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This packages contains the building blocks required to create the drasyl overlay network.

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/*
 * Copyright (c) 2020-2021 Heiko Bornholdt and Kevin Röbert
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in all
 * copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
 * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE
 * OR OTHER DEALINGS IN THE SOFTWARE.
 */
package org.drasyl.util;

import java.lang.ref.WeakReference;
import java.util.WeakHashMap;

/**
 * Represents a pool of objects of type {@code T}. Objects without a reference are deleted from the
 * pool during garbage collection.
 * 

* Inspired by: https://github.com/verhas/intern * * @param Type of objects in the pool */ class WeakPool { private final WeakHashMap> pool = new WeakHashMap<>(); /** * If there is an object equal to {@code object} then this method returns it. If there is none, * this method will return {@code null}. * * @param object an object * @return object equal to {@code object} or {@code null} */ public T get(final T object) { final T result; final WeakReference reference = pool.get(object); if (reference != null) { result = reference.get(); } else { result = null; } return result; } /** * This will put {@code object} into the pool and if there was any equal to the new one, it will * overwrite the place of the old object one with the new. * * @param object The object to add to the pool. */ public void put(final T object) { pool.put(object, new WeakReference<>(object)); } }





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