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/*
* Chips-n-Salsa: A library of parallel self-adaptive local search algorithms.
* Copyright (C) 2002-2022 Vincent A. Cicirello
*
* This file is part of Chips-n-Salsa (https://chips-n-salsa.cicirello.org/).
*
* Chips-n-Salsa is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Chips-n-Salsa is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
package org.cicirello.search.operators.permutations;
import org.cicirello.math.rand.RandomIndexer;
import org.cicirello.permutations.Permutation;
import org.cicirello.permutations.PermutationUnaryOperator;
import org.cicirello.search.operators.UndoableMutationOperator;
/**
* This class implements a scramble mutation on permutations, where one mutation consists in
* randomizing the order of a randomly selected subpermutation. This version of scramble mutation
* also supports the undo method. The pair of indexes that indicate the subpermutation to scramble
* is chosen uniformly at random from among all n(n-1)/2 possible pairs of indexes, where n is the
* length of the permutation.
*
* The runtime (worst case and average case) of both the {@link #mutate(Permutation) mutate} and
* {@link #undo(Permutation) undo} methods is O(n), where n is the length of the permutation. The
* worst case runtime occurs when the random indexes are the two end points. On average, a scramble
* mutation moves approximately n/3 elements.
*
*
If you don't need the {@link #undo(Permutation) undo} method, then it is recommended that you
* instead use the {@link ScrambleMutation} class instead to avoid the O(n) extra memory required to
* store the prior permutation state, as well as the time associated with copying that state prior
* to mutation.
*
* @author Vincent A. Cicirello, https://www.cicirello.org/
*/
public class UndoableScrambleMutation
implements UndoableMutationOperator, PermutationUnaryOperator {
private int[] last;
private final int[] indexes;
/** Constructs an UndoableScrambleMutation mutation operator. */
public UndoableScrambleMutation() {
indexes = new int[2];
}
@Override
public final void mutate(Permutation c) {
if (c.length() >= 2) {
last = c.toArray();
generateIndexes(c.length(), indexes);
c.scramble(indexes[0], indexes[1]);
}
}
@Override
public final void undo(Permutation c) {
if (c.length() >= 2) {
c.apply(this);
}
}
@Override
public UndoableScrambleMutation split() {
return new UndoableScrambleMutation();
}
/**
* See {@link PermutationUnaryOperator} for details of this method. This method is not intended
* for direct usage. Use the {@link #undo} method instead.
*
* @param perm The raw representation of the permutation for undoing the most recent mutation.
*/
@Override
public final void apply(int[] perm) {
if (indexes[0] < indexes[1]) {
System.arraycopy(last, indexes[0], perm, indexes[0], indexes[1] - indexes[0] + 1);
} else {
System.arraycopy(last, indexes[1], perm, indexes[1], indexes[0] - indexes[1] + 1);
}
}
/*
* This package access method allows the window limited version
* implemented as a subclass to change how indexes are generated
* without modifying the mutate method.
*/
void generateIndexes(int n, int[] indexes) {
RandomIndexer.nextIntPair(n, indexes);
}
}