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//
//  ========================================================================
//  Copyright (c) 1995-2022 Mort Bay Consulting Pty Ltd and others.
//  ------------------------------------------------------------------------
//  All rights reserved. This program and the accompanying materials
//  are made available under the terms of the Eclipse Public License v1.0
//  and Apache License v2.0 which accompanies this distribution.
//
//      The Eclipse Public License is available at
//      http://www.eclipse.org/legal/epl-v10.html
//
//      The Apache License v2.0 is available at
//      http://www.opensource.org/licenses/apache2.0.php
//
//  You may elect to redistribute this code under either of these licenses.
//  ========================================================================
//

package org.eclipse.jetty.io;

import java.io.Closeable;
import java.io.IOException;
import java.net.InetSocketAddress;
import java.nio.ByteBuffer;
import java.nio.channels.ReadPendingException;
import java.nio.channels.WritePendingException;

import org.eclipse.jetty.util.Callback;
import org.eclipse.jetty.util.FutureCallback;
import org.eclipse.jetty.util.IteratingCallback;
import org.eclipse.jetty.util.thread.Invocable;

/**
 * 

EndPoint is the abstraction for an I/O channel that transports bytes.

* *

Asynchronous Methods

*

The asynchronous scheduling methods of {@link EndPoint} * has been influenced by NIO.2 Futures and Completion * handlers, but does not use those actual interfaces because they have * some inefficiencies.

*

This class will frequently be used in conjunction with some of the utility * implementations of {@link Callback}, such as {@link FutureCallback} and * {@link IteratingCallback}.

* *

Reads

*

A {@link FutureCallback} can be used to block until an endpoint is ready * to fill bytes - the notification will be emitted by the NIO subsystem:

*
 * FutureCallback callback = new FutureCallback();
 * endPoint.fillInterested(callback);
 *
 * // Blocks until read to fill bytes.
 * callback.get();
 *
 * // Now bytes can be filled in a ByteBuffer.
 * int filled = endPoint.fill(byteBuffer);
 * 
* *

Asynchronous Reads

*

A {@link Callback} can be used to read asynchronously in its own dispatched * thread:

*
 * endPoint.fillInterested(new Callback()
 * {
 *   public void onSucceeded()
 *   {
 *     executor.execute(() ->
 *     {
 *       // Fill bytes in a different thread.
 *       int filled = endPoint.fill(byteBuffer);
 *     });
 *   }
 *   public void onFailed(Throwable failure)
 *   {
 *     endPoint.close();
 *   }
 * });
 * 
* *

Blocking Writes

*

The write contract is that the callback is completed when all the bytes * have been written or there is a failure. * Blocking writes look like this:

*
 * FutureCallback callback = new FutureCallback();
 * endpoint.write(callback, headerBuffer, contentBuffer);
 *
 * // Blocks until the write succeeds or fails.
 * future.get();
 * 
*

Note also that multiple buffers may be passed in {@link #write(Callback, ByteBuffer...)} * so that gather writes can be performed for efficiency.

*/ public interface EndPoint extends Closeable { /** * @return The local Inet address to which this {@code EndPoint} is bound, or {@code null} * if this {@code EndPoint} does not represent a network connection. */ InetSocketAddress getLocalAddress(); /** * @return The remote Inet address to which this {@code EndPoint} is bound, or {@code null} * if this {@code EndPoint} does not represent a network connection. */ InetSocketAddress getRemoteAddress(); /** * @return whether this EndPoint is open */ boolean isOpen(); /** * @return the epoch time in milliseconds when this EndPoint was created */ long getCreatedTimeStamp(); /** * Shutdown the output. *

This call indicates that no more data will be sent on this endpoint that * that the remote end should read an EOF once all previously sent data has been * consumed. Shutdown may be done either at the TCP/IP level, as a protocol exchange (Eg * TLS close handshake) or both. *

* If the endpoint has {@link #isInputShutdown()} true, then this call has the same effect * as {@link #close()}. */ void shutdownOutput(); /** * Test if output is shutdown. * The output is shutdown by a call to {@link #shutdownOutput()} * or {@link #close()}. * * @return true if the output is shutdown or the endpoint is closed. */ boolean isOutputShutdown(); /** * Test if the input is shutdown. * The input is shutdown if an EOF has been read while doing * a {@link #fill(ByteBuffer)}. Once the input is shutdown, all calls to * {@link #fill(ByteBuffer)} will return -1, until such time as the * end point is close, when they will return {@link EofException}. * * @return True if the input is shutdown or the endpoint is closed. */ boolean isInputShutdown(); /** * Close any backing stream associated with the endpoint */ @Override void close(); /** * Fill the passed buffer with data from this endpoint. The bytes are appended to any * data already in the buffer by writing from the buffers limit up to it's capacity. * The limit is updated to include the filled bytes. * * @param buffer The buffer to fill. The position and limit are modified during the fill. After the * operation, the position is unchanged and the limit is increased to reflect the new data filled. * @return an {@code int} value indicating the number of bytes * filled or -1 if EOF is read or the input is shutdown. * @throws IOException if the endpoint is closed. */ int fill(ByteBuffer buffer) throws IOException; /** * Flush data from the passed header/buffer to this endpoint. As many bytes as can be consumed * are taken from the header/buffer position up until the buffer limit. The header/buffers position * is updated to indicate how many bytes have been consumed. * * @param buffer the buffers to flush * @return True IFF all the buffers have been consumed and the endpoint has flushed the data to its * destination (ie is not buffering any data). * @throws IOException If the endpoint is closed or output is shutdown. */ boolean flush(ByteBuffer... buffer) throws IOException; /** * @return The underlying transport object (socket, channel, etc.) */ Object getTransport(); /** * Get the max idle time in ms. *

The max idle time is the time the endpoint can be idle before * extraordinary handling takes place. * * @return the max idle time in ms or if ms <= 0 implies an infinite timeout */ long getIdleTimeout(); /** * Set the idle timeout. * * @param idleTimeout the idle timeout in MS. Timeout <= 0 implies an infinite timeout */ void setIdleTimeout(long idleTimeout); /** *

Requests callback methods to be invoked when a call to {@link #fill(ByteBuffer)} would return data or EOF.

* * @param callback the callback to call when an error occurs or we are readable. The callback may implement the {@link Invocable} interface to * self declare its blocking status. Non-blocking callbacks may be called more efficiently without dispatch delays. * @throws ReadPendingException if another read operation is concurrent. */ void fillInterested(Callback callback) throws ReadPendingException; /** *

Requests callback methods to be invoked when a call to {@link #fill(ByteBuffer)} would return data or EOF.

* * @param callback the callback to call when an error occurs or we are readable. The callback may implement the {@link Invocable} interface to * self declare its blocking status. Non-blocking callbacks may be called more efficiently without dispatch delays. * @return true if set */ boolean tryFillInterested(Callback callback); /** * @return whether {@link #fillInterested(Callback)} has been called, but {@link #fill(ByteBuffer)} has not yet * been called */ boolean isFillInterested(); /** *

Writes the given buffers via {@link #flush(ByteBuffer...)} and invokes callback methods when either * all the data has been flushed or an error occurs.

* * @param callback the callback to call when an error occurs or the write completed. The callback may implement the {@link Invocable} interface to * self declare its blocking status. Non-blocking callbacks may be called more efficiently without dispatch delays. * @param buffers one or more {@link ByteBuffer}s that will be flushed. * @throws WritePendingException if another write operation is concurrent. */ void write(Callback callback, ByteBuffer... buffers) throws WritePendingException; /** * @return the {@link Connection} associated with this EndPoint * @see #setConnection(Connection) */ Connection getConnection(); /** * @param connection the {@link Connection} associated with this EndPoint * @see #getConnection() * @see #upgrade(Connection) */ void setConnection(Connection connection); /** *

Callback method invoked when this EndPoint is opened.

* * @see #onClose() */ void onOpen(); /** *

Callback method invoked when this EndPoint is close.

* * @see #onOpen() */ void onClose(); /** * Is the endpoint optimized for DirectBuffer usage * * @return True if direct buffers can be used optimally. */ boolean isOptimizedForDirectBuffers(); /** *

Upgrades this EndPoint from the current connection to the given new connection.

*

Closes the current connection, links this EndPoint to the new connection and * then opens the new connection.

*

If the current connection is an instance of {@link Connection.UpgradeFrom} then * a buffer of unconsumed bytes is requested. * If the buffer of unconsumed bytes is non-null and non-empty, then the new * connection is tested: if it is an instance of {@link Connection.UpgradeTo}, then * the unconsumed buffer is passed to the new connection; otherwise, an exception * is thrown since there are unconsumed bytes that cannot be consumed by the new * connection.

* * @param newConnection the connection to upgrade to */ void upgrade(Connection newConnection); }




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