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/*
 * Bibliothek - DockingFrames
 * Library built on Java/Swing, allows the user to "drag and drop"
 * panels containing any Swing-Component the developer likes to add.
 * 
 * Copyright (C) 2010 Benjamin Sigg
 * 
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 * 
 * Benjamin Sigg
 * [email protected]
 * CH - Switzerland
 */
package bibliothek.gui.dock.util;

import java.awt.Component;
import java.awt.Graphics;


/**
 * A wrapper around a {@link Component} whose paint algorithm may be
 * modified by a {@link BackgroundPaint}. The provider of this method may
 * paint some parts automatically if the appropriate method is not called. The usual
 * order in which the paint methods should be executed is:
 * 
    *
  1. {@link #paintBackground(Graphics)}
  2. *
  3. {@link #paintForeground(Graphics)}
  4. *
  5. {@link #paintBorder(Graphics)}
  6. *
  7. {@link #paintChildren(Graphics)}
  8. *
  9. {@link #paintOverlay(Graphics)}
  10. *
* @author Benjamin Sigg */ public interface PaintableComponent { /** * Gets the {@link Component} which is to be painted. * @return the item to paint */ public Component getComponent(); /** * Tells how much of this component is actually painted. * @return the transparency effects of this component, not null */ public Transparency getTransparency(); /** * Invokes the standard algorithm that paints the background * of the component. This method should be called at most once. * @param g the graphics context to use, null to just inform * this component that the background should not be painted automatically */ public void paintBackground( Graphics g ); /** * Invokes the standard algorithm that paints the foreground * of the component. This method should be called at most once. * @param g the graphics context to use, null to just inform * this component that the foreground should not be painted automatically */ public void paintForeground( Graphics g ); /** * Invokes the standard algorithm that paints the border * of the component. This method should be called at most once. * @param g the graphics context to use, null to just inform * this component that the background should not be painted automatically */ public void paintBorder( Graphics g ); /** * Invokes the standard algorithm that paints the children * of the component. This method should be called at most once. * @param g the graphics context to use, null to just inform * this component that the background should not be painted automatically */ public void paintChildren( Graphics g ); /** * Invokes the standard algorithm that paints an overlay over the children * of the component. This method should be called at most once. * @param g the graphics context to use, null to just inform * this component that the background should not be painted automatically */ public void paintOverlay( Graphics g ); }




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