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//
// ========================================================================
// Copyright (c) 1995 Mort Bay Consulting Pty Ltd and others.
//
// This program and the accompanying materials are made available under the
// terms of the Eclipse Public License v. 2.0 which is available at
// https://www.eclipse.org/legal/epl-2.0, or the Apache License, Version 2.0
// which is available at https://www.apache.org/licenses/LICENSE-2.0.
//
// SPDX-License-Identifier: EPL-2.0 OR Apache-2.0
// ========================================================================
//

package org.eclipse.jetty.websocket.api;

import java.time.Duration;

/**
 * 

Implementations allow to configure WebSocket parameters.

*/ public interface Configurable { /** * The duration that a websocket may be idle before being closed by the implementation * * @return the timeout duration */ Duration getIdleTimeout(); /** * The duration that a websocket may be idle before being closed by the implementation * * @param duration the timeout duration (may not be null or negative) */ void setIdleTimeout(Duration duration); /** * The input (read from network layer) buffer size. *

* This is the raw read operation buffer size, before the parsing of the websocket frames. *

* * @return the raw network buffer input size. */ int getInputBufferSize(); /** * The input (read from network layer) buffer size. * * @param size the size in bytes */ void setInputBufferSize(int size); /** * The output (write to network layer) buffer size. *

* This is the raw write operation buffer size and has no relationship to the websocket frame. *

* * @return the raw network buffer output size. */ int getOutputBufferSize(); /** * The output (write to network layer) buffer size. * * @param size the size in bytes */ void setOutputBufferSize(int size); /** * Get the maximum size of a binary message during parsing. *

* This is a memory conservation option, memory over this limit will not be * allocated by Jetty for handling binary messages. This applies to individual frames, * whole message handling, and partial message handling. *

*

* Binary messages over this maximum will result in a close code 1009 {@link StatusCode#MESSAGE_TOO_LARGE} *

* * @return the maximum size of a binary message */ long getMaxBinaryMessageSize(); /** * The maximum size of a binary message during parsing/generating. *

* Binary messages over this maximum will result in a close code 1009 {@link StatusCode#MESSAGE_TOO_LARGE} *

* * @param size the maximum allowed size of a binary message. */ void setMaxBinaryMessageSize(long size); /** * Get the maximum size of a text message during parsing. *

* This is a memory conservation option, memory over this limit will not be * allocated by Jetty for handling text messages. This applies to individual frames, * whole message handling, and partial message handling. *

*

* Text messages over this maximum will result in a close code 1009 {@link StatusCode#MESSAGE_TOO_LARGE} *

* * @return the maximum size of a text message. */ long getMaxTextMessageSize(); /** * The maximum size of a text message during parsing/generating. *

* Text messages over this maximum will result in a close code 1009 {@link StatusCode#MESSAGE_TOO_LARGE} * * @param size the maximum allowed size of a text message. */ void setMaxTextMessageSize(long size); /** * The maximum payload size of any WebSocket Frame which can be received. * * @return the maximum size of a WebSocket Frame. */ long getMaxFrameSize(); /** * The maximum payload size of any WebSocket Frame which can be received. *

* WebSocket Frames over this maximum will result in a close code 1009 {@link StatusCode#MESSAGE_TOO_LARGE} *

* * @param maxFrameSize the maximum allowed size of a WebSocket Frame. */ void setMaxFrameSize(long maxFrameSize); /** * If true, frames are automatically fragmented to respect the maximum frame size. * * @return whether to automatically fragment incoming WebSocket Frames. */ boolean isAutoFragment(); /** * If set to true, frames are automatically fragmented to respect the maximum frame size. * * @param autoFragment whether to automatically fragment incoming WebSocket Frames. */ void setAutoFragment(boolean autoFragment); /** * Get the maximum number of data frames allowed to be waiting to be sent at any one time. * The default value is -1, this indicates there is no limit on how many frames can be * queued to be sent by the implementation. If the limit is exceeded, subsequent frames * sent are failed with a {@link java.nio.channels.WritePendingException} but * the connection is not failed and will remain open. * * @return the max number of frames. */ int getMaxOutgoingFrames(); /** * Set the maximum number of data frames allowed to be waiting to be sent at any one time. * The default value is -1, this indicates there is no limit on how many frames can be * queued to be sent by the implementation. If the limit is exceeded, subsequent frames * sent are failed with a {@link java.nio.channels.WritePendingException} but * the connection is not failed and will remain open. * * @param maxOutgoingFrames the max number of frames. */ void setMaxOutgoingFrames(int maxOutgoingFrames); }




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