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/*
* Copyright (c) 2010-2020 William Bittle http://www.dyn4j.org/
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice, this list of conditions
* and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of conditions
* and the following disclaimer in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of the copyright holder nor the names of its contributors may be used to endorse or
* promote products derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
* IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
* OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.dyn4j.geometry.decompose;
import org.dyn4j.geometry.Segment;
import org.dyn4j.geometry.Vector2;
/**
* Represents a vertex on a polygon that stores information
* about the left and right edges and left and right vertices.
* @author William Bittle
* @version 3.2.0
* @since 2.2.0
*/
final class SweepLineVertex implements Comparable {
/** The vertex point */
final Vector2 point;
/** The index in the original simple polygon */
final int index;
/** The vertex type */
SweepLineVertexType type;
/** The next vertex in Counter-Clockwise order */
SweepLineVertex next;
/** The previous vertex in Counter-Clockwise order */
SweepLineVertex prev;
/** The next edge in Counter-Clockwise order */
SweepLineEdge left;
/** The previous edge in Counter-Clockwise order */
SweepLineEdge right;
/**
* Minimal constructor.
* @param point the vertex point
* @param index the index in the original simple polygon
*/
public SweepLineVertex(Vector2 point, int index) {
this.point = point;
this.index = index;
}
/* (non-Javadoc)
* @see java.lang.Comparable#compareTo(java.lang.Object)
*/
@Override
public int compareTo(SweepLineVertex other) {
// sort by the y first then by x if the y's are equal
Vector2 p = this.point;
Vector2 q = other.point;
double diff = q.y - p.y;
if (diff == 0.0) {
// if the difference is near equal then compare the x values
return (int) Math.signum(p.x - q.x);
} else {
return (int) Math.signum(diff);
}
}
/* (non-Javadoc)
* @see java.lang.Object#toString()
*/
@Override
public String toString() {
return this.point.toString();
}
/**
* Returns true if this {@link SweepLineVertex} is left of the given {@link SweepLineEdge}.
* @param edge the {@link SweepLineEdge}
* @return boolean true if this {@link SweepLineVertex} is to the left of the given {@link SweepLineEdge}
*/
final boolean isLeft(SweepLineEdge edge) {
// its in between the min and max x so we need to
// do a side of line test
double location = Segment.getLocation(this.point, edge.v0.point, edge.v1.point);
if (location < 0.0) {
return true;
} else {
return false;
}
}
/**
* Returns true if the interior is to the right of this vertex.
*
* The left edge of this vertex is used to determine where the
* interior of the polygon is.
* @return boolean
*/
public boolean isInteriorRight() {
return this.left.isInteriorRight();
}
}
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