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/*
 * Licensed to the Apache Software Foundation (ASF) under one or more
 * contributor license agreements.  See the NOTICE file distributed with
 * this work for additional information regarding copyright ownership.
 * The ASF licenses this file to You under the Apache License, Version 2.0
 * (the "License"); you may not use this file except in compliance with
 * the License.  You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
package org.codehaus.plexus.archiver.zip;

import java.io.ByteArrayInputStream;
import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
import java.io.SequenceInputStream;
import java.io.UnsupportedEncodingException;
import java.nio.charset.Charset;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import org.apache.commons.io.input.ClosedInputStream;

/**
 * This class implements an output stream in which the data is
 * written into a byte array. The buffer automatically grows as data
 * is written to it.
 * 

* The data can be retrieved using toByteArray() and * toString(). *

* Closing a {@code ByteArrayOutputStream} has no effect. The methods in * this class can be called after the stream has been closed without * generating an {@code IOException}. *

* This is an alternative implementation of the {@link java.io.ByteArrayOutputStream} * class. The original implementation only allocates 32 bytes at the beginning. * As this class is designed for heavy duty it starts at 1024 bytes. In contrast * to the original it doesn't reallocate the whole memory block but allocates * additional buffers. This way no buffers need to be garbage collected and * the contents don't have to be copied to the new buffer. This class is * designed to behave exactly like the original. The only exception is the * deprecated toString(int) method that has been ignored. */ public class ByteArrayOutputStream extends OutputStream { /** * A singleton empty byte array. */ private static final byte[] EMPTY_BYTE_ARRAY = new byte[ 0 ]; /** * The list of buffers, which grows and never reduces. */ private final List buffers = new ArrayList(); /** * The index of the current buffer. */ private int currentBufferIndex; /** * The total count of bytes in all the filled buffers. */ private int filledBufferSum; /** * The current buffer. */ private byte[] currentBuffer; /** * The total count of bytes written. */ private int count; /** * Flag to indicate if the buffers can be reused after reset */ private boolean reuseBuffers = true; /** * Creates a new byte array output stream. The buffer capacity is * initially 1024 bytes, though its size increases if necessary. */ public ByteArrayOutputStream() { this( 1024 ); } /** * Creates a new byte array output stream, with a buffer capacity of * the specified size, in bytes. * * @param size the initial size * * @throws IllegalArgumentException if size is negative */ public ByteArrayOutputStream( final int size ) { if ( size < 0 ) { throw new IllegalArgumentException( "Negative initial size: " + size ); } synchronized ( this ) { needNewBuffer( size ); } } /** * Makes a new buffer available either by allocating * a new one or re-cycling an existing one. * * @param newcount the size of the buffer if one is created */ private void needNewBuffer( final int newcount ) { if ( currentBufferIndex < buffers.size() - 1 ) { //Recycling old buffer filledBufferSum += currentBuffer.length; currentBufferIndex++; currentBuffer = buffers.get( currentBufferIndex ); } else { //Creating new buffer int newBufferSize; if ( currentBuffer == null ) { newBufferSize = newcount; filledBufferSum = 0; } else { newBufferSize = Math.max( currentBuffer.length << 1, newcount - filledBufferSum ); filledBufferSum += currentBuffer.length; } currentBufferIndex++; currentBuffer = new byte[ newBufferSize ]; buffers.add( currentBuffer ); } } /** * Write the bytes to byte array. * * @param b the bytes to write * @param off The start offset * @param len The number of bytes to write */ @Override public void write( final byte[] b, final int off, final int len ) { if ( ( off < 0 ) || ( off > b.length ) || ( len < 0 ) || ( ( off + len ) > b.length ) || ( ( off + len ) < 0 ) ) { throw new IndexOutOfBoundsException(); } else if ( len == 0 ) { return; } synchronized ( this ) { final int newcount = count + len; int remaining = len; int inBufferPos = count - filledBufferSum; while ( remaining > 0 ) { final int part = Math.min( remaining, currentBuffer.length - inBufferPos ); System.arraycopy( b, off + len - remaining, currentBuffer, inBufferPos, part ); remaining -= part; if ( remaining > 0 ) { needNewBuffer( newcount ); inBufferPos = 0; } } count = newcount; } } /** * Write a byte to byte array. * * @param b the byte to write */ @Override public synchronized void write( final int b ) { int inBufferPos = count - filledBufferSum; if ( inBufferPos == currentBuffer.length ) { needNewBuffer( count + 1 ); inBufferPos = 0; } currentBuffer[inBufferPos] = (byte) b; count++; } /** * Writes the entire contents of the specified input stream to this * byte stream. Bytes from the input stream are read directly into the * internal buffers of this streams. * * @param in the input stream to read from * * @return total number of bytes read from the input stream * (and written to this stream) * * @throws java.io.IOException if an I/O error occurs while reading the input stream * @since 1.4 */ public synchronized int write( final InputStream in ) throws IOException { int readCount = 0; int inBufferPos = count - filledBufferSum; int n = in.read( currentBuffer, inBufferPos, currentBuffer.length - inBufferPos ); while ( n != -1 ) { readCount += n; inBufferPos += n; count += n; if ( inBufferPos == currentBuffer.length ) { needNewBuffer( currentBuffer.length ); inBufferPos = 0; } n = in.read( currentBuffer, inBufferPos, currentBuffer.length - inBufferPos ); } return readCount; } /** * Return the current size of the byte array. * * @return the current size of the byte array */ public synchronized int size() { return count; } /** * Closing a {@code ByteArrayOutputStream} has no effect. The methods in * this class can be called after the stream has been closed without * generating an {@code IOException}. * * @throws java.io.IOException never (this method should not declare this exception * but it has to now due to backwards compatibility) */ @Override public void close() throws IOException { //nop } /** * @see java.io.ByteArrayOutputStream#reset() */ public synchronized void reset() { count = 0; filledBufferSum = 0; currentBufferIndex = 0; if ( reuseBuffers ) { currentBuffer = buffers.get( currentBufferIndex ); } else { //Throw away old buffers currentBuffer = null; int size = buffers.get( 0 ).length; buffers.clear(); needNewBuffer( size ); reuseBuffers = true; } } /** * Writes the entire contents of this byte stream to the * specified output stream. * * @param out the output stream to write to * * @throws java.io.IOException if an I/O error occurs, such as if the stream is closed * @see java.io.ByteArrayOutputStream#writeTo(java.io.OutputStream) */ public synchronized void writeTo( final OutputStream out ) throws IOException { int remaining = count; for ( final byte[] buf : buffers ) { final int c = Math.min( buf.length, remaining ); out.write( buf, 0, c ); remaining -= c; if ( remaining == 0 ) { break; } } } /** * Fetches entire contents of an InputStream and represent * same data as result InputStream. *

* This method is useful where, *

    *
  • Source InputStream is slow.
  • *
  • It has network resources associated, so we cannot keep it open for * long time.
  • *
  • It has network timeout associated.
  • *
* It can be used in favor of {@link #toByteArray()}, since it * avoids unnecessary allocation and copy of byte[].
* This method buffers the input internally, so there is no need to use a * BufferedInputStream. * * @param input Stream to be fully buffered. * * @return A fully buffered stream. * * @throws java.io.IOException if an I/O error occurs * @since 2.0 */ public static InputStream toBufferedInputStream( final InputStream input ) throws IOException { return toBufferedInputStream( input, 1024 ); } /** * Fetches entire contents of an InputStream and represent * same data as result InputStream. *

* This method is useful where, *

    *
  • Source InputStream is slow.
  • *
  • It has network resources associated, so we cannot keep it open for * long time.
  • *
  • It has network timeout associated.
  • *
* It can be used in favor of {@link #toByteArray()}, since it * avoids unnecessary allocation and copy of byte[].
* This method buffers the input internally, so there is no need to use a * BufferedInputStream. * * @param input Stream to be fully buffered. * @param size the initial buffer size * * @return A fully buffered stream. * * @throws java.io.IOException if an I/O error occurs * @since 2.5 */ public static InputStream toBufferedInputStream( final InputStream input, int size ) throws IOException { // It does not matter if a ByteArrayOutputStream is not closed as close() is a no-op @SuppressWarnings( "resource" ) final ByteArrayOutputStream output = new ByteArrayOutputStream( size ); output.write( input ); return output.toInputStream(); } /** * Gets the current contents of this byte stream as a Input Stream. The * returned stream is backed by buffers of this stream, * avoiding memory allocation and copy, thus saving space and time.
* * @return the current contents of this output stream. * * @see java.io.ByteArrayOutputStream#toByteArray() * @see #reset() * @since 2.5 */ public synchronized InputStream toInputStream() { int remaining = count; if ( remaining == 0 ) { return new ClosedInputStream(); } final List list = new ArrayList( buffers.size() ); for ( final byte[] buf : buffers ) { final int c = Math.min( buf.length, remaining ); list.add( new ByteArrayInputStream( buf, 0, c ) ); remaining -= c; if ( remaining == 0 ) { break; } } reuseBuffers = false; return new SequenceInputStream( Collections.enumeration( list ) ); } /** * Gets the curent contents of this byte stream as a byte array. * The result is independent of this stream. * * @return the current contents of this output stream, as a byte array * * @see java.io.ByteArrayOutputStream#toByteArray() */ public synchronized byte[] toByteArray() { int remaining = count; if ( remaining == 0 ) { return EMPTY_BYTE_ARRAY; } final byte newbuf[] = new byte[ remaining ]; int pos = 0; for ( final byte[] buf : buffers ) { final int c = Math.min( buf.length, remaining ); System.arraycopy( buf, 0, newbuf, pos, c ); pos += c; remaining -= c; if ( remaining == 0 ) { break; } } return newbuf; } /** * Gets the curent contents of this byte stream as a string * using the platform default charset. * * @return the contents of the byte array as a String * * @see java.io.ByteArrayOutputStream#toString() * @deprecated 2.5 use {@link #toString(String)} instead */ @Override @Deprecated public String toString() { // make explicit the use of the default charset return new String( toByteArray(), Charset.defaultCharset() ); } /** * Gets the curent contents of this byte stream as a string * using the specified encoding. * * @param enc the name of the character encoding * * @return the string converted from the byte array * * @throws java.io.UnsupportedEncodingException if the encoding is not supported * @see java.io.ByteArrayOutputStream#toString(String) */ public String toString( final String enc ) throws UnsupportedEncodingException { return new String( toByteArray(), enc ); } /** * Gets the curent contents of this byte stream as a string * using the specified encoding. * * @param charset the character encoding * * @return the string converted from the byte array * * @see java.io.ByteArrayOutputStream#toString(String) * @since 2.5 */ public String toString( final Charset charset ) { return new String( toByteArray(), charset ); } }




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