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The Open Source Java API for CityGML
/*
* citygml4j - The Open Source Java API for CityGML
* https://github.com/citygml4j
*
* Copyright 2013-2025 Claus Nagel
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.citygml4j.xml.adapter.appearance;
import org.citygml4j.core.model.appearance.TexCoordGen;
import org.citygml4j.core.model.core.TransformationMatrix3x4;
import org.citygml4j.core.util.CityGMLConstants;
import org.citygml4j.xml.adapter.CityGMLBuilderHelper;
import org.citygml4j.xml.adapter.CityGMLSerializerHelper;
import org.xmlobjects.annotation.XMLElement;
import org.xmlobjects.annotation.XMLElements;
import org.xmlobjects.builder.ObjectBuildException;
import org.xmlobjects.gml.adapter.GMLBuilderHelper;
import org.xmlobjects.gml.adapter.GMLSerializerHelper;
import org.xmlobjects.serializer.ObjectSerializeException;
import org.xmlobjects.stream.XMLReadException;
import org.xmlobjects.stream.XMLReader;
import org.xmlobjects.stream.XMLWriteException;
import org.xmlobjects.stream.XMLWriter;
import org.xmlobjects.xml.Attributes;
import org.xmlobjects.xml.Element;
import org.xmlobjects.xml.Namespaces;
import org.xmlobjects.xml.TextContent;
import javax.xml.namespace.QName;
@XMLElements({
@XMLElement(name = "TexCoordGen", namespaceURI = CityGMLConstants.CITYGML_3_0_APPEARANCE_NAMESPACE),
@XMLElement(name = "TexCoordGen", namespaceURI = CityGMLConstants.CITYGML_2_0_APPEARANCE_NAMESPACE),
@XMLElement(name = "TexCoordGen", namespaceURI = CityGMLConstants.CITYGML_1_0_APPEARANCE_NAMESPACE)
})
public class TexCoordGenAdapter extends AbstractTextureParameterizationAdapter {
@Override
public TexCoordGen createObject(QName name, Object parent) throws ObjectBuildException {
return new TexCoordGen();
}
@Override
public void initializeObject(TexCoordGen object, QName name, Attributes attributes, XMLReader reader) throws ObjectBuildException, XMLReadException {
super.initializeObject(object, name, attributes, reader);
GMLBuilderHelper.buildSRSReference(object, attributes);
}
@Override
public void buildChildObject(TexCoordGen object, QName name, Attributes attributes, XMLReader reader) throws ObjectBuildException, XMLReadException {
if (CityGMLBuilderHelper.isAppearanceNamespace(name.getNamespaceURI()) && "worldToTexture".equals(name.getLocalPart())) {
reader.getTextContent().ifDoubleList(v -> object.setWorldToTexture(TransformationMatrix3x4.ofRowMajor(v)));
GMLBuilderHelper.buildSRSReference(object, attributes);
}
}
@Override
public Element createElement(TexCoordGen object, Namespaces namespaces) throws ObjectSerializeException {
return Element.of(CityGMLSerializerHelper.getAppearanceNamespace(namespaces), "TexCoordGen");
}
@Override
public void initializeElement(Element element, TexCoordGen object, Namespaces namespaces, XMLWriter writer) throws ObjectSerializeException, XMLWriteException {
super.initializeElement(element, object, namespaces, writer);
if (namespaces.contains(CityGMLConstants.CITYGML_3_0_APPEARANCE_NAMESPACE))
GMLSerializerHelper.serializeSRSReference(element, object, namespaces);
}
@Override
public void writeChildElements(TexCoordGen object, Namespaces namespaces, XMLWriter writer) throws ObjectSerializeException, XMLWriteException {
String appearanceNamespace = CityGMLSerializerHelper.getAppearanceNamespace(namespaces);
if (object.getWorldToTexture() != null) {
Element worldToTexture = Element.of(appearanceNamespace, "worldToTexture").addTextContent(TextContent.ofDoubleList(object.getWorldToTexture().toRowMajor()));
if (!CityGMLConstants.CITYGML_3_0_APPEARANCE_NAMESPACE.equals(appearanceNamespace))
GMLSerializerHelper.serializeSRSReference(worldToTexture, object, namespaces);
writer.writeElement(worldToTexture);
}
}
}
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