org.coos.actorframe.ActorDomainSM Maven / Gradle / Ivy
/**
* COOS - Connected Objects Operating System (www.connectedobjects.org).
*
* Copyright (C) 2009 Telenor ASA and Tellu AS. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This library is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published
* by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see .
*
* You may also contact one of the following for additional information:
* Telenor ASA, Snaroyveien 30, N-1331 Fornebu, Norway (www.telenor.no)
* Tellu AS, Hagalokkveien 13, N-1383 Asker, Norway (www.tellu.no)
*/
package org.coos.actorframe;
import org.coos.javaframe.ActorAddress;
import java.util.Vector;
/**
* @author Geir Melby, Tellu AS
* @author Knut Eilif Husa, Tellu AS
*/
public class ActorDomainSM extends ActorSM {
public ActorAddress remoteActor;
public java.util.Vector internalActors;
/**
* Called if an sub type is initiated. Then the default constructer should
* not be used because new Composite state will be created
*/
public ActorDomainSM() {
setBehaviorClass(new ActorDomainCS("ActorDomain"));
}
/**
* Prints out the state data for current actor instance. May be ommitted.
*
* @return a string representation of the state data
*/
public String printStateData() {
return super.printStateData();
}
protected void initInstance() {
super.initInstance();
// make the actor be global visible
setVisible(true);
internalActors = new Vector();
remoteActor = new ActorAddress();
// setTraceLevel(TraceConstants.tlDebug);
}
/**
* /** Create the context for an instance of this state machine in current
* context. This method overrides super in StateMachine to create correct
* context string
*
* @return A context string that makes the actorid unique
*/
public final String getContextString() {
return "/";
}
}