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High quality UI controls and other tools to complement the core JavaFX distribution
/**
* Copyright (c) 2013, ControlsFX
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of ControlsFX, any associated website, nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL CONTROLSFX BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.controlsfx.glyphfont;
import org.controlsfx.tools.Duplicatable;
import javafx.scene.control.Label;
import javafx.scene.paint.Color;
/**
* Represents one glyph from the font.
* The glyph is actually a label showing one character from the specified font. It can be used as 'graphic' on any UI
* control or {@link Action}
*
*/
public class Glyph extends Label implements Duplicatable{
private final String fontFamily;
private final Character character;
private double size;
private Color color;
/**
* Creates the glyph
* @param fontFamily font the glyph should be based on
* @param character character representing the icon in the icon font
* @param size glyph size in pixels
* @param color glyph color
*/
public Glyph(String fontFamily, Character character, double size, Color color) {
super(character.toString());
this.fontFamily = fontFamily;
this.character = character;
this.size = size;
this.color = color;
getStyleClass().add("glyph-font");
updateStyle();
}
/**
* Sets glyph size in pixels
* @param size
*/
public void setSize(double size) {
this.size = size;
updateStyle();
}
/**
* Sets glyph color
* @param color
*/
public void setColor(Color color) {
this.color = color;
updateStyle();
}
//TODO: Need to be able to use external styles
private void updateStyle() {
StringBuilder css = new StringBuilder( String.format("-fx-font-family: %s; -fx-font-size: %fpx;", fontFamily, size));
if (color == null) {
css.append("-glyphs-color: -fx-text-background-color;");
} else {
css.append("-glyphs-color: rgb(");
css.append((int)(color.getRed()*255));
css.append(",");
css.append((int)(color.getGreen()*255));
css.append(",");
css.append((int)(color.getBlue())*255);
css.append(");");
}
setStyle(css.toString());
}
/**
* Allows glyph duplication. Since in the JavaFX scenegraph it is not possible to insert the same
* {@link Node} in multiple locations at the same time, this method allows for glyph reuse in several places
*/
@Override public Glyph duplicate() {
return new Glyph(fontFamily, character, size, color);
}
}
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