data.3news-bydate.train.rec.sport.baseball.104678 Maven / Gradle / Ivy
From: [email protected] (Tom Horsley)
Subject: The *real* way to speed up ballgames...
Organization: Harris Computer Systems Division
Lines: 24
NNTP-Posting-Host: amber.ssd.csd.harris.com
In-reply-to: [email protected]'s message of Tue, 20 Apr 1993 15:51:37 GMT
The *real* way to speed up ballgames is for each home park owner to offer the
following schedule of bonuses to players on *both* teams:
For all players who participated in the game, offer $500 for each 10
minutes less than 3 hours the game took (i.e. if the game only took 2.5
hours, each player gets a bonus of $1500).
For all pitchers throwing 3 or more full innings in the game, extrapolate
the number of pitches or attempted pickoffs to the number they would have
thrown in a full 9 innings, and offer $500 for each number less than 120.
(If the pitcher throws a complete game with 100 pitches and 5 throws to
first he would get $7500).
I suspect you could finance this the same way Presidential campaigns are
paid for. Offer each fan a checkoff on his or her ticket that says "I want
5% of the price of this ticket to go towards fast game bonuses"...
--
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