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High quality UI controls and other tools to complement the core JavaFX distribution
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/**
* Copyright (c) 2014, ControlsFX
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of ControlsFX, any associated website, nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL CONTROLSFX BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.controlsfx.samples;
import static javafx.geometry.Orientation.VERTICAL;
import javafx.concurrent.Task;
import javafx.geometry.Insets;
import javafx.scene.Node;
import javafx.scene.control.Button;
import javafx.scene.control.Separator;
import javafx.scene.control.TextField;
import javafx.scene.layout.Background;
import javafx.scene.layout.BackgroundFill;
import javafx.scene.layout.BorderPane;
import javafx.scene.layout.CornerRadii;
import javafx.scene.layout.VBox;
import javafx.scene.paint.Color;
import javafx.stage.Stage;
import org.controlsfx.ControlsFXSample;
import org.controlsfx.control.StatusBar;
public class HelloStatusBar extends ControlsFXSample {
private StatusBar statusBar;
public static void main(String[] args) {
launch(args);
}
@Override public String getSampleName() {
return "StatusBar";
}
@Override public String getJavaDocURL() {
return Utils.JAVADOC_BASE + "org/controlsfx/control/StatusBar.html";
}
@Override public Node getPanel(Stage stage) {
statusBar = new StatusBar();
BorderPane borderPane = new BorderPane();
borderPane.setBottom(statusBar);
return borderPane;
}
@Override public String getSampleDescription() {
return "The StatusBar control can be used to display various application-specific status fields. This "
+ "can be plain text, the progress of a long running task, or any other type of information.";
}
@Override public Node getControlPanel() {
VBox box = new VBox();
box.setSpacing(10);
TextField statusTextField = new TextField();
statusTextField.setPromptText("Status Text");
statusTextField.textProperty().bindBidirectional(statusBar.textProperty());
box.getChildren().add(statusTextField);
Button simulateTask = new Button("Start Task");
simulateTask.setOnAction(evt -> startTask());
box.getChildren().add(simulateTask);
Button addLeftItem = new Button("Add Left Item");
addLeftItem.setOnAction(evt -> addItem(true));
box.getChildren().add(addLeftItem);
Button addLeftSeparator = new Button("Add Left Separator");
addLeftSeparator.setOnAction(evt -> addSeparator(true));
box.getChildren().add(addLeftSeparator);
Button addRightItem = new Button("Add Right Item");
addRightItem.setOnAction(evt -> addItem(false));
box.getChildren().add(addRightItem);
Button addRightSeparator = new Button("Add Right Separator");
addRightSeparator.setOnAction(evt -> addSeparator(false));
box.getChildren().add(addRightSeparator);
return box;
}
private int itemCounter;
private void addItem(boolean left) {
itemCounter++;
Button button = new Button(Integer.toString(itemCounter));
button.setBackground(new Background(new BackgroundFill(Color.ORANGE,
new CornerRadii(2), new Insets(4))));
if (left) {
statusBar.getLeftItems().add(button);
} else {
statusBar.getRightItems().add(button);
}
}
private void addSeparator(boolean left) {
if (left) {
statusBar.getLeftItems().add(new Separator(VERTICAL));
} else {
statusBar.getRightItems().add(new Separator(VERTICAL));
}
}
private void startTask() {
Task task = new Task() {
@Override protected Void call() throws Exception {
updateMessage("First we sleep ....");
Thread.sleep(2500);
int max = 100000000;
for (int i = 0; i < max; i++) {
updateMessage("Message " + i);
updateProgress(i, max);
}
updateProgress(0, 0);
done();
return null;
}
};
statusBar.textProperty().bind(task.messageProperty());
statusBar.progressProperty().bind(task.progressProperty());
// remove bindings again
task.setOnSucceeded(event -> {
statusBar.textProperty().unbind();
statusBar.progressProperty().unbind();
});
new Thread(task).start();
}
}