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 * Copyright (c) 2015-2018 Skymind, Inc.
 *
 * This program and the accompanying materials are made available under the
 * terms of the Apache License, Version 2.0 which is available at
 * https://www.apache.org/licenses/LICENSE-2.0.
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
 * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
 * License for the specific language governing permissions and limitations
 * under the License.
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 * SPDX-License-Identifier: Apache-2.0
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package org.deeplearning4j.models.embeddings.learning;

import org.deeplearning4j.models.embeddings.WeightLookupTable;
import org.deeplearning4j.models.embeddings.learning.impl.elements.BatchSequences;
import org.deeplearning4j.models.embeddings.loader.VectorsConfiguration;
import org.deeplearning4j.models.sequencevectors.interfaces.SequenceIterator;
import org.deeplearning4j.models.sequencevectors.sequence.Sequence;
import org.deeplearning4j.models.sequencevectors.sequence.SequenceElement;
import org.deeplearning4j.models.word2vec.wordstore.VocabCache;

import java.util.concurrent.atomic.AtomicLong;

/**
 * Implementations of this interface should contain element-related learning algorithms. Like skip-gram or cbow
 *
 * @author [email protected]
 */
public interface ElementsLearningAlgorithm {

    String getCodeName();

    void configure(VocabCache vocabCache, WeightLookupTable lookupTable, VectorsConfiguration configuration);

    void pretrain(SequenceIterator iterator);

    /**
     * This method does training over the sequence of elements passed into it
     *
     * @param sequence
     * @param nextRandom
     * @param learningRate
     * @return average score for this sequence
     */
    double learnSequence(Sequence sequence, AtomicLong nextRandom, double learningRate);

    double learnSequence(Sequence sequence, AtomicLong nextRandom, double learningRate, BatchSequences batchSequences);

    boolean isEarlyTerminationHit();

    void finish();
}




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