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Drools Planner optimizes automated planning by combining metaheuristic search algorithms with rule engine powered score calculation. This is the drools-planner-core module which contains metaheuristic algorithms.

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/*
 * Copyright 2011 JBoss Inc
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package org.drools.planner.core.solver;

import org.drools.planner.core.Solver;
import org.drools.planner.core.score.Score;
import org.drools.planner.core.score.director.ScoreDirector;
import org.drools.planner.core.solution.Solution;

/**
 * A ProblemFactChange represents a change in 1 or more problem facts of a {@link Solution}.
 * Problem facts used by a {@link Solver} must not be changed while it is solving,
 * but by scheduling this command to the {@link Solver}, you can change them when the time is right.
 * 

* Note that the {@link Solver} clones a {@link Solution} at will. * So any change must be done on the problem facts and planning entities referenced by the {@link Solution} * of the {@link ScoreDirector}. On each change it should also notify the {@link ScoreDirector} accordingly. */ public interface ProblemFactChange { /** * Does the change on the {@link Solution} of the {@link ScoreDirector} * and notifies the {@link ScoreDirector} accordingly. * Every modification to the {@link Solution}, must be correctly notified to the {@link ScoreDirector}, * otherwise the {@link Score} calculation will be corrupted. * @param scoreDirector never null * Contains the working {@link Solution} which contains the planning facts (and planning entities) to change. * Also needs to get notified of those changes. */ void doChange(ScoreDirector scoreDirector); }





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