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/**
* COOS - Connected Objects Operating System (www.connectedobjects.org).
*
* Copyright (C) 2009 Telenor ASA and Tellu AS. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This library is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published
* by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see .
*
* You may also contact one of the following for additional information:
* Telenor ASA, Snaroyveien 30, N-1331 Fornebu, Norway (www.telenor.no)
* Tellu AS, Hagalokkveien 13, N-1383 Asker, Norway (www.tellu.no)
*/
package org.coos.actorframe;
import org.coos.actorframe.messages.AFConstants;
import org.coos.javaframe.*;
import org.coos.javaframe.messages.AFPropertyMsg;
import org.coos.javaframe.messages.ActorMsg;
import java.util.Enumeration;
import java.util.Vector;
/**
* The behavior for for an actor. It mainly consists of the ActorFrame protocol.
*
* @author Geir Melby, Tellu AS
* @author Knut Eilif Husa, Tellu AS
*/
public class ActorCS extends StateMachineCS implements AFConstants {
/**
* The constructor
*
* @param sn
* The name of the state
* @param cs
* The enclosing state
*/
public ActorCS(String sn, CompositeState cs) {
super(sn, cs);
}
public ActorCS() {
super("ActorCS");
}
public ActorCS(String sn) {
super(sn);
}
protected State waitConfirmPorts = new State("waitConfirmPorts", this);
protected State actorSuspended = new SuspendedCS("actorSuspended", this);
public void outofInnerCompositeState(CompositeState cs, int exNo, StateMachine curfsm) {
switch (exNo) {
case 0:
performExit(curfsm);
nextState(init, curfsm);
break;
case 1:
performExit(curfsm);
nextState(findCurrentState(curfsm.context.getHistoryStateId()), curfsm);
break;
case 2:
performExit(curfsm);
if (curfsm.scheduler.isTraceOn()) {
curfsm.trace.traceError("Suspended state not supported");
}
nextState(init, curfsm);
break;
}
}
/**
* Execute transition (if defined) for ActorMsg sig and State st. For each
* CompositeState class execTrans has to be defined. It defines the
* transitions (and saves) handled by its inner States (not included those
* inside inner CompositeStates). NB: execTrans is not called from user
* code.
*
* @param sig
* The consumed ActorMsg.
* @param st
* The State to search for defined transition.
* @param curfsm
* The performing StateMachine.
*/
public void execTrans(ActorMsg sig, State st, StateMachine curfsm) {
ActorSM asm = (ActorSM) curfsm;
// this.curfsm = curfsm;
if (sig.equals(REPORT_REQUEST_MSG)) {
super.execTrans(sig, st, curfsm);
return;
} else if (sig.equals(REPORT_RESPONS_MSG)) {
super.execTrans(sig, st, curfsm);
return;
} else if (sig.equals(ACTOR_REPORT_TIMER_MSG)) {
super.execTrans(sig, st, curfsm);
return;
}
if (st == init) {
if (sig.equals(ROLE_PLAY_MSG)) {
AFPropertyMsg rrm = (AFPropertyMsg) sig.getProperty("rrm");
curfsm.context.setRootPlayMsg(sig); // Actor that starts
// creation hiearchy
curfsm.context.setMyParentAddress(sig.getSenderRole());
curfsm.context.setMyAddress(sig.getReceiverRole());
if (rrm.getSenderRole() != null && rrm.getSenderRole().getActorID() != null)
curfsm.context.addRequestorRole(rrm.getSenderRole().getActorID(), rrm.getSenderRole());
Vector connectors = (Vector) sig.getProperty(ROLE_PLAY_MSG_CONNECTORS);
Vector ports = asm.getActorSpec().getPortNames();
curfsm.context.setTmpPorts(ports, connectors);
curfsm.createPorts(connectors); // create the ports as defined.
// Send ack to parent.
curfsm.sendMessage(new AFPropertyMsg(AFConstants.ROLE_PLAY_ACK_MSG, true), sig.getSenderRole());
asm.startLevel = AFConstants.LEVEL_0;
// check if ports and connectors exists
if ((ports == null) || ports.isEmpty() || connectors == null || connectors.isEmpty()) {
// no ports shall be configured.
if (asm.createParts(asm.actorSpec, asm.startLevel)) {
// create inner parts
performExit(curfsm);
asm.startTimer(CREATION_TIMER_SPEC, CREATION_TIMER_ID); // create
// timer
// for
// inner
// parts
asm.setNoOfTrialsLeft(NO_OF_RETRIALS - 1);
asm.context.setHistoryStateId(idle.stateName());
nextState(waitCreateAck, curfsm);
return;
} else {
// no parts or inner ports to confirm.
finishedPartCreation(sig, asm);
// transStartPlaying(asm, idle);
return;
}
} else {
// there are ports which shall be configured.
performExit(curfsm);
asm.startTimer(CREATION_TIMER_SPEC, CREATION_TIMER_ID); // create
// timer
// for
// port
// creation
asm.setNoOfTrialsLeft(NO_OF_RETRIALS - 1);
asm.context.setHistoryStateId(idle.stateName());
nextState(waitConfirmPorts, curfsm);
return;
}
} else if (sig.equals(ROLE_CREATE_MSG)) {
// handle role create message
curfsm.context.setRootPlayMsg(null); // no confirm to be send
curfsm.setPersistent(true);
curfsm.context.setMyParentAddress(sig.getSenderRole());
curfsm.context.setMyAddress(sig.getReceiverRole());
Vector connectors = (Vector) sig.getProperty(ROLE_CREATE_MSG_CONNECTORS);
Vector ports = asm.getActorSpec().getPortNames();
curfsm.context.setTmpPorts(ports, connectors);
// Send ack to parent.
ActorAddress aa = sig.getSenderRole();
if (aa.getActorDomain() == null && curfsm.getContainer() != null) {
aa.setActorDomain(curfsm.getScheduler().getSchedulerData().getActorDomainName());
}
curfsm.sendMessage(new AFPropertyMsg(ROLE_CREATE_ACK_MSG, true), aa);
// create my own ports
curfsm.createPorts(connectors); // create the ports as defined.
// Start with the highest level
asm.startLevel = AFConstants.LEVEL_0;
if ((ports == null) || ports.isEmpty() || connectors == null || connectors.isEmpty()) {
// no ports shall be configured.
if (asm.createParts(asm.actorSpec, asm.startLevel)) {
asm.getScheduler().upDateVisibleActors(asm);
// create inner parts
performExit(curfsm);
nextState(waitCreateAck, curfsm);
return;
} else {
// no parts or inner ports to confirm.
finishedPartCreation(sig, asm);
}
} else {
// there are ports which shall be configured.
performExit(curfsm);
asm.startTimer(CREATION_TIMER_SPEC, CREATION_TIMER_ID); // create
// timer
// for
// port
// creation
asm.setNoOfTrialsLeft(NO_OF_RETRIALS - 1);
nextState(waitConfirmPorts, curfsm);
return;
}
} else if (sig.equals(TIMER_MSG) && sig.getString(TIMER_ID).equals(START_LEVEL_TIMER)) {
traceTask("Start parts on level " + asm.startLevel);
if (asm.createParts(asm.actorSpec, asm.startLevel)) {
asm.getScheduler().upDateVisibleActors(asm);
// create inner parts
performExit(curfsm);
nextState(waitCreateAck, curfsm);
return;
} else {
// no parts or inner ports to confirm on this start level.
if (asm.startLevel < LEVEL_4) {
asm.startLevel++;
AFPropertyMsg timer = new AFPropertyMsg(TIMER_MSG);
timer.setProperty(TIMER_ID, START_LEVEL_TIMER);
sendMessage(timer, getMyActorAddress());
sameState();
return;
}
// Send ack to parent.
finishedPartCreation(sig, asm);
return;
}
}
} else if (st == waitCreateAck) {
if (sig.equals(ROLE_CREATE_ACK_MSG)) {
asm.context.removeCreationChild(sig.getSenderRole());
Vector v = asm.context.getCreationOfChildren();
asm.context.addPersistentChildrenRole(sig.getSenderRole());
if (v.isEmpty()) {
// No more parts to be created on this level
if (asm.startLevel < LEVEL_4) {
performExit();
asm.startLevel++;
startTimer(START_LEVEL_TIMER_VALUE, START_LEVEL_TIMER);
nextState(init);
return;
}
// Send ack to parent.
if (asm.context.getRootPlayMsg() != null) {
asm.stopTimer(CREATION_TIMER_ID);
}
// all inner parts are created on this level, check if we need to
// create any port-connectors for these inner parts.
finishedPartCreation(sig, asm);
return;
} else {
sameState(curfsm);
return;
}
} else if (sig.equals(ROLE_CREATE_NACK_MSG)) {
if (asm.scheduler.isTraceOn()) {
asm.trace.traceError("ActorCS: Inner part rejected request -- creation of inner parts aborted");
}
if (asm.context.getParentAddress().getActorID() != null) {
curfsm.sendMessage(new AFPropertyMsg(ROLE_PLAY_NACK_MSG, true), curfsm.context.getActorAddress());
}
// if root node, the requestor of the RolePlayMsg should be
// informed
sendRolePlayNackMsg(curfsm);
asm.sendMessage(new AFPropertyMsg(ROLE_REMOVE_MSG, true), asm.context.getActorAddress());
sameState(curfsm);
return;
} else {
super.execTrans(sig, st, curfsm);
}
} else if (st == waitConfirmPorts) {
if (sig.equals(PORT_CREATE_ACK_MSG)) {
// A port has been created.
if (asm.context.allPortsAcked(sig.getSenderRole().getActorPort())) { // all
// ports
// confirmed
asm.stopTimer(CREATION_TIMER_ID); // stop the port creation
// timer
if (asm.createParts(asm.actorSpec, asm.startLevel)) {
Object rpm = asm.context.getRootPlayMsg();
if (rpm != null) {
// start creation timer if this is a RolePlay
asm.startTimer(CREATION_TIMER_SPEC, CREATION_TIMER_ID); // create
// timer
// for
// port
// creation
asm.setNoOfTrialsLeft(NO_OF_RETRIALS - 1);
}
// create inner parts
performExit(curfsm);
nextState(waitCreateAck, curfsm);
return;
} else {
// no parts or inner ports to confirm.
performExit();
if (asm.startLevel < LEVEL_4) {
asm.startLevel++;
AFPropertyMsg timer = new AFPropertyMsg(TIMER_MSG);
timer.setProperty(TIMER_ID, AFConstants.START_LEVEL_TIMER);
sendMessage(timer, getMyActorAddress());
nextState(init);
return;
}
// Send ack to parent.
finishedPartCreation(sig, asm);
return;
}
} else {
// more ports to wait for.
sameState(curfsm);
return;
}
// } else if (sig instanceof PortCreateNackMsg) {
} else if (sig.equals(PORT_CREATE_NACK_MSG)) {
// creation of a port failed.
performExit(curfsm);
asm.stopTimer(CREATION_TIMER_ID); // stop port the creation
// timer.
if (asm.scheduler.isTraceOn()) {
asm.trace.traceError("ActorCS: Port creation failed, creation of ports aborted");
}
if (asm.context.getParentAddress().getActorID() != null) {
// asm.sendMessage(new RoleCreateNackMsg(),
// asm.context.getParentAddress());
asm.sendMessage(new AFPropertyMsg(ROLE_CREATE_NACK_MSG, true), curfsm.context.getParentAddress());
}
// if root node, the requestor of the RolePlayMsg should be
// informed
sendRolePlayNackMsg(curfsm);
// remove its children and itself
// asm.sendMessage(new RoleRemoveMsg(),
// asm.context.getActorAddress());
asm.sendMessage(new AFPropertyMsg(ROLE_REMOVE_MSG, true), asm.context.getActorAddress());
if (asm.isVisible()) {
asm.stopTimer(ActorSM.ROUTER_UPDATE_INTERVAL_ID);
}
nextState(idle, curfsm);
return;
} else if (sig.equals(TIMER_MSG) && sig.getProperty(TIMER_ID).equals(CREATION_TIMER_ID)) {
// Resend the port connector requests to inner children
if (asm.getNoOfTrialsLeft() > 0) {
// decrement no of trials and resend connector requests
asm.setNoOfTrialsLeft(asm.getNoOfTrialsLeft() - 1);
Enumeration enumer = asm.context.getTmpPorts().elements();
while (enumer.hasMoreElements()) {
// notify the port of the timeout event.
// asm.sendMessage(new PortTimeOutMsg(), (String)
// enumer.nextElement());
asm.sendMessage(new AFPropertyMsg(PORT_TIME_OUT_MSG, true), (String) enumer.nextElement());
}
asm.startTimer(CREATION_TIMER_SPEC, CREATION_TIMER_ID);
sameState(curfsm);
return;
} else {
performExit(curfsm);
if (asm.scheduler.isTraceOn()) {
asm.trace.traceError("ActorCS: Port creation timed out, creation of ports aborted");
}
if (asm.context.getParentAddress().getActorID() != null) {
// asm.sendMessage(new RoleCreateNackMsg(),
// asm.context.getParentAddress());
asm.sendMessage(new AFPropertyMsg(ROLE_CREATE_NACK_MSG, true), asm.context.getParentAddress());
}
sendRolePlayNackMsg(curfsm);
// remove its children and itself
asm.sendMessage(new AFPropertyMsg(ROLE_REMOVE_MSG, true), asm.context.getActorAddress());
if (asm.isVisible()) {
asm.stopTimer(ActorSM.ROUTER_UPDATE_INTERVAL_ID);
}
nextState(idle, curfsm);
return;
}
}
}
// Behavior that is common for some states, multiple state names in UML
if (st == waitCreateAck || st == waitConfirmPorts || st == actorSuspended) {
if (!(sig.equals(ROLE_REMOVE_MSG) || sig.equals(ROLE_RELEASE_MSG) || sig.equals(ROLE_PLAY_ENDED_MSG)
|| sig.equals(SET_ACTOR_TRACE_MSG) || sig.equals(REPORT_REQUEST_MSG)
|| sig.equals(REPORT_RESPONS_MSG) || sig.equals(ACTOR_REPORT_TIMER_MSG))) {
// save the message until other state is reached.
save(sig, curfsm);
sameState(curfsm);
return;
}
}
// Common for all states except specified, that equal to "all, but"
// concept for this state machine
if (st != init) {
if (sig.equals(REQUEST_STATUS_MSG)) {
AFPropertyMsg rsm = (AFPropertyMsg) sig;
if (rsm.getString(REQUEST_TYPE_PROP).equals("partspec")) {
String result = "\n" + "" + asm.myActorId + "@" + asm.myActorType
+ "\n";
AFPropertyMsg resp = new AFPropertyMsg(RESPONS_STATUS_MSG, true);
resp.setProperty(RESULT_TYPE_PROP, sig.getString(REQUEST_TYPE_PROP));
resp.setProperty(RESULT_PROP, result);
resp.setProperty(JAVA_OBJECT_PROP, asm.getPartSpecs());
asm.sendMessage(resp, rsm.getSenderRole());
sameState(curfsm);
return;
}
} else if (sig.equals(PART_SPEC_REQUEST_MSG)) {
AFPropertyMsg rsm = (AFPropertyMsg) sig;
String result;
String visible;
if (asm.isVisible()) {
visible = "true";
} else {
visible = "false";
}
result = "\n" + "" + asm.myActorId + "@" + asm.myActorType
+ "\n";
AFPropertyMsg msg = new AFPropertyMsg(PART_SPEC_RESPONSE_MSG, true);
msg.setProperty(ACTOR_TYPE_PROP, result);
msg.setProperty(VISIBLE_PROP, visible);
msg.setProperty(PART_SPECS_PROP, asm.getApplicationSpec());
asm.sendMessage(msg, rsm.getSenderRole());
sameState(curfsm);
return;
} else if (sig.equals(ROLE_REQUEST_MSG)) {
// check first if an role exists for that role type
// All persistent ROLES HAvE BEEN CREATED ALREADY, but not
AFPropertyMsg rrm = (AFPropertyMsg) sig;
String roleType = (String) rrm.getProperty(ActorAddress.ROLE_TYPE);
RoleSpec roleSpec = asm.getActorSpec().getRoleSpec(roleType);
if (roleSpec != null) {
// the role spec exists.
AFPropertyMsg msg = new AFPropertyMsg(ROLE_PLAY_MSG, true);
msg.setProperty(ROLE_PLAY_MSG_RRM, rrm);
msg.setProperty(ROLE_PLAY_MSG_PORTS, null);
msg.setProperty(ROLE_PLAY_MSG_CONNECTORS, null);
String roleId = rrm.getString(ActorAddress.ROLE_ID);
String id = asm.makeRoleName(roleId);
asm.sendMessage(msg, new ActorAddress(id, roleType));
return;
}
super.execTrans(sig, st, curfsm);
return;
} else if (sig.equals(ROLE_CONFIRM_MSG)) {
super.execTrans(sig, st, curfsm);
return;
} else if (sig.equals(ROLE_PLAY_ACK_MSG)) {
asm.createConnectors(sig.getSenderRole());
sameState(curfsm);
return;
} else if (sig.equals(ROLE_PLAY_NACK_MSG)) {
super.execTrans(sig, st, curfsm);
return;
} else if (sig.equals(ROLE_RELEASE_MSG)) {
super.execTrans(sig, st, curfsm);
return;
} else if (sig.equals(ROLE_PLAY_ENDED_MSG)) {
super.execTrans(sig, st, curfsm);
return;
} else if (sig.equals(ROLE_DENIED_MSG)) {
super.execTrans(sig, st, curfsm);
return;
} else if (sig.equals(ROLE_PLAY_MSG)) {
// sends RoleConfirm to the requestor, and RolePlayAck to the
// senderAddress of RolePlay
AFPropertyMsg rrm = (AFPropertyMsg) sig.getProperty("rrm");
ActorAddress requestor = rrm.getSenderRole();
asm.context.addRequestorRole(requestor.getActorID(), requestor);
AFPropertyMsg msg = new AFPropertyMsg(ROLE_CONFIRM_MSG, true);
msg.setProperty("rrm", rrm);
asm.sendMessage(msg, rrm.getSenderRole());
curfsm.sendMessage(new AFPropertyMsg(ROLE_PLAY_ACK_MSG, true), sig.getSenderRole());
sameState(curfsm);
return;
} else if (sig.equals(ROLE_RESET_MSG)) {
super.execTrans(sig, st, curfsm);
return;
} else if (sig.equals(ROLE_REMOVE_MSG)) {
// Force the port to release all connectors.
Enumeration ports = asm.ports.keys();
while (ports.hasMoreElements()) {
String pname = (String) ports.nextElement();
// asm.sendMessage(new PortRemoveMsg(), pname);
asm.sendMessage(new AFPropertyMsg(PORT_REMOVE_MSG, true), pname);
}
super.execTrans(sig, st, curfsm);
return;
} else if (sig.equals(LOOK_UP_MSG)) {
Vector res = asm.searchForActors(sig.getString(ACTOR_ID_PROP), sig.getString(ACTOR_TYPE_PROP));
AFPropertyMsg msg = new AFPropertyMsg(LOOK_UP_RESULT_MSG, true);
msg.setProperty(RES_PROP, res);
asm.sendMessage(msg, sig.getSenderRole());
sameState(curfsm);
return;
} else if (sig.equals(ROLE_CREATE_MSG)) {
if (asm.scheduler.isTraceOn()) {
asm.trace.traceError("ActorCS: Instance already created");
}
asm.sendMessage(new AFPropertyMsg(ROLE_CREATE_NACK_MSG, true), sig.getSenderRole());
sameState(asm);
return;
} else if (sig.equals(SET_ACTOR_TRACE_MSG)) {
AFPropertyMsg satm = (AFPropertyMsg) sig;
asm.setTraceLevel(satm.getInt(TRACE_LEVEL_PROP));
asm.sendMessage(sig, asm.context.getChildrenRoles());
if (asm.scheduler.isTraceOn()) {
asm.trace.traceTask("Trace level: " + TraceConstants.getTraceLevel(satm.getInt(TRACE_LEVEL_PROP)));
}
sameState(curfsm);
return;
} else if (sig.equals(START_PLAYING_MSG)) {
asm.routerUpdate();
return;
} else if (sig.equals(DELETE_ACTOR_MSG)) {
ActorAddress aa = asm.context.getChildrenRole(sig.getString("actorId"));
if (aa != null) {
// the requested actorid exists
asm.sendMessage(new AFPropertyMsg(ROLE_REMOVE_MSG, true), aa); // Send
// RolePlay
// message
// to
// the
// existing
// actor
asm.sendMessage(new AFPropertyMsg(MANAGEMENT_REQUEST_CONFIRM_MSG, true).setProperty(INFO_PROP, aa
+ " deleted"), sig.getSenderRole());
}
sameState(curfsm);
return;
} else if (sig.equals(REQUEST_STATUS_MSG)) {
// List out children
AFPropertyMsg rsm = (AFPropertyMsg) sig;
String res = "Children: ";
Vector v = asm.context.getChildrenRoles();
for (int i = 0; i < v.size(); i++) {
ActorAddress actorAddress = (ActorAddress) v.elementAt(i);
res = res + actorAddress + ", ";
}
AFPropertyMsg resp = new AFPropertyMsg(RESPONS_STATUS_MSG, true);
resp.setProperty(RESULT_TYPE_PROP, "text");
resp.setProperty(RESULT_PROP, res);
asm.sendMessage(resp, rsm.getSenderRole());
sameState(curfsm);
return;
}
}
if (st != init && st != actorSuspended) {
if (sig.equals(ROLE_CREATE_ACK_MSG)) {
super.execTrans(sig, st, curfsm);
return;
} else if (sig.equals(ROLE_CREATE_NACK_MSG)) {
super.execTrans(sig, st, curfsm);
return;
}
}
// code that implements management functionality for all actors. This
// includes adding and deleting children.
// The actor type has to be specified in the PartSpec specified with
// Actor descriptor files or set in the
// initInstance() method. These functions are only valid in user-defined
// states, which means that they
// are saved in all actor specific states.
if ((st != init) && (st != waitConfirmPorts) && (st != actorSuspended) && (st != waitCreateAck)) {
if (sig.equals(REQUEST_STATUS_MSG)) {
// List out children
String res = "Children: ";
Vector v = asm.context.getChildrenRoles();
for (int i = 0; i < v.size(); i++) {
ActorAddress actorAddress = (ActorAddress) v.elementAt(i);
res = res + actorAddress + ", ";
}
AFPropertyMsg resp = new AFPropertyMsg(RESPONS_STATUS_MSG, true);
resp.setProperty(RESULT_TYPE_PROP, "text");
resp.setProperty(RESULT_PROP, res);
asm.sendMessage(resp, sig.getSenderRole());
sameState(curfsm);
return;
// Receeive suspending message, send
} else if (sig.equals(SUSPEND_MSG)) {
performExit(curfsm);
asm.suspendActor = sig.getSenderRole();
asm.setHistoryState(st);
nextState(actorSuspended, curfsm);
return;
} /*
* else if (sig.equals(RESUME_MSG)) { sameState(curfsm);
* asm.sendMessage(RESUMED_MSG, sig.getSenderRole()); return; }
*/
} else
{
// in actor specific states, save all management messages
if (sig.equals(REQUEST_STATUS_MSG)) {
save(sig, curfsm);
}
if (sig.equals(DELETE_ACTOR_MSG)) {
save(sig, curfsm);
}
if (sig.equals(ADD_ACTOR_MSG)) {
save(sig, curfsm);
}
}
}
private void finishedPartCreation(ActorMsg sig, ActorSM asm) {
asm.createConnectors();
asm.getScheduler().upDateVisibleActors(asm);
ActorAddress aa = sig.getSenderRole();
if (aa.getActorDomain() == null && asm.getContainer() != null) {
aa.setActorDomain(asm.getScheduler().getSchedulerData().getActorDomainName());
}
// asm.sendMessage(new AFPropertyMsg(ROLE_CREATE_ACK_MSG, true), aa);
transStartPlaying(asm, idle);
}
/**
* Check if a state is in the States as defined by generic actor behavior
* sm.
*
* @param st
* State to check.
* @return true iff the state is part of the generic actor behavior sm.
*/
protected boolean isStateIsInSuper(State st) {
return ((st == init) || (st == waitConfirmPorts) || (st == waitCreateAck) || (st == actorSuspended));
}
}