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/*
 * This file is part of GraphStream .
 * 
 * GraphStream is a library whose purpose is to handle static or dynamic
 * graph, create them from scratch, file or any source and display them.
 * 
 * This program is free software distributed under the terms of two licenses, the
 * CeCILL-C license that fits European law, and the GNU Lesser General Public
 * License. You can  use, modify and/ or redistribute the software under the terms
 * of the CeCILL-C license as circulated by CEA, CNRS and INRIA at the following
 * URL  or under the terms of the GNU LGPL as published by
 * the Free Software Foundation, either version 3 of the License, or (at your
 * option) any later version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT ANY
 * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
 * PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more details.
 * 
 * You should have received a copy of the GNU Lesser General Public License
 * along with this program.  If not, see .
 * 
 * The fact that you are presently reading this means that you have had
 * knowledge of the CeCILL-C and LGPL licenses and that you accept their terms.
 */

/**
 * @since 2009-02-19
 * 
 * @author Antoine Dutot 
 * @author Guilhelm Savin 
 * @author kitskub 
 * @author Hicham Brahimi 
 */
package org.graphstream.ui.layout.springbox;

import org.graphstream.ui.geom.Point3;

/**
 * Edge representation.
 * 
 * 

* This is mainly used to store data about an edge, all the computation is done * in the node particle. *

*/ public class EdgeSpring { /** * The edge identifier. */ public String id; /** * Source node. */ public NodeParticle node0; /** * Target node. */ public NodeParticle node1; /** * Edge weight. */ public double weight = 1f; /** * The attraction force on this edge. */ public Point3 spring = new Point3(); /** * Make this edge ignored by the layout algorithm ?. */ public boolean ignored = false; /** * The edge attraction energy. */ public double attE; /** * New edge between two given nodes. * * @param id * The edge identifier. * @param n0 * The first node. * @param n1 * The second node. */ public EdgeSpring(String id, NodeParticle n0, NodeParticle n1) { this.id = id; this.node0 = n0; this.node1 = n1; } /** * Considering the two nodes of the edge, return the one that was not given as * argument. * * @param node * One of the nodes of the edge. * @return The other node. */ public NodeParticle getOpposite(NodeParticle node) { return node0 == node ? node1 : node0; } }




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