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High quality UI controls and other tools to complement the core JavaFX distribution
/**
* Copyright (c) 2018, 2019, ControlsFX
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of ControlsFX, any associated website, nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL CONTROLSFX BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package impl.org.controlsfx.skin;
import javafx.beans.InvalidationListener;
import javafx.beans.binding.Bindings;
import javafx.collections.FXCollections;
import javafx.collections.ObservableList;
import javafx.geometry.Orientation;
import javafx.geometry.Side;
import javafx.scene.Node;
import javafx.scene.control.Button;
import javafx.scene.control.ListView;
import javafx.scene.control.Separator;
import javafx.scene.control.SkinBase;
import javafx.scene.control.ToolBar;
import javafx.scene.layout.BorderPane;
import javafx.scene.layout.HBox;
import javafx.scene.layout.Pane;
import javafx.scene.layout.Priority;
import javafx.scene.layout.VBox;
import org.controlsfx.control.ListActionView;
import org.controlsfx.control.ListActionView.ListAction;
import org.controlsfx.control.action.Action;
import org.controlsfx.control.action.ActionUtils;
import static java.util.stream.Collectors.toCollection;
import static javafx.geometry.Orientation.HORIZONTAL;
import static javafx.geometry.Orientation.VERTICAL;
import static javafx.scene.control.SelectionMode.MULTIPLE;
public class ListActionViewSkin extends SkinBase> {
private BorderPane borderPane;
private ListView listView;
public ListActionViewSkin(ListActionView control) {
super(control);
borderPane = new BorderPane();
borderPane.getStyleClass().add("container");
this.listView = createListView();
this.listView.cellFactoryProperty().bind(getSkinnable().cellFactoryProperty());
Bindings.bindContentBidirectional(listView.getItems(), getSkinnable().getItems());
control.getActions().addListener((InvalidationListener) o -> update());
control.sideProperty().addListener(o -> update());
update();
getChildren().add(borderPane);
}
private void update() {
borderPane.getChildren().clear();
borderPane.setCenter(listView);
if (!getSkinnable().getActions().isEmpty()) {
Side side = getSkinnable().getSide();
switch (side) {
case TOP:
borderPane.setTop(createButtonBar(HORIZONTAL));
break;
case RIGHT:
borderPane.setRight(createButtonBar(VERTICAL, "right"));
break;
case BOTTOM:
borderPane.setBottom(createButtonBar(HORIZONTAL, "bottom"));
break;
case LEFT:
borderPane.setLeft(createButtonBar(VERTICAL));
break;
}
}
}
private ToolBar createButtonBar(Orientation orientation, String...styleClass) {
ToolBar box = new ToolBar();
box.setOrientation(orientation);
box.getStyleClass().addAll(styleClass);
box.getItems().addAll(createButtonsFromActions());
return box;
}
private ObservableList createButtonsFromActions() {
return getSkinnable().getActions().stream()
.peek(this::initializeListAction)
.map(this::createActionNode)
.collect(toCollection(FXCollections::observableArrayList));
}
private void initializeListAction(Action action) {
if (action instanceof ListAction) {
((ListAction) action).initialize(listView);
}
}
private Node createActionNode(Action action) {
if (action == ActionUtils.ACTION_SEPARATOR) {
return new Separator();
} else if (action == ActionUtils.ACTION_SPAN) {
Pane span = new Pane();
HBox.setHgrow(span, Priority.ALWAYS);
VBox.setVgrow(span, Priority.ALWAYS);
return span;
}
return createActionButton(action);
}
private Button createActionButton(Action action) {
Button button = ActionUtils.createButton(action);
button.setMaxWidth(Double.MAX_VALUE);
if (action.getAccelerator() != null) {
getSkinnable().getScene().getAccelerators().put(action.getAccelerator(), button::fire);
}
return button;
}
/**
* Creates the {@link ListView} instance to be used in the control.
* This method can be overridden to provide a customized list
* view control.
*
* @return the list view
*/
protected ListView createListView() {
ListView view = new ListView<>();
view.getSelectionModel().setSelectionMode(MULTIPLE);
return view;
}
}