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/**
* COOS - Connected Objects Operating System (www.connectedobjects.org).
*
* Copyright (C) 2009 Telenor ASA and Tellu AS. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This library is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published
* by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see .
*
* You may also contact one of the following for additional information:
* Telenor ASA, Snaroyveien 30, N-1331 Fornebu, Norway (www.telenor.no)
* Tellu AS, Hagalokkveien 13, N-1383 Asker, Norway (www.tellu.no)
*/
package org.coos.javaframe;
import org.coos.actorframe.ActorPartSpec;
import org.coos.actorframe.ActorReport;
import org.coos.actorframe.ActorSM;
import org.coos.actorframe.messages.AFConstants;
import org.coos.javaframe.messages.AFPropertyMsg;
import org.coos.javaframe.messages.ActorMsg;
import org.coos.javaframe.messages.JFConstants;
import java.util.Enumeration;
import java.util.Hashtable;
import java.util.Vector;
/**
* The behavior for for an actor. It mainly consists of the ActorFrame protocol.
*
* @author Geir Melby Tellu AS
* @author Knut Eilif Husa, Tellu AS
*/
public class StateMachineCS extends RoleCS implements JFConstants {
/**
* The constructor
*
* @param sn
* The name of the state
* @param cs
* The enclosing state
*/
public StateMachineCS(String sn, CompositeState cs) {
super(sn, cs);
}
public StateMachineCS() {
super("StateMachineCS");
}
public StateMachineCS(String sn) {
super(sn);
}
protected State waitCreateAck = new State("waitCreateAck", this);
protected State init = new State("init", this);
public static final int CREATION_TIMER_SPEC = 15 * 1000; // timer used first
// to set the
// first timeout
// length (10
// seconds)
public static final String CREATION_TIMER_ID = "CreationTimer";
public static final int NO_OF_RETRIALS = 3;
public static String ROUTER_UPDATE_INTERVAL_ID = "ROUTER_UPDATE_INTERVAL";
// private static long ROUTER_UPDATE_INTERVAL_LENGTH = 40 * 1000; //each
// 4*10 seconds
/**
* Makes the current statemachine enter idle
*
* @param curfsm
* The current statemachine
*/
public void enterState(StateMachine curfsm) {
curfsm.setInitialState(init);
init.enterState(curfsm);
}
/**
* Is called when the state machine enter the state where the actorspecific
* behavior is defined. At this time is all its inner parts created. This
* routine my be overridden by the sub class to start actor specifc behavior
* as requesting other roles, start timers etc.
*
* @param curfsm
* The reference to state machine
* @deprecated use the StartPlayingMsg as a trigger
*/
protected void startPlaying(StateMachine curfsm) {
if (curfsm.isVisible())
curfsm.getScheduler().upDateVisibleActors(curfsm);
}
/**
* Is called when the state machine is deleted. This routine my be
* overridden by the sub class to stop actor specifc behavior deleting start
* timers etc.
*
* @param curfsm
* The reference to state machine
* @deprecated use the StopPlayingMsg as a trigger
*/
protected void stopPlaying(StateMachine curfsm) {
if (curfsm.isVisible())
curfsm.getScheduler().unRegVisibleActor(curfsm.getMyActorAddress());
}
// deligate methods to avoid unnessary parameters
/**
* Execute transition (if defined) for ActorMsg sig and State st. For each
* CompositeState class execTrans has to be defined. It defines the
* transitions (and saves) handled by its inner States (not included those
* inside inner CompositeStates). NB: execTrans is not called from user
* code.
*
* @param sig
* The consumed ActorMsg.
* @param st
* The State to search for defined transition.
* @param curfsm
* The performing StateMachine.
*/
public void execTrans(ActorMsg sig, State st, StateMachine curfsm) {
if (st == init) {
if (sig.equals(ROLE_PLAY_MSG)) {
AFPropertyMsg rrm = (AFPropertyMsg) sig.getProperty("rrm");
curfsm.context.setRootPlayMsg(sig); // Actor that starts
// creation hiearchy
curfsm.context.setMyParentAddress(sig.getSenderRole());
curfsm.context.setMyAddress(sig.getReceiverRole());
curfsm.context.addRequestorRole(rrm.getSenderRole().getActorID(), rrm.getSenderRole());
Vector ports = (Vector) sig.getProperty("ports");
if (ports != null && !ports.isEmpty()) {
// create my own ports
Vector connectors = (Vector) sig.getProperty(ROLE_CREATE_MSG_CONNECTORS);
if (connectors != null) {
curfsm.createPorts(connectors); // create the ports as
// defined.
}
// curfsm.context.setTmpPorts(ports, null);
}
// Send ack to parent.
curfsm.sendMessage(new AFPropertyMsg(ROLE_PLAY_ACK_MSG, true), sig.getSenderRole());
// check if ports should be bounded
Vector connectors = (Vector) sig.getProperty(ROLE_PLAY_MSG_CONNECTORS);
if (connectors != null && !ports.isEmpty()) {
curfsm.createPorts(connectors); // create the ports as
// defined.
}
if (curfsm.createParts()) {
// create inner parts
performExit(curfsm);
curfsm.startTimer(CREATION_TIMER_SPEC, CREATION_TIMER_ID); // create
// timer
// for
// inner
// parts
curfsm.setNoOfTrialsLeft(NO_OF_RETRIALS - 1);
curfsm.context.setHistoryStateId(idle.stateName());
nextState(waitCreateAck, curfsm);
} else {
// no parts or inner ports to confirm.
transStartPlaying(curfsm, idle);
}
return;
} else if (sig.equals(ROLE_CREATE_MSG)) {
curfsm.context.setRootPlayMsg(null); // no confirm to be send
curfsm.setPersistent(true);
curfsm.context.setMyParentAddress(sig.getSenderRole());
curfsm.context.setMyAddress(sig.getReceiverRole());
Vector ports = (Vector) sig.getProperty(ROLE_CREATE_MSG_PORTS);
if (ports != null && !ports.isEmpty()) {
// create my own ports
Vector connectors = (Vector) sig.getProperty(ROLE_CREATE_MSG_CONNECTORS);
if (connectors != null) {
curfsm.createPorts(connectors); // create the ports as
// defined.
}
}
// Send ack to parent.
ActorAddress aa = sig.getSenderRole();
if (aa.getActorDomain() == null && curfsm.getContainer() != null) {
aa.setActorDomain(curfsm.getScheduler().getSchedulerData().getActorDomainName());
}
curfsm.sendMessage(new AFPropertyMsg(ROLE_CREATE_ACK_MSG, true), aa);
if (curfsm.createParts()) {
// create inner parts
performExit(curfsm);
nextState(waitCreateAck, curfsm);
return;
} else {
// no parts or inner ports to confirm.
transStartPlaying(curfsm, idle);
return;
}
}
} else if (st == waitCreateAck) {
if (sig.equals(ROLE_CREATE_ACK_MSG)) {
curfsm.context.removeCreationChild(sig.getSenderRole());
curfsm.context.addPersistentChildrenRole(sig.getSenderRole());
Vector v = curfsm.context.getCreationOfChildren();
if (v.isEmpty()) {
// all inner parts are created, check if we need to
// create any port-connectors for these inner parts.
if (curfsm.context.getRootPlayMsg() != null) {
curfsm.stopTimer(CREATION_TIMER_ID);
}
transStartPlaying(curfsm, idle);
return;
} else {
sameState(curfsm);
return;
}
} else if (sig.equals(ROLE_CREATE_NACK_MSG)) {
curfsm.trace.traceError("ActorCS: Inner part rejected request -- creation of inner parts aborted");
if (curfsm.context.getParentAddress().getActorID() != null) {
curfsm
.sendMessage(new AFPropertyMsg(ROLE_CREATE_NACK_MSG, true), curfsm.context
.getParentAddress());
}
// if root node, the requestor of the RolePlayMsg should be
// informed
AFPropertyMsg rpm = (AFPropertyMsg) curfsm.context.getRootPlayMsg();
if (rpm != null) {
// root for the RolePlayMsg
curfsm.stopTimer(CREATION_TIMER_ID);
AFPropertyMsg rrm = (AFPropertyMsg) rpm.getProperty("rrm");
AFPropertyMsg m = new AFPropertyMsg(ROLE_REQUEST_MSG, true);
m.setProperty("rrm", rrm);
curfsm.sendMessage(m, rpm.getSenderRole());
curfsm.sendMessage(new AFPropertyMsg(ROLE_PLAY_NACK_MSG, true), curfsm.context.getActorAddress());
}
sameState(curfsm);
return;
// } else if (sig instanceof RoleCreateMsg) {
} else if (sig.equals(ROLE_CREATE_MSG)) {
// creation failed, repeat 3 times, this message is send from
// the actor that initiated the
// part creation and it is only that actor that has started a
// timer. So this actor receives
// a new RoleCreateMsg.
// First get the not acknowledged children
Vector v = curfsm.context.getCreationOfChildren();
if (!v.isEmpty()) {
// some children remains that are not acked, try some times
// before giving up
if (curfsm.createParts(v)) {
curfsm.trace.traceError("ActorCS: Creation Timeout, new creation message received");
} else {
curfsm.trace.traceError("ActorCS: Creation Timeout, new creation message received, but no "
+ "RoleCreateMsg is sent out");
}
}
sameState(curfsm);
return;
} else if (sig.equals(TIMER_MSG) && ((AFPropertyMsg) sig).getProperty(TIMER_ID).equals(CREATION_TIMER_ID)) {
// creation of inner parts failed, repeat
// First get the not acknowledged children
Vector v = curfsm.context.getCreationOfChildren();
if (!v.isEmpty()) {
// some children remains that are not acked, try some times
// before giving up
if (curfsm.getNoOfTrialsLeft() > 0) {
// send new message to the parts again
// and decrement no of trials
curfsm.setNoOfTrialsLeft(curfsm.getNoOfTrialsLeft() - 1);
if (curfsm.createParts(v)) {
curfsm.startTimer(CREATION_TIMER_SPEC, CREATION_TIMER_ID);
}
sameState(curfsm);
return;
} else {
// give up, tried some times without successful response
curfsm.trace.traceError("ActorCS: Creation timeout, creation of inner parts aborted");
// if root node, the requestor of the RolePlayMsg should
// be informed
sendResponsToRequestor(curfsm, ROLE_PLAY_NACK_MSG);
sameState(curfsm);
curfsm.sendMessage(new AFPropertyMsg(ROLE_REMOVE_MSG, true), curfsm.context.getActorAddress());
return;
}
} else {
// todo: this shouldn't happen?
sameState(curfsm);
return;
}
}
// suspending the state machine save all input signals
}
// Behavior that is common for the some states, multiple state names in
// UML
if (st == waitCreateAck) {
// Other messages are handled in st != init (used for compacting the
// code)
if (!(sig.equals(ROLE_REMOVE_MSG) || sig.equals(ROLE_RELEASE_MSG) || sig.equals(ROLE_PLAY_ENDED_MSG)
|| sig.equals(SET_ACTOR_TRACE_MSG) || sig.equals(REPORT_REQUEST_MSG)
|| sig.equals(REPORT_RESPONS_MSG) || sig.equals(ACTOR_REPORT_TIMER_MSG))) {
// save the message until other state is reached.
save(sig, curfsm);
sameState(curfsm);
return;
}
}
// Common for all states except specified, that equal to "all, but"
// concept for this state machine
if (st != init) {
if (sig.equals(ROLE_REQUEST_MSG)) {
AFPropertyMsg rrm = (AFPropertyMsg) sig;
String roleType = (String) rrm.getProperty(ActorAddress.ROLE_TYPE);
String roleId = (String) rrm.getProperty(ActorAddress.ROLE_ID);
PartSpec partSpec = curfsm.findRoleSpec(roleType, curfsm.actorSpec.getPartDesc());
if (partSpec == null) {
sendRoleDeniedMsg(rrm, curfsm, RoleError.ROLE_TYPE_NOT_CONTAINABLE);
sameState(curfsm);
return;
}
if (partSpec.isCredentialsRequired()) {
if (!curfsm.validateCredentials(rrm)) {
sendRoleDeniedMsg(rrm, curfsm, RoleError.NOT_AUTHORIZED);
sameState(curfsm);
return;
}
}
AFPropertyMsg msg = createRolePlayMsg(rrm, partSpec, curfsm);
// RolePlayMsg rpm = new RolePlayMsg(rrm, p.getPortNames(),
// p.getActorDomain(), p.getRoleClassName());
Vector v = curfsm.context.getChildrenRoles((String) rrm.getProperty(ROLE_REQUEST_MSG_ROLE_TYPE)); // v
// >
// 0
// ->
// children
// roles
// exists
// of
// right
// type
if (roleId != null && !roleId.equals("") || v.isEmpty()) {
// ActorId is specified and children roles may exists
String contextId = curfsm.getContextString();
if (roleId != null && !roleId.equals("")) {
contextId += roleId;
} else {
// lowercase first.
String id = roleType.substring(0, 1).toLowerCase() + roleType.substring(1);
contextId += id + StateMachine.UNIQ_ID++ + "Set" + partSpec.getSetNo();
}
ActorAddress aa = curfsm.context.getChildrenRole(contextId);
if (aa != null) {
// The requested role actor exists
curfsm.sendMessage(msg, aa); // Send RolePlay message to
// the existing actor
} else if (curfsm.checkMaxLimit(partSpec)) {
// new actor roles are allowed to be created
ActorAddress newaa = new ActorAddress(contextId, roleType);
/*
* if (aa.getActorDomain() == null &&
* curfsm.getContainer() != null) {
* aa.setActorDomain(curfsm
* .getContainer().getDomainName()); }
*/
if (curfsm.getContainer() != null) {
newaa.setActorDomain(curfsm.getScheduler().getSchedulerData().getActorDomainName());
}
// todo check this Geir 9.11.2008 ask Morten, Knut Eilif
// Husa, Tellu As
/*
* ActorAddress a = partSpec.getActorDomain(); if (a !=
* null) newaa.setActorDomain(a.getActorID());
*/
curfsm.sendMessage(msg, newaa);
curfsm.context.addChildrenRole(newaa);
} else {
// not allowed to be created
sendRoleDeniedMsg(rrm, curfsm, RoleError.ACTOR_CONTAINING_CARDINALITY_EXCEEDED);
}
sameState(curfsm);
return;
} else {
// assign a random (first in the vector) actor role
curfsm.sendMessage(msg, (ActorAddress) v.firstElement()); // return
// the
// first
// one
// //etogme
// 18.12.2003
sameState(curfsm);
return;
}
// } else if (sig instanceof RoleConfirmMsg) {
} else if (sig.equals(ROLE_CONFIRM_MSG)) {
// RoleConfirmMsg rcm = (RoleConfirmMsg) sig;
AFPropertyMsg rrm = (AFPropertyMsg) sig.getProperty(ROLE_CONFIRM_RRM);
curfsm.context.addRequestedRole(rrm.getSenderRole().getActorID(), sig.getSenderRole());
sameState(curfsm);
return;
} else if (sig.equals(ROLE_CREATE_MSG)) {
sameState(curfsm);
return;
// } else if (sig instanceof RolePlayNackMsg) {
} else if (sig.equals(ROLE_PLAY_NACK_MSG)) {
// RolePlayNackMsg rpnm = (RolePlayNackMsg) sig;
curfsm.context.remove(sig.getSenderRole());
if (curfsm.removeIfPossible()) {
performExit(curfsm);
curfsm.setReadyToBeDeleted(); // delete this instance when
// transition is finished
stopPlaying(curfsm);
if (curfsm.isVisible()) {
curfsm.stopTimer(ROUTER_UPDATE_INTERVAL_ID);
}
nextState(init, curfsm);
return;
}
AFPropertyMsg rrm = (AFPropertyMsg) sig.getProperty(ROLE_REQUEST_MSG);
// sends role denied message to original role requestor
AFPropertyMsg m = new AFPropertyMsg(ROLE_DENIED_MSG, true);
m.setProperty(ROLE_REQUEST_MSG, rrm);
m.setInt("reasonCode", RoleError.ROLE_TYPE_CREATION_ERROR);
curfsm.sendMessage(m, rrm.getSenderRole());
// curfsm.sendMessage(new RoleDeniedMsg(rrm,
// RoleError.ROLE_TYPE_CREATION_ERROR),
// sig.rrm.getSenderRole());
sameState(curfsm);
return;
// } else if (sig instanceof RoleCreateAckMsg) {
} else if (sig.equals(ROLE_CREATE_ACK_MSG)) {
// RoleCreateAckMsg am = (RoleCreateAckMsg) sig;
// sig.getSenderRole().setActorDomain(curfsm.getContainer().getDomainName());
curfsm.context.addChildrenRole(sig.getSenderRole());
sameState(curfsm);
return;
// } else if (sig instanceof RoleCreateNackMsg) {
} else if (sig.equals(ROLE_CREATE_NACK_MSG)) {
// RoleCreateNackMsg am = (RoleCreateNackMsg) sig;
curfsm.trace.traceError("Actor creation error: " + sig.getSenderRole());
sameState(curfsm);
return;
// } else if (sig instanceof RoleReleaseMsg) {
} else if (sig.equals(ROLE_RELEASE_MSG)) {
// RoleReleaseMsg rrm = (RoleReleaseMsg) sig;
curfsm.context.remove(sig.getSenderRole());
if (curfsm.removeIfPossible()) {
performExit(curfsm);
curfsm.setReadyToBeDeleted(); // delete this instance when
// transition is finished
stopPlaying(curfsm);
if (curfsm.isVisible()) {
curfsm.stopTimer(ROUTER_UPDATE_INTERVAL_ID);
}
nextState(init, curfsm);
return;
}
sameState(curfsm);
return;
// } else if (sig instanceof RolePlayEndedMsg) {
} else if (sig.equals(ROLE_PLAY_ENDED_MSG)) {
// RolePlayEndedMsg rpem = (RolePlayEndedMsg) sig;
curfsm.context.remove(sig.getSenderRole());
if (curfsm.removeIfPossible()) {
performExit(curfsm);
curfsm.setReadyToBeDeleted(); // delete this instance when
// transition is finished
stopPlaying(curfsm);
if (curfsm.isVisible()) {
curfsm.stopTimer(ROUTER_UPDATE_INTERVAL_ID);
}
nextState(init, curfsm);
return;
}
sameState(curfsm);
return;
// } else if (sig instanceof RoleDeniedMsg) {
} else if (sig.equals(ROLE_DENIED_MSG)) {
// todo should this transition be deleted
sameState(curfsm);
return;
// } else if (sig instanceof RolePlayMsg) {
} else if (sig.equals(ROLE_PLAY_MSG)) {
// sends RoleConfirm to the requestor, and RolePlayAck to the
// senderAddress of RolePlay
ActorAddress requestorId = sendResponsToRequestor(curfsm, ROLE_CONFIRM_MSG);
curfsm.context.addRequestorRole(requestorId.getActorID(), requestorId);
curfsm.sendMessage(new AFPropertyMsg(ROLE_PLAY_ACK_MSG, true), sig.getSenderRole());
/*
* RoleConfirmMsg rcm = new
* RoleConfirmMsg(rpm.getRoleRequestMsg());
* rcm.setReceiverRole(rpm.getRoleRequestMsg().getSenderRole());
* curfsm.sendMessage(rcm); curfsm.sendMessage(new
* RolePlayAckMsg(), rpm.getSenderRole());
*/
sameState(curfsm);
return;
// } else if (sig instanceof RoleResetMsg) {
}
/**
* The role is reset. All associations are cleareddddd
*/
else if (sig.equals(ROLE_RESET_MSG)) {
curfsm.releaseAllAssociations(); // send RoleReleaseMsg to all
// associations which
// involves this actor
curfsm.releaseChildren(); // send RoleReset to all children
// enter idle state, or the same state
if (curfsm.context.isEmpty()) {
performExit(curfsm);
if (curfsm.isVisible()) {
curfsm.stopTimer(ROUTER_UPDATE_INTERVAL_ID);
}
nextState(init, curfsm);
} else {
sameState(curfsm);
}
return;
// } else if (sig instanceof RoleRemoveMsg) {
} else if (sig.equals(ROLE_REMOVE_MSG)) {
curfsm.releaseAllAssociations(); // send RoleReleaseMsg to all
// associations which
// involves this actor
curfsm.setPersistent(false); // Used when actor received
// RoleRemoveMsg to force
// deletion of actor
curfsm.context.removeAll(curfsm.context.getRequestedRoles()); // remove
// from
// context
curfsm.context.removeAll(curfsm.context.getRequestorRoles()); // remove
// from
// context
Vector v = curfsm.context.getChildrenRoles();
if (v != null) {
curfsm.sendMessage(sig.getCopy(curfsm.getScheduler().getClassLoader()), curfsm.context
.getChildrenRoles()); // included persistentSession
// children
}
if (curfsm.removeIfPossible()) {
performExit(curfsm);
curfsm.setReadyToBeDeleted(); // delete this instance when
// transition is finished
stopPlaying(curfsm);
if (curfsm.isVisible()) {
curfsm.scheduler.unRegVisibleActor(curfsm.getMyActorAddress());
curfsm.stopTimer(ROUTER_UPDATE_INTERVAL_ID);
}
nextState(init, curfsm);
} else {
sameState(curfsm);
}
return;
// } else if (sig instanceof RoleCreateMsg) {
} else if (sig.equals(ROLE_CREATE_MSG)) {
// RoleCreateMsg rcm = (RoleCreateMsg) sig;
curfsm.trace.traceError("ActorCS: Instance already created");
// curfsm.sendMessage(new RoleCreateNackMsg(),
// rcm.getSenderRole());
curfsm.sendMessage(new AFPropertyMsg(ROLE_CREATE_NACK_MSG, true), sig.getSenderRole());
sameState(curfsm);
return;
// } else if (sig instanceof SetActorTraceMsg) {
} else if (sig.equals(START_PLAYING_MSG)) {
curfsm.routerUpdate();
return;
// } else if (sig instanceof DeleteActorMsg) {
} else if (sig.equals(ROUTER_UPDATE_TIMER_MSG)) {
curfsm.routerUpdate();
return;
// } else if (sig.equals(AFConstants.START_PLAYING_MSG)) {
}
}
// code that implements management functionality for all actors. This
// includes adding and deleting children.
// The actor type has to be specified in the PartSpec specified with
// Actor descriptor files or set in the
// initInstance() method. These functions are only valid in user-defined
// states, which means that they
// are saved in all actor specific states.
if (st == init && st == waitCreateAck) {
// in actor specific states, save all management messages
if (sig.equals(DELETE_ACTOR_MSG) || sig.equals(ADD_ACTOR_MSG)) {
save(sig, curfsm);
return;
}
}
// All state
/**
* Soft restart of the role. No assosiations are kept. Default behavior
* is to set the state machine in idle state. The application shpould
* respond with actions such as the client will behavour like starting
* the application again.
*/
if (sig.equals(ROLE_RESTART_MSG)) {
performExit();
sendMessage(ROLE_RESTART_MSG, curfsm.getContext().getChildrenRoles());
traceTask("Role is reset");
sendMessage(START_PLAYING_MSG, getMyActorAddress());
nextState(idle);
return;
}
/**
* This a message to check whether a role is active or not
*/
if (sig.equals(AFConstants.ARE_YOU_THERE)) {
sendMessage(AFConstants.YES_I_AM, sig.getSenderRole());
sameState();
return;
}
if (sig.equals(REPORT_REQUEST_MSG)) {
transReportRequest(curfsm, sig);
sameState(curfsm);
return;
} else if (sig.equals(REPORT_RESPONS_MSG)) {
transReportRespond(curfsm, sig);
sameState(curfsm);
return;
} else if (sig.equals(ACTOR_REPORT_TIMER_MSG)) {
// time out, some actors have not responded
if (curfsm.noOfRRMessages > 0) {
curfsm.context.actorReport.status = writeStatus(curfsm);
curfsm.trace.traceWarning(curfsm.context.actorReport.status);
curfsm.sendMessage(new AFPropertyMsg(REPORT_RESPONS_MSG, true).setProperty(ACTOR_REPORT_PROP,
curfsm.context.actorReport), curfsm.senderOfReportRequest);
}
sameState(curfsm);
return;
}
}
private String writeStatus(StateMachine asm) {
String s = null;
if (asm.noOfRRMessages > 0) {
s = "\n" + "Actor: " + asm.getMyActorAddress() + " - " + asm.noOfRRMessages + " - children of actor: "
+ asm.getMyActorAddress() + " has not responded";
}
return s;
}
protected AFPropertyMsg createRolePlayMsg(AFPropertyMsg rrm, PartSpec p, StateMachine curfsm) {
AFPropertyMsg msg = new AFPropertyMsg(ROLE_PLAY_MSG, true);
msg.setProperty(ROLE_PLAY_MSG_RRM, rrm);
msg.setProperty(ROLE_PLAY_MSG_PORTS, curfsm.getApplicationSpec().getActorSpec(p.getRoleType()).getPortNames());
msg.setProperty(ROLE_PLAY_MSG_TARGET_ACTOR, p.getActorDomain());
msg.setProperty(ROLE_PLAY_MSG_CONNECTORS, curfsm.actorSpec.getConnectorDesc(p.getRoleType(), null));
msg.setBoolean(ROLE_PLAY_MSG_VISIBLE, p.isVisible());
msg.setInt(TRACE_LEVEL_PROP, p.getTraceLev());
return msg;
}
protected void sendRoleDeniedMsg(AFPropertyMsg rrm, StateMachine curfsm, int reasonCode) {
AFPropertyMsg m = new AFPropertyMsg(ROLE_DENIED_MSG, true);
m.setInt("reasonCode", reasonCode);
m.setProperty("rrm", rrm);
curfsm.sendMessage(m, rrm.getSenderRole());
}
protected ActorAddress sendResponsToRequestor(StateMachine curfsm, String msgType) {
AFPropertyMsg rpm = (AFPropertyMsg) curfsm.context.getRootPlayMsg();
if (rpm != null) {
// root for the RolePlayMsg
AFPropertyMsg rrm = (AFPropertyMsg) rpm.getProperty("rrm");
AFPropertyMsg m = new AFPropertyMsg(msgType, true);
m.setProperty("rrm", rrm);
curfsm.sendMessage(m, rrm.getSenderRole());
return rrm.getSenderRole();
// curfsm.sendMessage(new RolePlayNackMsg(rpm.getRoleRequestMsg()),
// rpm.getSenderRole());
}
return null;
}
/**
* Executes the common transition to start playing -- with the nec.
* acknowlegdements. If the state machine contains roles, the startplaying
* msg is also send to the roles.
*
* @param curfsm
* @param nxtState
* State to transition to.
*/
protected void transStartPlaying(StateMachine curfsm, State nxtState) {
performExit(curfsm);
// root for creating inner parts
sendResponsToRequestor(curfsm, ROLE_CONFIRM_MSG);
AFPropertyMsg msg = new AFPropertyMsg(START_PLAYING_MSG, true);
ActorSpec aspec = curfsm.getApplicationSpec().getActorSpec(curfsm.context.getParentAddress().getActorType());
if (aspec != null) {
PartSpec spec = aspec.getPartSpec(curfsm.myActorType);
if (spec instanceof ActorPartSpec) {
ActorPartSpec apspec = (ActorPartSpec) spec;
String myRoleName = curfsm.myActorId.substring(curfsm.myActorId.lastIndexOf('/') + 1);
String[] roleNames = spec.getRoleNames();
Hashtable properties = null;
if (apspec.getActorProperties() != null) {
properties = (Hashtable) apspec.getActorProperties().get("default");
if (properties != null)
msg.setProperties(properties);
}
for (int i = 0; i < roleNames.length; i++) {
if (roleNames[i].equals(myRoleName)) {
if (apspec.getActorProperties() != null) {
Hashtable props = (Hashtable) apspec.getActorProperties().get(myRoleName);
if (props != null) {
if (properties != null) {
Enumeration en = properties.keys();
while (en.hasMoreElements()) {
Object o = en.nextElement();
if (props.get(o) == null) {
props.put(o, properties.get(o));
}
}
}
msg.setProperties(props);
} else if (properties != null) {
msg.setProperties(properties);
}
}
// break;
}
}
}
}
ActorAddress reciever = curfsm.getMyActorAddress();
Enumeration en = curfsm.getStateMachines().keys();
while (en.hasMoreElements()) {
String actorId = (String) en.nextElement();
CompositeState cs = (CompositeState) curfsm.getCurrentStates().get(actorId);
if (cs != null) {
// Asume that this is the main state machine
curfsm.sendMessage(msg, reciever);
nextState(nxtState, curfsm);
}
}
en = curfsm.getStateMachines().keys();
while (en.hasMoreElements()) {
String actorId = (String) en.nextElement();
CompositeState cs = (CompositeState) curfsm.getCurrentStates().get(actorId);
if (cs == null) {
// Asume that this is a role
actorId = curfsm.getMyActorAddress().getActorID() + "." + actorId;
reciever.setActorID(actorId);
curfsm.sendMessage(msg.cloneAFPropertyMsg(curfsm.getContainer()), reciever); // send
// start
// idle
// msg
// to
// self
}
}
startPlaying(curfsm);
curfsm.context.setRootPlayMsg(null);
}
/**
* Check if a state is in the States as defined by generic actor behavior
* sm.
*
* @param st
* State to check.
* @return true iff the state is part of the generic actor behavior sm.
*/
protected boolean isStateIsInSuper(State st) {
return (st == init || st == waitCreateAck);
}
protected void sendRolePlayNackMsg(StateMachine curfsm) {
AFPropertyMsg rpm = (AFPropertyMsg) curfsm.context.getRootPlayMsg();
if (rpm != null) {
// root for the RolePlayMsg
// curfsm.sendMessage(new RolePlayNackMsg(rpm.getRoleRequestMsg()),
// rpm.getSenderRole());
AFPropertyMsg msg = new AFPropertyMsg(ROLE_PLAY_NACK_MSG, true);
msg.setProperty(ROLE_REQUEST_MSG, rpm.getProperty(ROLE_REQUEST_MSG));
curfsm.sendMessage(msg, rpm.getSenderRole());
}
}
protected void transReportRequest(StateMachine asm, ActorMsg sig) {
AFPropertyMsg rrmsg = (AFPropertyMsg) sig;
asm.senderOfReportRequest = rrmsg.getSenderRole();
asm.noOfRRMessages = asm.context.getChildrenRoles().size(); // initial
// value
asm.context.actorReport = new ActorReport();
asm.context.actorReport.myId = asm.context.getActorAddress();
asm.context.actorReport.myParrentId = asm.context.getParentAddress();
asm.context.actorReport.myState = asm.getCurrentState().getFullStateName();
asm.context.actorReport.RequestType = rrmsg.getString(REQUEST_TYPE_PROP);
asm.context.actorReport.myStateData = asm.printStateData(); // state
// data
asm.context.actorReport.myRequestedRoles = asm.context.getRequestedRoles();
asm.context.actorReport.yourRequestedRoles = asm.context.getRequestorRoles();
asm.context.actorReport.active = asm.isPersistent(); // todo check this
// one
asm.context.actorReport.traceLevel = asm.getTraceLevel();
asm.context.actorReport.myRoles = null;
asm.context.actorReport.status = null;
asm.context.actorReport.ports = asm.ports;
if (asm.context.getActorProperties() != null)
asm.context.actorReport.setMyProperties(asm.context.getActorProperties());
if ((asm.noOfRRMessages == 0) || rrmsg.getString(REQUEST_TYPE_PROP).equals("this")) {
asm.sendMessage(new AFPropertyMsg(REPORT_RESPONS_MSG, true).setProperty(ACTOR_REPORT_PROP,
asm.context.actorReport), asm.senderOfReportRequest);
asm.context.actorReport = null;
} else if (rrmsg.getString(REQUEST_TYPE_PROP).equals("all")) {
asm.sendMessage(new AFPropertyMsg(REPORT_REQUEST_MSG, true).setProperty(REQUEST_TYPE_PROP, rrmsg
.getString(REQUEST_TYPE_PROP)), asm.context.getChildrenRoles());
asm.startTimer(ActorSM.ACTOR_REPORT_TIMEOUT, ActorSM.ACTOR_REPORT_TIMER);
} else if (rrmsg.getString(REQUEST_TYPE_PROP).equals("this")) {
asm.sendMessage(new AFPropertyMsg(REPORT_RESPONS_MSG, true).setProperty(ACTOR_REPORT_PROP,
asm.context.actorReport), asm.senderOfReportRequest);
asm.context.actorReport = null;
}
}
private void transReportRespond(StateMachine asm, ActorMsg sig) {
AFPropertyMsg rrmsg = (AFPropertyMsg) sig;
asm.context.actorReport.myChildren.addElement(rrmsg.getProperty(ACTOR_REPORT_PROP));
asm.noOfRRMessages = asm.noOfRRMessages - 1;
if (asm.noOfRRMessages <= 0) {
asm.sendMessage(new AFPropertyMsg(REPORT_RESPONS_MSG, true).setProperty(ACTOR_REPORT_PROP,
asm.context.actorReport), asm.senderOfReportRequest);
asm.stopTimer(ActorSM.ACTOR_REPORT_TIMER);
}
}
/**
* Creates a Role Request message
*
* @param actorid
* the instance id of the new actor, may be null
* @param actorType
* is the type of actor
* @return the property message
*/
public AFPropertyMsg createRoleRequestMsg(String actorid, String actorType) {
AFPropertyMsg pm = new AFPropertyMsg(ROLE_REQUEST_MSG, true);
pm.setProperty(ROLE_REQUEST_MSG_ROLE_ID, actorid);
pm.setProperty(ROLE_REQUEST_MSG_ROLE_TYPE, actorType);
return pm;
}
}