavaPermutationTools (JPT) library.
Chips-n-Salsa is customizable, making extensive use of Java's generic
types, enabling using the library to optimize other types of representations
beyond what is provided in the library. It is hybridizable, providing
support for integrating multiple forms of local search (e.g., using a hill
climber on a solution generated by simulated annealing), creating hybrid
mutation operators (e.g., local search using multiple mutation operators),
as well as support for running more than one type of search for the same
problem concurrently using multiple threads as a form of algorithm portfolio.
Chips-n-Salsa is iterative, with support for multistart metaheuristics,
including implementations of several restart schedules for varying the run
lengths across the restarts. It also supports parallel execution of multiple
instances of the same, or different, stochastic local search algorithms for
an instance of a problem to accelerate the search process. The library
supports self-adaptive search in a variety of ways, such as including
implementations of adaptive annealing schedules for simulated annealing,
such as the Modified Lam schedule, implementations of the simpler annealing
schedules but which self-tune the initial temperature and other parameters,
and restart schedules that adapt to run length.
/*
* Chips-n-Salsa: A library of parallel self-adaptive local search algorithms.
* Copyright (C) 2002-2022 Vincent A. Cicirello
*
* This file is part of Chips-n-Salsa (https://chips-n-salsa.cicirello.org/).
*
* Chips-n-Salsa is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Chips-n-Salsa is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
package org.cicirello.search.operators.integers;
import org.cicirello.math.rand.RandomIndexer;
import org.cicirello.math.rand.RandomSampler;
import org.cicirello.math.rand.RandomVariates;
import org.cicirello.search.operators.MutationOperator;
import org.cicirello.search.representations.IntegerValued;
/**
* This mutation operator is for integer valued representations, and replaces an integer value with
* a different random integer value from the domain. The domain is specified with an interval: [a,
* b]. The parameter p specifies the probability of mutating an integer. E.g., if the {@link
* IntegerValued} object undergoing mutation has n integers, then on average the {@link #mutate}
* method will mutate k=n*p of those integers. The k integers chosen for mutation are chosen
* uniformly at random. For each of those k integers, the new value is chosen uniformly at random
* from [a, b] but excluding its current value. For example, let [a, b]=[0,4], and consider mutating
* an integer v whose value is currently v=3. The new value for v will be chosen uniformly at random
* from the set {0, 1, 2, 4}. Note that when a=0 and b=1, this mutation operator becomes equivalent
* to the traditional bit-flip mutation commonly used in genetic algorithms when solutions are
* represented as bit strings, although use of this class and the {@link IntegerValued} class for
* that purpose is not recommended as there are much more efficient ways of representing strings of
* bits (e.g., using bit level operators).
*
* @param The specific IntegerValued type.
* @author Vincent A. Cicirello, https://www.cicirello.org/
*/
public class RandomValueChangeMutation implements MutationOperator {
private final double p;
private final int a;
private final int b;
private final int range;
private final int min_k;
private int[] indexes;
private int lastK;
/**
* Constructs a RandomValueChangeMutation operator that always mutates exactly one integer from
* the IntegerValued. If the IntegerValued is a univariate, then it mutates the one and only one
* integer. If it is a multivariate, then one integer parameter is chosen for mutation uniformly
* at random.
*
* @param a The lower bound of the domain from which to choose random values.
* @param b The upper bound of the domain from which to choose random values. b must be greater
* than a (i.e., there must be at least 2 values in the domain).
* @throws IllegalArgumentException if a ≥ b.
*/
public RandomValueChangeMutation(int a, int b) {
this(a, b, 0.0, 1);
}
/**
* Constructs a RandomValueChangeMutation operator. If the IntegerValued undergoing mutation
* contains n integer parameters, then this mutation operator will mutate n*p of those integers on
* average during calls to {@link #mutate}. Since this is a randomized process, it is possible
* that no integers will be mutated during a call to mutate (e.g., if p is low relative to n).
*
* @param a The lower bound of the domain from which to choose random values.
* @param b The upper bound of the domain from which to choose random values. b must be greater
* than a (i.e., there must be at least 2 values in the domain).
* @param p The probability of mutating an individual integer. Negative p are treated as p=0. If p
* is greater than 1, it is treated as p=1.
*/
public RandomValueChangeMutation(int a, int b, double p) {
this(a, b, p, 0);
}
/**
* Constructs a RandomValueChangeMutation operator. If the IntegerValued undergoing mutation
* contains n integer parameters, then this mutation operator will mutate n*p of those integers on
* average during calls to {@link #mutate}, but will definitely mutate at least k of them. Use
* this constructor if you want to insure that every call to {@link #mutate} changes the
* IntegerValued undergoing mutation by specifying a minimum k to mutate.
*
* @param a The lower bound of the domain from which to choose random values.
* @param b The upper bound of the domain from which to choose random values. b must be greater
* than a (i.e., there must be at least 2 values in the domain).
* @param p The probability of mutating an individual integer. Negative p are treated as p=0. If p
* is greater than 1, it is treated as p=1.
* @param k The minimum number of integer parameters of the IntegerValued undergoing mutation to
* mutate during calls to the {@link #mutate} method. Negative k are treated as k=0.
* @throws IllegalArgumentException if a ≥ b or if p is negative.
*/
public RandomValueChangeMutation(int a, int b, double p, int k) {
range = b - a + 1;
if (range <= 1) throw new IllegalArgumentException("b must be greater than a");
this.a = a;
this.b = b;
this.p = p <= 0.0 ? 0.0 : (p >= 1.0 ? 1.0 : p);
min_k = k <= 0 ? 0 : k;
}
/*
* internal copy constructor to support split method
*/
RandomValueChangeMutation(RandomValueChangeMutation other) {
a = other.a;
b = other.b;
p = other.p;
min_k = other.min_k;
range = other.range;
}
@Override
public void mutate(T c) {
if (c.length() == 0) return;
int min = c.length() < min_k ? c.length() : min_k;
lastK = p > 0 ? RandomVariates.nextBinomial(c.length(), p) : min;
if (lastK < min) lastK = min;
indexes = RandomSampler.sample(c.length(), lastK, indexes);
for (int i = 0; i < lastK; i++) {
int v = a + RandomIndexer.nextInt(range - 1);
if (v >= c.get(indexes[i])) v++;
c.set(indexes[i], v);
}
}
@Override
public RandomValueChangeMutation split() {
return new RandomValueChangeMutation(a, b, p, min_k);
}
/**
* Indicates whether some other object is equal to this one. The objects are equal if they are the
* same type of operator with the same parameters.
*
* @param other the object with which to compare
* @return true if and only if the objects are equal
*/
@Override
public boolean equals(Object other) {
if (other == null || !(other instanceof RandomValueChangeMutation)) {
return false;
}
RandomValueChangeMutation m = (RandomValueChangeMutation) other;
return m.a == a && m.b == b && m.p == p && m.min_k == min_k;
}
/**
* Returns a hash code value for the object. This method is supported for the benefit of hash
* tables such as those provided by HashMap.
*
* @return a hash code value for this object
*/
@Override
public int hashCode() {
return 31 * (31 * (31 * Double.hashCode(p) + a) + b) + min_k;
}
/*
* internal package-private helper in support of undo method in Undoable version of operator.
*/
void restorableMutate(T c, int[] old) {
int min = c.length() < min_k ? c.length() : min_k;
lastK = p > 0 ? RandomVariates.nextBinomial(c.length(), p) : min;
if (lastK < min) lastK = min;
indexes = RandomSampler.sample(c.length(), lastK, indexes);
for (int i = 0; i < lastK; i++) {
int v = a + RandomIndexer.nextInt(range - 1);
old[i] = c.get(indexes[i]);
if (v >= old[i]) v++;
c.set(indexes[i], v);
}
}
/*
* internal package-private helper in support of undo method in Undoable version of operator.
*/
void restore(T c, int[] old) {
for (int i = 0; i < lastK; i++) {
c.set(indexes[i], old[i]);
}
}
}
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