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/**
 * COOS - Connected Objects Operating System (www.connectedobjects.org).
 *
 * Copyright (C) 2009 Telenor ASA and Tellu AS. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This library is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License as published
 * by the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public License
 * along with this program.  If not, see .
 *
 * You may also contact one of the following for additional information:
 * Telenor ASA, Snaroyveien 30, N-1331 Fornebu, Norway (www.telenor.no)
 * Tellu AS, Hagalokkveien 13, N-1383 Asker, Norway (www.tellu.no)
 */
package org.coos.actorframe.threadpool;

/**
 * 
 * @author Knut Eilif Husa, Tellu AS
 */
public class ThreadPool {
	private Queue queue = new Queue();
	protected String name;

	public ThreadPool(String name, int numThreads) {
		this.name = name;

		// Create N threads
		for (int i = 0; i < numThreads; ++i)
			new ThreadPoolThread(this, i);
	}

	public void runRunnable(ThreadPoolRunnable runnable) {
		queue.put(runnable);
	}

	ThreadPoolRunnable getRunnable() {
		return (ThreadPoolRunnable) queue.get();
	}

    public void stop(){
        queue.stop();
    }
}




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