Many resources are needed to download a project. Please understand that we have to compensate our server costs. Thank you in advance. Project price only 1 $
You can buy this project and download/modify it how often you want.
package com.ctc.wstx.io;
import java.io.*;
import org.codehaus.stax2.io.EscapingWriterFactory;
import com.ctc.wstx.util.StringUtil;
public final class TextEscaper
{
private TextEscaper() { }
/*
/////////////////////////////////////////////////////////////
// Factory methods
/////////////////////////////////////////////////////////////
*/
public static Writer constructAttrValueWriter(Writer w, String enc,
char qchar)
throws UnsupportedEncodingException
{
int bitSize = guessEncodingBitSize(enc);
/* Anything less than full 16-bits (Unicode) needs to use a
* Writer that can do escaping... simplistic, but should cover
* usual cases (7-bit [ascii], 8-bit [ISO-Latin]).
*/
if (bitSize < 16) {
return new SingleByteAttrValueWriter(w, enc, qchar, (1 << bitSize));
}
return new UTFAttrValueWriter(w, enc, qchar, true);
}
public static Writer constructTextWriter(Writer w, String enc)
throws UnsupportedEncodingException
{
int bitSize = guessEncodingBitSize(enc);
/* Anything less than full 16-bits (Unicode) needs to use a
* Writer that can do escaping... simplistic, but should cover
* usual cases (7-bit [ascii], 8-bit [ISO-Latin]).
*/
if (bitSize < 16) {
return new SingleByteTextWriter(w, enc, (1 << bitSize));
}
return new UTFTextWriter(w, enc, true);
}
/*
/////////////////////////////////////////////////////////////
// Static utility methods, for non-state-aware escaping
/////////////////////////////////////////////////////////////
*/
public static void writeEscapedXMLText(Writer w, String text)
throws IOException
{
final int len = text.length();
/* 01-Jul-2004, TSa: There were some inexplicable stack traces
* that seemed like JIT malfunction, that occured with JDK 1.4.2
* on passing single-char String (but fairly infrequently),
* causing ArrayIndexOutOfBounds error. Thus, there's special
* handling of that one char case now. :-/
* (the whole explanation sounds like it came from The Twilight Zone,
* but alas it did happen; both on Red Hat 9.0 Linux, and Windows 2K)
*/
if (len < 2) {
if (len == 1) {
char c = text.charAt(0);
if (c == '<') {
w.write("<");
} else if (c == '&') {
w.write("&");
} else {
w.write(text.charAt(0));
}
}
return;
}
int i = 0;
while (i < len) {
int start = i;
char c = '\u0000';
for (; i < len; ) {
c = text.charAt(i);
if (c == '<' || c == '&') {
break;
}
if (c == '>' && i >= 2 && text.charAt(i-1) == ']'
&& text.charAt(i-2) == ']') {
break;
}
++i;
}
int outLen = i - start;
if (outLen > 0) {
w.write(text, start, outLen);
}
if (i < len) {
if (c == '<') {
w.write("<");
} else if (c == '&') {
w.write("&");
} else if (c == '>') {
w.write(">");
}
}
++i;
}
}
public static void writeEscapedAttrValue(Writer w, String value)
throws IOException
{
int i = 0;
int len = value.length();
do {
int start = i;
char c = '\u0000';
for (; i < len; ++i) {
c = value.charAt(i);
if (c == '<' || c == '&' || c == '"') {
break;
}
}
int outLen = i - start;
if (outLen > 0) {
w.write(value, start, outLen);
}
if (i < len) {
if (c == '<') {
w.write("<");
} else if (c == '&') {
w.write("&");
} else if (c == '"') {
w.write(""");
}
}
} while (++i < len);
}
/**
* Quoting method used when outputting content that will be part of
* DTD (internal/external subset). Additional quoting is needed for
* percentage char, which signals parameter entities.
*/
public static void outputDTDText(Writer w, char[] ch, int offset, int len)
throws IOException
{
int i = offset;
len += offset;
do {
int start = i;
char c = '\u0000';
for (; i < len; ++i) {
c = ch[i];
if (c == '&' || c == '%' || c == '"') {
break;
}
}
int outLen = i - start;
if (outLen > 0) {
w.write(ch, start, outLen);
}
if (i < len) {
if (c == '&') {
/* Only need to quote to prevent it from being accidentally
* taken as part of char entity...
*/
w.write("&");
} else if (c == '%') {
// Need to quote, to prevent use as Param Entity marker
w.write("%");
} else if (c == '"') {
// Need to quote assuming it encloses entity value
w.write(""");
}
}
} while (++i < len);
}
/**
* Method used to figure out which part of the Unicode char set the
* encoding can natively support. Values returned are 7, 8 and 16,
* to indicate (respectively) "ascii", "ISO-Latin" and "native Unicode".
* These just best guesses, but should work ok for the most common
* encodings.
*/
public static int guessEncodingBitSize(String enc)
{
if (enc.length() < 1) { // let's assume default is UTF-8...
return 16;
}
// Let's see if we can find a normalized name, first:
enc = CharsetNames.normalize(enc);
// Ok, first, do we have known ones; starting with most common:
if (enc == CharsetNames.CS_UTF8) {
return 16; // meaning up to 2^16 can be represented natively
} else if (enc == CharsetNames.CS_ISO_LATIN1) {
return 8;
} else if (enc == CharsetNames.CS_US_ASCII) {
return 7;
} else if (enc == CharsetNames.CS_UTF16
|| enc == CharsetNames.CS_UTF16BE
|| enc == CharsetNames.CS_UTF16LE
|| enc == CharsetNames.CS_UTF32BE
|| enc == CharsetNames.CS_UTF32LE) {
return 16;
}
/* Above and beyond well-recognized names, it might still be
* good to have more heuristics for as-of-yet unhandled cases...
* But, it's probably easier to only assume 8-bit clean (could
* even make it just 7, let's see how this works out)
*/
return 8;
}
}