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jme3dat.models_20110917.sinbad.Sword.material Maven / Gradle / Ivy
material Sinbad/Blade
{
receive_shadows on
technique
{
pass
{
ambient 0.75 0.75 0.75
diffuse 1 1 1 1
specular 1 1 1 10.5
texture_unit
{
texture sinbad_sword.jpg
}
}
}
}
material Sinbad/Ruby
{
receive_shadows on
technique
{
pass
{
ambient 0.75 0.75 0.75
diffuse 1 1 1 1
specular 0.75 0.75 0.75 20.5
texture_unit
{
texture sinbad_sword.jpg
}
}
}
}
material Sinbad/Hilt
{
receive_shadows on
technique
{
pass
{
ambient 0.75 0.75 0.75
diffuse 0.8 0.8 0.8 1
specular 0.3 0.3 0.2 5.5
texture_unit
{
texture sinbad_sword.jpg
}
}
}
}
material Sinbad/Handle
{
receive_shadows on
technique
{
pass
{
ambient 0.75 0.75 0.75
diffuse 1 1 1 1
specular 0.05 0.05 0.05 12.5
texture_unit
{
texture sinbad_sword.jpg
}
}
}
}
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