All Downloads are FREE. Search and download functionalities are using the official Maven repository.

org.eclipse.jetty.util.thread.QueuedThreadPool Maven / Gradle / Ivy

The newest version!
//
// ========================================================================
// Copyright (c) 1995 Mort Bay Consulting Pty Ltd and others.
//
// This program and the accompanying materials are made available under the
// terms of the Eclipse Public License v. 2.0 which is available at
// https://www.eclipse.org/legal/epl-2.0, or the Apache License, Version 2.0
// which is available at https://www.apache.org/licenses/LICENSE-2.0.
//
// SPDX-License-Identifier: EPL-2.0 OR Apache-2.0
// ========================================================================
//

package org.eclipse.jetty.util.thread;

import java.io.Closeable;
import java.io.IOException;
import java.util.ArrayList;
import java.util.List;
import java.util.Set;
import java.util.concurrent.BlockingQueue;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.Executor;
import java.util.concurrent.RejectedExecutionException;
import java.util.concurrent.ThreadFactory;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.atomic.AtomicLong;

import org.eclipse.jetty.util.AtomicBiInteger;
import org.eclipse.jetty.util.BlockingArrayQueue;
import org.eclipse.jetty.util.NanoTime;
import org.eclipse.jetty.util.StringUtil;
import org.eclipse.jetty.util.VirtualThreads;
import org.eclipse.jetty.util.annotation.ManagedAttribute;
import org.eclipse.jetty.util.annotation.ManagedObject;
import org.eclipse.jetty.util.annotation.ManagedOperation;
import org.eclipse.jetty.util.annotation.Name;
import org.eclipse.jetty.util.component.ContainerLifeCycle;
import org.eclipse.jetty.util.component.Dumpable;
import org.eclipse.jetty.util.component.DumpableCollection;
import org.eclipse.jetty.util.thread.ThreadPool.SizedThreadPool;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;

/**
 * 

A thread pool with a queue of jobs to execute.

*

Jetty components that need threads (such as network acceptors and selector) may lease threads * from this thread pool using a {@link ThreadPoolBudget}; these threads are "active" from the point * of view of the thread pool, but not available to run transient jobs such as processing * an HTTP request or a WebSocket frame.

*

QueuedThreadPool has a {@link ReservedThreadExecutor} which leases threads from this pool, * but makes them available as if they are "idle" threads.

*

QueuedThreadPool therefore has the following fundamental values:

*
    *
  • {@link #getThreads() threads}: the current number of threads. These threads may execute * a job (either internal or transient), or may be ready to run (either idle or reserved). * This number may grow or shrink as the thread pool grows or shrinks.
  • *
  • {@link #getReadyThreads() readyThreads}: the current number of threads that are ready to * run transient jobs. * This number may grow or shrink as the thread pool grows or shrinks.
  • *
  • {@link #getLeasedThreads() leasedThreads}: the number of threads that run internal jobs. * This number is typically constant after this thread pool is {@link #start() started}.
  • *
*

Given the definitions above, the most interesting definitions are:

*
    *
  • {@link #getThreads() threads} = {@link #getReadyThreads() readyThreads} + {@link #getLeasedThreads() leasedThreads} + {@link #getUtilizedThreads() utilizedThreads}
  • *
  • readyThreads = {@link #getIdleThreads() idleThreads} + {@link #getAvailableReservedThreads() availableReservedThreads}
  • *
  • {@link #getMaxAvailableThreads() maxAvailableThreads} = {@link #getMaxThreads() maxThreads} - leasedThreads
  • *
  • {@link #getUtilizationRate() utilizationRate} = utilizedThreads / maxAvailableThreads
  • *
*

Other definitions, typically less interesting because they take into account threads that * execute internal jobs, or because they don't take into account available reserved threads * (that are essentially ready to execute transient jobs), are:

*
    *
  • {@link #getBusyThreads() busyThreads} = utilizedThreads + leasedThreads
  • *
  • {@link #getIdleThreads() idleThreads} = readyThreads - availableReservedThreads
  • *
*/ @ManagedObject("A thread pool") public class QueuedThreadPool extends ContainerLifeCycle implements ThreadFactory, SizedThreadPool, Dumpable, TryExecutor, VirtualThreads.Configurable { private static final Logger LOG = LoggerFactory.getLogger(QueuedThreadPool.class); private static final Runnable NOOP = () -> { }; /** * Encodes thread counts: *
*
Hi
Total thread count or Integer.MIN_VALUE if the pool is stopping
*
Lo
Net idle threads == idle threads - job queue size. Essentially if positive, * this represents the effective number of idle threads, and if negative it represents the * demand for more threads, which is equivalent to the job queue's size.
*
*/ private final AtomicBiInteger _counts = new AtomicBiInteger(Integer.MIN_VALUE, 0); private final AtomicLong _evictThreshold = new AtomicLong(); private final Set _threads = ConcurrentHashMap.newKeySet(); private final AutoLock.WithCondition _joinLock = new AutoLock.WithCondition(); private final BlockingQueue _jobs; private final ThreadGroup _threadGroup; private final ThreadFactory _threadFactory; private String _name = "qtp" + hashCode(); private int _idleTimeout; private int _maxThreads; private int _minThreads; private int _reservedThreads = -1; private TryExecutor _tryExecutor = TryExecutor.NO_TRY; private int _priority = Thread.NORM_PRIORITY; private boolean _daemon = false; private boolean _detailedDump = false; private int _lowThreadsThreshold = 1; private ThreadPoolBudget _budget; private long _stopTimeout; private Executor _virtualThreadsExecutor; private int _maxEvictCount = 1; public QueuedThreadPool() { this(200); } public QueuedThreadPool(@Name("maxThreads") int maxThreads) { this(maxThreads, Math.min(8, maxThreads)); } public QueuedThreadPool(@Name("maxThreads") int maxThreads, @Name("minThreads") int minThreads) { this(maxThreads, minThreads, 60000); } public QueuedThreadPool(@Name("maxThreads") int maxThreads, @Name("minThreads") int minThreads, @Name("queue") BlockingQueue queue) { this(maxThreads, minThreads, 60000, -1, queue, null); } public QueuedThreadPool(@Name("maxThreads") int maxThreads, @Name("minThreads") int minThreads, @Name("idleTimeout") int idleTimeout) { this(maxThreads, minThreads, idleTimeout, null); } public QueuedThreadPool(@Name("maxThreads") int maxThreads, @Name("minThreads") int minThreads, @Name("idleTimeout") int idleTimeout, @Name("queue") BlockingQueue queue) { this(maxThreads, minThreads, idleTimeout, queue, null); } public QueuedThreadPool(@Name("maxThreads") int maxThreads, @Name("minThreads") int minThreads, @Name("idleTimeout") int idleTimeout, @Name("queue") BlockingQueue queue, @Name("threadGroup") ThreadGroup threadGroup) { this(maxThreads, minThreads, idleTimeout, -1, queue, threadGroup); } public QueuedThreadPool(@Name("maxThreads") int maxThreads, @Name("minThreads") int minThreads, @Name("idleTimeout") int idleTimeout, @Name("reservedThreads") int reservedThreads, @Name("queue") BlockingQueue queue, @Name("threadGroup") ThreadGroup threadGroup) { this(maxThreads, minThreads, idleTimeout, reservedThreads, queue, threadGroup, null); } public QueuedThreadPool(@Name("maxThreads") int maxThreads, @Name("minThreads") int minThreads, @Name("idleTimeout") int idleTimeout, @Name("reservedThreads") int reservedThreads, @Name("queue") BlockingQueue queue, @Name("threadGroup") ThreadGroup threadGroup, @Name("threadFactory") ThreadFactory threadFactory) { if (maxThreads < minThreads) throw new IllegalArgumentException("max threads (" + maxThreads + ") less than min threads (" + minThreads + ")"); setMinThreads(minThreads); setMaxThreads(maxThreads); setIdleTimeout(idleTimeout); setStopTimeout(5000); setReservedThreads(reservedThreads); if (queue == null) { int capacity = Math.max(_minThreads, 8) * 1024; queue = new BlockingArrayQueue<>(capacity, capacity); } _jobs = queue; _threadGroup = threadGroup; setThreadPoolBudget(new ThreadPoolBudget(this)); _threadFactory = threadFactory == null ? this : threadFactory; } @Override public ThreadPoolBudget getThreadPoolBudget() { return _budget; } public void setThreadPoolBudget(ThreadPoolBudget budget) { if (budget != null && budget.getSizedThreadPool() != this) throw new IllegalArgumentException(); updateBean(_budget, budget); _budget = budget; } public void setStopTimeout(long stopTimeout) { _stopTimeout = stopTimeout; } public long getStopTimeout() { return _stopTimeout; } @Override protected void doStart() throws Exception { if (_reservedThreads == 0) { _tryExecutor = NO_TRY; } else { int reserved = ReservedThreadExecutor.reservedThreads(this, _reservedThreads); if (reserved == 0) { _tryExecutor = NO_TRY; } else { ReservedThreadExecutor rte = new ReservedThreadExecutor(this, _reservedThreads); rte.setIdleTimeout(_idleTimeout, TimeUnit.MILLISECONDS); _tryExecutor = rte; } } addBean(_tryExecutor); _evictThreshold.set(NanoTime.now()); super.doStart(); // The threads count set to MIN_VALUE is used to signal to Runners that the pool is stopped. _counts.set(0, 0); // threads, idle ensureThreads(); } @Override protected void doStop() throws Exception { if (LOG.isDebugEnabled()) LOG.debug("Stopping {}", this); super.doStop(); removeBean(_tryExecutor); _tryExecutor = TryExecutor.NO_TRY; // Signal the Runner threads that we are stopping int threads = _counts.getAndSetHi(Integer.MIN_VALUE); // If stop timeout try to gracefully stop long timeout = getStopTimeout(); BlockingQueue jobs = getQueue(); if (timeout > 0) { // Fill the job queue with noop jobs to wakeup idle threads. for (int i = 0; i < threads; ++i) if (!jobs.offer(NOOP)) break; // try to let jobs complete naturally for half our stop time joinThreads(NanoTime.now() + TimeUnit.MILLISECONDS.toNanos(timeout) / 2); // If we still have threads running, get a bit more aggressive // interrupt remaining threads for (Thread thread : _threads) { if (thread == Thread.currentThread()) continue; if (LOG.isDebugEnabled()) LOG.debug("Interrupting {}", thread); thread.interrupt(); } // wait again for the other half of our stop time joinThreads(NanoTime.now() + TimeUnit.MILLISECONDS.toNanos(timeout) / 2); Thread.yield(); for (Thread unstopped : _threads) { if (unstopped == Thread.currentThread()) continue; String stack = ""; if (LOG.isDebugEnabled()) { StringBuilder dmp = new StringBuilder(); for (StackTraceElement element : unstopped.getStackTrace()) dmp.append(System.lineSeparator()).append("\tat ").append(element); stack = dmp.toString(); } LOG.warn("Couldn't stop {}{}", unstopped, stack); } } // Close any un-executed jobs while (true) { Runnable job = _jobs.poll(); if (job == null) break; if (job instanceof Closeable) { try { ((Closeable)job).close(); } catch (Throwable t) { LOG.warn("Unable to close job: {}", job, t); } } else if (job != NOOP) LOG.warn("Stopped without executing or closing {}", job); } if (_budget != null) _budget.reset(); try (AutoLock.WithCondition l = _joinLock.lock()) { l.signalAll(); } } private void joinThreads(long stopByNanos) { loop : while (true) { for (Thread thread : _threads) { // Don't join ourselves if (thread == Thread.currentThread()) continue; long canWait = NanoTime.millisUntil(stopByNanos); if (LOG.isDebugEnabled()) LOG.debug("Waiting for {} for {}", thread, canWait); if (canWait <= 0) return; try { thread.join(canWait); } catch (InterruptedException e) { // Don't stop waiting for a join if interrupted continue loop; } } return; } } /** * @return the maximum thread idle time in ms */ @ManagedAttribute("maximum time a thread may be idle in ms") public int getIdleTimeout() { return _idleTimeout; } /** *

Set the maximum thread idle time in ms.

*

Threads that are idle for longer than this period may be stopped.

* * @param idleTimeout the maximum thread idle time in ms */ public void setIdleTimeout(int idleTimeout) { _idleTimeout = idleTimeout; ReservedThreadExecutor reserved = getBean(ReservedThreadExecutor.class); if (reserved != null) reserved.setIdleTimeout(idleTimeout, TimeUnit.MILLISECONDS); } /** * @return the maximum number of threads */ @Override @ManagedAttribute("maximum number of threads in the pool") public int getMaxThreads() { return _maxThreads; } /** * @param maxThreads the maximum number of threads */ @Override public void setMaxThreads(int maxThreads) { if (_budget != null) _budget.check(maxThreads); _maxThreads = maxThreads; if (_minThreads > _maxThreads) _minThreads = _maxThreads; } /** * @return the minimum number of threads */ @Override @ManagedAttribute("minimum number of threads in the pool") public int getMinThreads() { return _minThreads; } /** * @param minThreads minimum number of threads */ @Override public void setMinThreads(int minThreads) { _minThreads = minThreads; if (_minThreads > _maxThreads) _maxThreads = _minThreads; if (isStarted()) ensureThreads(); } /** * @return number of reserved threads or -1 for heuristically determined */ @ManagedAttribute("number of configured reserved threads or -1 for heuristic") public int getReservedThreads() { return _reservedThreads; } /** * Set number of reserved threads or -1 for heuristically determined. * @param reservedThreads number of reserved threads or -1 for heuristically determined */ public void setReservedThreads(int reservedThreads) { if (isRunning()) throw new IllegalStateException(getState()); _reservedThreads = reservedThreads; } /** * @return the name of this thread pool */ @ManagedAttribute("name of the thread pool") public String getName() { return _name; } /** *

Sets the name of this thread pool, used as a prefix for the thread names.

* * @param name the name of this thread pool */ public void setName(String name) { if (isRunning()) throw new IllegalStateException(getState()); _name = name; } /** * @return the priority of the pool threads */ @ManagedAttribute("priority of threads in the pool") public int getThreadsPriority() { return _priority; } /** * Set the priority of the pool threads. * @param priority the priority of the pool threads */ public void setThreadsPriority(int priority) { _priority = priority; } /** * @return whether to use daemon threads * @see Thread#isDaemon() */ @ManagedAttribute("thread pool uses daemon threads") public boolean isDaemon() { return _daemon; } /** * @param daemon whether to use daemon threads * @see Thread#setDaemon(boolean) */ public void setDaemon(boolean daemon) { _daemon = daemon; } @ManagedAttribute("reports additional details in the dump") public boolean isDetailedDump() { return _detailedDump; } public void setDetailedDump(boolean detailedDump) { _detailedDump = detailedDump; } @ManagedAttribute("threshold at which the pool is low on threads") public int getLowThreadsThreshold() { return _lowThreadsThreshold; } public void setLowThreadsThreshold(int lowThreadsThreshold) { _lowThreadsThreshold = lowThreadsThreshold; } @Override public Executor getVirtualThreadsExecutor() { return _virtualThreadsExecutor; } @Override public void setVirtualThreadsExecutor(Executor executor) { try { VirtualThreads.Configurable.super.setVirtualThreadsExecutor(executor); _virtualThreadsExecutor = executor; } catch (UnsupportedOperationException ignored) { } } /** *

Returns the maximum number of idle threads that are evicted for every idle timeout * period, thus shrinking this thread pool towards its {@link #getMinThreads() minimum * number of threads}. * The default value is {@code 1}.

*

For example, consider a thread pool with {@code minThread=2}, {@code maxThread=20}, * {@code idleTimeout=5000} and {@code maxEvictCount=3}. * Let's assume all 20 threads are executing a task, and they all finish their own tasks * at the same time and no more tasks are submitted; then, 3 threads will be evicted, * while the other 17 will wait another idle timeout; then another 3 threads will be * evicted, and so on until {@code minThreads=2} will be reached.

* * @param evictCount the maximum number of idle threads to evict in one idle timeout period */ public void setMaxEvictCount(int evictCount) { if (evictCount < 1) throw new IllegalArgumentException("Invalid evict count " + evictCount); _maxEvictCount = evictCount; } /** * @return the maximum number of idle threads to evict in one idle timeout period */ @ManagedAttribute("maximum number of idle threads to evict in one idle timeout period") public int getMaxEvictCount() { return _maxEvictCount; } /** * @return the number of jobs in the queue waiting for a thread */ @ManagedAttribute("size of the job queue") public int getQueueSize() { // The idle counter encodes demand, which is the effective queue size int idle = _counts.getLo(); return Math.max(0, -idle); } /** * @return the maximum number (capacity) of reserved threads * @see ReservedThreadExecutor#getCapacity() */ @ManagedAttribute("maximum number (capacity) of reserved threads") public int getMaxReservedThreads() { TryExecutor tryExecutor = _tryExecutor; if (tryExecutor instanceof ReservedThreadExecutor) { ReservedThreadExecutor reservedThreadExecutor = (ReservedThreadExecutor)tryExecutor; return reservedThreadExecutor.getCapacity(); } return 0; } /** * @return the number of available reserved threads * @see ReservedThreadExecutor#getAvailable() */ @ManagedAttribute("number of available reserved threads") public int getAvailableReservedThreads() { TryExecutor tryExecutor = _tryExecutor; if (tryExecutor instanceof ReservedThreadExecutor) { ReservedThreadExecutor reservedThreadExecutor = (ReservedThreadExecutor)tryExecutor; return reservedThreadExecutor.getAvailable(); } return 0; } /** *

The fundamental value that represents the number of threads currently known by this thread pool.

*

This value includes threads that have been leased to internal components, idle threads, reserved threads * and threads that are executing transient jobs.

* * @return the number of threads currently known to the pool * @see #getReadyThreads() * @see #getLeasedThreads() */ @Override @ManagedAttribute("number of threads in the pool") public int getThreads() { int threads = _counts.getHi(); return Math.max(0, threads); } /** *

The fundamental value that represents the number of threads ready to execute transient jobs.

* * @return the number of threads ready to execute transient jobs * @see #getThreads() * @see #getLeasedThreads() * @see #getUtilizedThreads() */ @ManagedAttribute("number of threads ready to execute transient jobs") public int getReadyThreads() { return getIdleThreads() + getAvailableReservedThreads(); } /** *

The fundamental value that represents the number of threads that are leased * to internal components, and therefore cannot be used to execute transient jobs.

* * @return the number of threads currently used by internal components * @see #getThreads() * @see #getReadyThreads() */ @ManagedAttribute("number of threads used by internal components") public int getLeasedThreads() { return getMaxLeasedThreads() - getMaxReservedThreads(); } /** *

The maximum number of threads that are leased to internal components, * as some component may allocate its threads lazily.

* * @return the maximum number of threads leased by internal components * @see #getLeasedThreads() */ @ManagedAttribute("maximum number of threads leased to internal components") public int getMaxLeasedThreads() { ThreadPoolBudget budget = _budget; return budget == null ? 0 : budget.getLeasedThreads(); } /** *

The number of idle threads, but without including reserved threads.

*

Prefer {@link #getReadyThreads()} for a better representation of * "threads ready to execute transient jobs".

* * @return the number of idle threads but not reserved * @see #getReadyThreads() */ @Override @ManagedAttribute("number of idle threads but not reserved") public int getIdleThreads() { int idle = _counts.getLo(); return Math.max(0, idle); } /** *

The number of threads executing internal and transient jobs.

*

Prefer {@link #getUtilizedThreads()} for a better representation of * "threads executing transient jobs".

* * @return the number of threads executing internal and transient jobs * @see #getUtilizedThreads() */ @ManagedAttribute("number of threads executing internal and transient jobs") public int getBusyThreads() { return getThreads() - getReadyThreads(); } /** *

The number of threads executing transient jobs.

* * @return the number of threads executing transient jobs * @see #getReadyThreads() */ @ManagedAttribute("number of threads executing transient jobs") public int getUtilizedThreads() { return getThreads() - getLeasedThreads() - getReadyThreads(); } /** *

The maximum number of threads available to run transient jobs.

* * @return the maximum number of threads available to run transient jobs */ @ManagedAttribute("maximum number of threads available to run transient jobs") public int getMaxAvailableThreads() { return getMaxThreads() - getLeasedThreads(); } /** *

The rate between the number of {@link #getUtilizedThreads() utilized threads} * and the maximum number of {@link #getMaxAvailableThreads() utilizable threads}.

*

A value of {@code 0.0D} means that the thread pool is not utilized, while a * value of {@code 1.0D} means that the thread pool is fully utilized to execute * transient jobs.

* * @return the utilization rate of threads executing transient jobs */ @ManagedAttribute("utilization rate of threads executing transient jobs") public double getUtilizationRate() { return (double)getUtilizedThreads() / getMaxAvailableThreads(); } /** *

Returns whether this thread pool is low on threads.

*

The current formula is:

*
     * maxThreads - threads + readyThreads - queueSize <= lowThreadsThreshold
     * 
* * @return whether the pool is low on threads * @see #getLowThreadsThreshold() */ @Override @ManagedAttribute(value = "thread pool is low on threads", readonly = true) public boolean isLowOnThreads() { return getMaxThreads() - getThreads() + getReadyThreads() - getQueueSize() <= getLowThreadsThreshold(); } @Override public void execute(Runnable job) { // Determine if we need to start a thread, use and idle thread or just queue this job int startThread; while (true) { // Get the atomic counts long counts = _counts.get(); // Get the number of threads started (might not yet be running) int threads = AtomicBiInteger.getHi(counts); if (threads == Integer.MIN_VALUE) throw new RejectedExecutionException(job.toString()); // Get the number of truly idle threads. This count is reduced by the // job queue size so that any threads that are idle but are about to take // a job from the queue are not counted. int idle = AtomicBiInteger.getLo(counts); // Start a thread if we have insufficient idle threads to meet demand // and we are not at max threads. startThread = (idle <= 0 && threads < _maxThreads) ? 1 : 0; // Add 1|0 or 0|-1 to counts depending upon the decision to start a thread or not; // idle can become negative which means there are queued tasks. if (!_counts.compareAndSet(counts, threads + startThread, idle + startThread - 1)) continue; break; } if (!_jobs.offer(job)) { // reverse our changes to _counts. if (addCounts(-startThread, 1 - startThread)) LOG.warn("{} rejected {}", this, job); throw new RejectedExecutionException(job.toString()); } if (LOG.isDebugEnabled()) LOG.debug("queue {} startThread={}", job, startThread); // Start a thread if one was needed while (startThread-- > 0) startThread(); } @Override public boolean tryExecute(Runnable task) { TryExecutor tryExecutor = _tryExecutor; return tryExecutor != null && tryExecutor.tryExecute(task); } /** * Blocks until the thread pool is {@link org.eclipse.jetty.util.component.LifeCycle} stopped. */ @Override public void join() throws InterruptedException { try (AutoLock.WithCondition l = _joinLock.lock()) { while (isRunning()) { l.await(); } } while (isStopping()) { Thread.onSpinWait(); } } private void ensureThreads() { while (true) { long counts = _counts.get(); int threads = AtomicBiInteger.getHi(counts); if (threads == Integer.MIN_VALUE) break; // If we have less than min threads // OR insufficient idle threads to meet demand int idle = AtomicBiInteger.getLo(counts); if (threads < _minThreads || (idle < 0 && threads < _maxThreads)) { // Then try to start a thread. if (_counts.compareAndSet(counts, threads + 1, idle + 1)) startThread(); // Otherwise continue to check state again. continue; } break; } } protected void startThread() { boolean started = false; try { Thread thread = _threadFactory.newThread(_runnable); if (LOG.isDebugEnabled()) LOG.debug("Starting {}", thread); _threads.add(thread); // Update the evict threshold to prevent thrashing of newly started threads. _evictThreshold.set(NanoTime.now() + TimeUnit.MILLISECONDS.toNanos(_idleTimeout)); thread.start(); started = true; } finally { if (!started) addCounts(-1, -1); // threads, idle } } private boolean addCounts(int deltaThreads, int deltaIdle) { while (true) { long encoded = _counts.get(); int threads = AtomicBiInteger.getHi(encoded); int idle = AtomicBiInteger.getLo(encoded); if (threads == Integer.MIN_VALUE) // This is a marker that the pool is stopped. { long update = AtomicBiInteger.encode(threads, idle + deltaIdle); if (_counts.compareAndSet(encoded, update)) return false; } else { long update = AtomicBiInteger.encode(threads + deltaThreads, idle + deltaIdle); if (_counts.compareAndSet(encoded, update)) return true; } } } @Override public Thread newThread(Runnable runnable) { return PrivilegedThreadFactory.newThread(() -> { Thread thread = new Thread(_threadGroup, runnable); thread.setDaemon(isDaemon()); thread.setPriority(getThreadsPriority()); thread.setName(_name + "-" + thread.getId()); thread.setContextClassLoader(getClass().getClassLoader()); return thread; }); } protected void removeThread(Thread thread) { _threads.remove(thread); } @Override public void dump(Appendable out, String indent) throws IOException { List threads = new ArrayList<>(getMaxThreads()); for (Thread thread : _threads) { StackTraceElement[] trace = thread.getStackTrace(); String stackTag = getCompressedStackTag(trace); String baseThreadInfo = String.format("%s %s tid=%d prio=%d", thread.getName(), thread.getState(), thread.getId(), thread.getPriority()); if (!StringUtil.isBlank(stackTag)) threads.add(baseThreadInfo + " " + stackTag); else if (isDetailedDump()) threads.add((Dumpable)(o, i) -> Dumpable.dumpObjects(o, i, baseThreadInfo, (Object[])trace)); else threads.add(baseThreadInfo + " @ " + (trace.length > 0 ? trace[0].toString() : "???")); } DumpableCollection threadsDump = new DumpableCollection("threads", threads); if (isDetailedDump()) dumpObjects(out, indent, threadsDump, new DumpableCollection("jobs", new ArrayList<>(getQueue()))); else dumpObjects(out, indent, threadsDump); } private String getCompressedStackTag(StackTraceElement[] trace) { for (StackTraceElement t : trace) { if ("idleJobPoll".equals(t.getMethodName()) && t.getClassName().equals(Runner.class.getName())) return "IDLE"; if ("reservedWait".equals(t.getMethodName()) && t.getClassName().endsWith("ReservedThread")) return "RESERVED"; if ("select".equals(t.getMethodName()) && t.getClassName().endsWith("SelectorProducer")) return "SELECTING"; if ("accept".equals(t.getMethodName()) && t.getClassName().contains("ServerConnector")) return "ACCEPTING"; } return ""; } private final Runnable _runnable = new Runner(); /** *

Runs the given job in the {@link Thread#currentThread() current thread}.

*

Subclasses may override to perform pre/post actions before/after the job is run.

* * @param job the job to run */ protected void runJob(Runnable job) { job.run(); } protected void onJobFailure(Throwable x) { LOG.warn("Job failed", x); } /** *

Determines whether to evict the current thread from the pool.

* * @return whether the current thread should be evicted */ protected boolean evict() { long idleTimeoutNanos = TimeUnit.MILLISECONDS.toNanos(getIdleTimeout()); // There is a chance that many threads enter this method concurrently, // and if all of them are evicted the pool shrinks below minThreads. // For example when minThreads=3, threads=8, maxEvictCount=10 we want // to evict at most 5 threads (8-3), not 10. // When a thread fails the CAS, it may assume that another thread has // been evicted, so the CAS should be attempted only a number of times // equal to the most threads we want to evict (5 in the example above). int threads = getThreads(); int minThreads = getMinThreads(); int threadsToEvict = threads - minThreads; while (true) { if (threadsToEvict > 0) { // We have excess threads, so check if we should evict the current thread. long now = NanoTime.now(); long evictPeriod = idleTimeoutNanos / getMaxEvictCount(); if (LOG.isDebugEnabled()) LOG.debug("Evict check, period={}ms {}", TimeUnit.NANOSECONDS.toMillis(evictPeriod), this); long evictThreshold = _evictThreshold.get(); long threshold = evictThreshold; // If the threshold is too far in the past, // advance it to be one idle timeout before now. if (NanoTime.elapsed(threshold, now) > idleTimeoutNanos) threshold = now - idleTimeoutNanos; // Advance the threshold by one evict period. threshold += evictPeriod; // Is the new threshold in the future? if (NanoTime.isBefore(now, threshold)) { // Yes - we cannot evict yet, so continue looking for jobs. if (LOG.isDebugEnabled()) LOG.debug("Evict skipped, threshold={}ms in the future {}", NanoTime.millisElapsed(now, threshold), this); return false; } // We can evict if we can update the threshold. if (_evictThreshold.compareAndSet(evictThreshold, threshold)) { if (LOG.isDebugEnabled()) LOG.debug("Evicted, threshold={}ms in the past {}", NanoTime.millisElapsed(threshold, now), this); return true; } else { // Some other thread was evicted. --threadsToEvict; } } else { // No more threads to evict, continue looking for jobs. if (LOG.isDebugEnabled()) LOG.debug("Evict skipped, no excess threads {}", this); return false; } } } /** * @return the job queue */ protected BlockingQueue getQueue() { return _jobs; } /** * @param id the thread ID to interrupt. * @return true if the thread was found and interrupted. */ @ManagedOperation("interrupts a pool thread") public boolean interruptThread(@Name("id") long id) { for (Thread thread : _threads) { if (thread.getId() == id) { thread.interrupt(); return true; } } return false; } /** * @param id the thread ID to interrupt. * @return the stack frames dump */ @ManagedOperation("dumps a pool thread stack") public String dumpThread(@Name("id") long id) { for (Thread thread : _threads) { if (thread.getId() == id) { StringBuilder buf = new StringBuilder(); buf.append(thread.getId()).append(" ").append(thread.getName()).append(" "); buf.append(thread.getState()).append(":").append(System.lineSeparator()); for (StackTraceElement element : thread.getStackTrace()) { buf.append(" at ").append(element.toString()).append(System.lineSeparator()); } return buf.toString(); } } return null; } @Override public String toString() { long count = _counts.get(); int threads = Math.max(0, AtomicBiInteger.getHi(count)); int idle = Math.max(0, AtomicBiInteger.getLo(count)); int queue = getQueueSize(); return String.format("%s[%s]@%x{%s,%d<=%d<=%d,i=%d,r=%d,t=%dms,q=%d}[%s]", getClass().getSimpleName(), _name, hashCode(), getState(), getMinThreads(), threads, getMaxThreads(), idle, getReservedThreads(), NanoTime.millisUntil(_evictThreshold.get()), queue, _tryExecutor); } private class Runner implements Runnable { private Runnable idleJobPoll(long idleTimeoutNanos) throws InterruptedException { if (idleTimeoutNanos <= 0) return _jobs.take(); return _jobs.poll(idleTimeoutNanos, TimeUnit.NANOSECONDS); } @Override public void run() { if (LOG.isDebugEnabled()) LOG.debug("Runner started for {}", QueuedThreadPool.this); boolean idle = true; try { while (_counts.getHi() != Integer.MIN_VALUE) { try { long idleTimeoutNanos = TimeUnit.MILLISECONDS.toNanos(getIdleTimeout()); Runnable job = idleJobPoll(idleTimeoutNanos); while (job != null) { idle = false; // Run the jobs. if (LOG.isDebugEnabled()) LOG.debug("run {} in {}", job, QueuedThreadPool.this); doRunJob(job); if (LOG.isDebugEnabled()) LOG.debug("ran {} in {}", job, QueuedThreadPool.this); // Signal that we are idle again; since execute() subtracts // 1 from idle each time a job is submitted, we have to add // 1 for each executed job here to compensate. if (!addCounts(0, 1)) break; idle = true; // Look for another job job = _jobs.poll(); } if (evict()) break; } catch (InterruptedException e) { LOG.trace("IGNORED", e); } } } finally { Thread thread = Thread.currentThread(); removeThread(thread); // Decrement the total thread count and the idle count if we had no job. addCounts(-1, idle ? -1 : 0); if (LOG.isDebugEnabled()) LOG.debug("{} exited for {}", thread, QueuedThreadPool.this); // There is a chance that we shrunk just as a job was queued, // or multiple concurrent threads ran out of jobs, // so check again if we have sufficient threads to meet demand. ensureThreads(); } } private void doRunJob(Runnable job) { try { runJob(job); } catch (Throwable e) { onJobFailure(e); } finally { // Clear any thread interrupted status. Thread.interrupted(); } } } }