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/*
 * This file is part of GraphStream .
 * 
 * GraphStream is a library whose purpose is to handle static or dynamic
 * graph, create them from scratch, file or any source and display them.
 * 
 * This program is free software distributed under the terms of two licenses, the
 * CeCILL-C license that fits European law, and the GNU Lesser General Public
 * License. You can  use, modify and/ or redistribute the software under the terms
 * of the CeCILL-C license as circulated by CEA, CNRS and INRIA at the following
 * URL  or under the terms of the GNU LGPL as published by
 * the Free Software Foundation, either version 3 of the License, or (at your
 * option) any later version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT ANY
 * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
 * PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more details.
 * 
 * You should have received a copy of the GNU Lesser General Public License
 * along with this program.  If not, see .
 * 
 * The fact that you are presently reading this means that you have had
 * knowledge of the CeCILL-C and LGPL licenses and that you accept their terms.
 */

/**
 * @since 2009-02-19
 * 
 * @author Guilhelm Savin 
 * @author Antoine Dutot 
 * @author Hicham Brahimi 
 */
package org.graphstream.ui.graphicGraph.stylesheet;

/**
 * A value and the units of the value.
 * 
 * 

* As a style sheet may express values in several different units. This class * purpose is to pack the value and the units it is expressed in into a single * object. *

*/ public class Value extends Number { // Attributes private static final long serialVersionUID = 1L; /** * The value. */ public double value; /** * The value units. */ public Style.Units units; // Constructor /** * New value. * * @param units * The value units. * @param value * The value. */ public Value(Style.Units units, double value) { this.value = value; this.units = units; } /** * New copy of another value. * * @param other * The other value to copy. */ public Value(Value other) { this.value = other.value; this.units = other.units; } @Override public float floatValue() { return (float) value; } @Override public double doubleValue() { return value; } @Override public int intValue() { return (int) Math.round(value); } @Override public long longValue() { return Math.round(value); } @Override public String toString() { StringBuilder builder = new StringBuilder(); builder.append(value); switch (units) { case GU: builder.append("gu"); break; case PX: builder.append("px"); break; case PERCENTS: builder.append("%"); break; default: builder.append("wtf (what's the fuck?)"); break; } return builder.toString(); } public boolean equals(Value o) { if (o != this) { if (!(o instanceof Value)) return false; Value other = (Value) o; if (other.units != units) return false; if (other.value != value) return false; } return true; } }




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