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/*
 * The JTS Topology Suite is a collection of Java classes that
 * implement the fundamental operations required to validate a given
 * geo-spatial data set to a known topological specification.
 *
 * Copyright (C) 2001 Vivid Solutions
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 * For more information, contact:
 *
 *     Vivid Solutions
 *     Suite #1A
 *     2328 Government Street
 *     Victoria BC  V8T 5G5
 *     Canada
 *
 *     (250)385-6040
 *     www.vividsolutions.com
 */
package com.vividsolutions.jts.precision;

import com.vividsolutions.jts.geom.*;
import com.vividsolutions.jts.geom.util.*;

/**
 * Reduces the precision of the coordinates of a {@link Geometry}
 * according to the supplied {@link PrecisionModel}, without
 * attempting to preserve valid topology.
 * 

* In the case of {@link Polygonal} geometries, * the topology of the resulting geometry may be invalid if * topological collapse occurs due to coordinates being shifted. * It is up to the client to check this and handle it if necessary. * Collapses may not matter for some uses. An example * is simplifying the input to the buffer algorithm. * The buffer algorithm does not depend on the validity of the input geometry. * * @version 1.7 * * @deprecated use GeometryPrecisionReducer */ public class SimpleGeometryPrecisionReducer { /** * Convenience method for doing precision reduction on a single geometry, * with collapses removed and keeping the geometry precision model the same. * * @param g * @param precModel * @return the reduced geometry */ public static Geometry reduce(Geometry g, PrecisionModel precModel) { SimpleGeometryPrecisionReducer reducer = new SimpleGeometryPrecisionReducer(precModel); return reducer.reduce(g); } private PrecisionModel newPrecisionModel; private boolean removeCollapsed = true; private boolean changePrecisionModel = false; public SimpleGeometryPrecisionReducer(PrecisionModel pm) { newPrecisionModel = pm; } /** * Sets whether the reduction will result in collapsed components * being removed completely, or simply being collapsed to an (invalid) * Geometry of the same type. * The default is to remove collapsed components. * * @param removeCollapsed if true collapsed components will be removed */ public void setRemoveCollapsedComponents(boolean removeCollapsed) { this.removeCollapsed = removeCollapsed; } /** * Sets whether the {@link PrecisionModel} of the new reduced Geometry * will be changed to be the {@link PrecisionModel} supplied to * specify the precision reduction. *

* The default is to not change the precision model * * @param changePrecisionModel if true the precision model of the created Geometry will be the * the precisionModel supplied in the constructor. */ public void setChangePrecisionModel(boolean changePrecisionModel) { this.changePrecisionModel = changePrecisionModel; } public Geometry reduce(Geometry geom) { GeometryEditor geomEdit; if (changePrecisionModel) { GeometryFactory newFactory = new GeometryFactory(newPrecisionModel, geom.getFactory().getSRID()); geomEdit = new GeometryEditor(newFactory); } else // don't change geometry factory geomEdit = new GeometryEditor(); return geomEdit.edit(geom, new PrecisionReducerCoordinateOperation()); } private class PrecisionReducerCoordinateOperation extends GeometryEditor.CoordinateOperation { public Coordinate[] edit(Coordinate[] coordinates, Geometry geom) { if (coordinates.length == 0) return null; Coordinate[] reducedCoords = new Coordinate[coordinates.length]; // copy coordinates and reduce for (int i = 0; i < coordinates.length; i++) { Coordinate coord = new Coordinate(coordinates[i]); newPrecisionModel.makePrecise(coord); reducedCoords[i] = coord; } // remove repeated points, to simplify returned geometry as much as possible CoordinateList noRepeatedCoordList = new CoordinateList(reducedCoords, false); Coordinate[] noRepeatedCoords = noRepeatedCoordList.toCoordinateArray(); /** * Check to see if the removal of repeated points * collapsed the coordinate List to an invalid length * for the type of the parent geometry. * It is not necessary to check for Point collapses, since the coordinate list can * never collapse to less than one point. * If the length is invalid, return the full-length coordinate array * first computed, or null if collapses are being removed. * (This may create an invalid geometry - the client must handle this.) */ int minLength = 0; if (geom instanceof LineString) minLength = 2; if (geom instanceof LinearRing) minLength = 4; Coordinate[] collapsedCoords = reducedCoords; if (removeCollapsed) collapsedCoords = null; // return null or orginal length coordinate array if (noRepeatedCoords.length < minLength) { return collapsedCoords; } // ok to return shorter coordinate array return noRepeatedCoords; } } }





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