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RocksDB fat jar that contains .so files for linux32 and linux64 (glibc and musl-libc), jnilib files for Mac OSX, and a .dll for Windows x64.

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// Copyright (c) 2016, Facebook, Inc.  All rights reserved.
//  This source code is licensed under both the GPLv2 (found in the
//  COPYING file in the root directory) and Apache 2.0 License
//  (found in the LICENSE.Apache file in the root directory).

package org.rocksdb;

/**
 * RocksMutableObject is an implementation of {@link AbstractNativeReference}
 * whose reference to the underlying native C++ object can change.
 *
 * 

The use of {@code RocksMutableObject} should be kept to a minimum, as it * has synchronization overheads and introduces complexity. Instead it is * recommended to use {@link RocksObject} where possible.

*/ public abstract class RocksMutableObject extends AbstractNativeReference { /** * An mutable reference to the value of the C++ pointer pointing to some * underlying native RocksDB C++ object. */ private long nativeHandle_; private boolean owningHandle_; protected RocksMutableObject() { } protected RocksMutableObject(final long nativeHandle) { this.nativeHandle_ = nativeHandle; this.owningHandle_ = true; } /** * Closes the existing handle, and changes the handle to the new handle * * @param newNativeHandle The C++ pointer to the new native object * @param owningNativeHandle true if we own the new native object */ public synchronized void resetNativeHandle(final long newNativeHandle, final boolean owningNativeHandle) { close(); setNativeHandle(newNativeHandle, owningNativeHandle); } /** * Sets the handle (C++ pointer) of the underlying C++ native object * * @param nativeHandle The C++ pointer to the native object * @param owningNativeHandle true if we own the native object */ public synchronized void setNativeHandle(final long nativeHandle, final boolean owningNativeHandle) { this.nativeHandle_ = nativeHandle; this.owningHandle_ = owningNativeHandle; } @Override protected synchronized boolean isOwningHandle() { return this.owningHandle_; } /** * Gets the value of the C++ pointer pointing to the underlying * native C++ object * * @return the pointer value for the native object */ protected synchronized long getNativeHandle() { assert (this.nativeHandle_ != 0); return this.nativeHandle_; } @Override public final synchronized void close() { if (isOwningHandle()) { disposeInternal(); this.owningHandle_ = false; this.nativeHandle_ = 0; } } protected void disposeInternal() { disposeInternal(nativeHandle_); } protected abstract void disposeInternal(final long handle); }




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