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Utility classes for Jetty
//
// ========================================================================
// Copyright (c) 1995-2014 Mort Bay Consulting Pty. Ltd.
// ------------------------------------------------------------------------
// All rights reserved. This program and the accompanying materials
// are made available under the terms of the Eclipse Public License v1.0
// and Apache License v2.0 which accompanies this distribution.
//
// The Eclipse Public License is available at
// http://www.eclipse.org/legal/epl-v10.html
//
// The Apache License v2.0 is available at
// http://www.opensource.org/licenses/apache2.0.php
//
// You may elect to redistribute this code under either of these licenses.
// ========================================================================
//
package org.eclipse.jetty.util.thread;
import java.util.concurrent.Executor;
import java.util.concurrent.atomic.AtomicInteger;
import java.util.concurrent.atomic.AtomicReference;
/* ------------------------------------------------------------ */
/** Strategies to execute Producers
*/
public abstract class ExecutionStrategy implements Runnable
{
public interface Producer
{
/**
* Produce a task to run
* @return A task to run or null if we are complete.
*/
Runnable produce();
/**
* Check if there is more to produce. This method may not return valid
* results until {@link #produce()} has been called.
* @return true if this Producer may produce more tasks from {@link #produce()}
*/
boolean isMoreToProduce();
/**
* Called to signal production is completed
*/
void onCompleted();
}
protected final Producer _producer;
protected final Executor _executor;
protected ExecutionStrategy(Producer producer, Executor executor)
{
_producer=producer;
_executor=executor;
}
/* ------------------------------------------------------------ */
/** Simple iterative strategy.
* Iterate over production until complete and execute each task.
*/
public static class Iterative extends ExecutionStrategy
{
public Iterative(Producer producer, Executor executor)
{
super(producer,executor);
}
public void run()
{
try
{
// Iterate until we are complete
loop: while (true)
{
// produce a task
Runnable task=_producer.produce();
// if there is no task, break the loop
if (task==null)
break loop;
// If we are still producing,
if (_producer.isMoreToProduce())
// execute the task
_executor.execute(task);
else
{
// last task so we can run ourselves
task.run();
break loop;
}
}
}
finally
{
_producer.onCompleted();
}
}
}
/* ------------------------------------------------------------ */
/**
* A Strategy that allows threads to run the tasks that they have produced,
* so execution is done with a hot cache (ie threads eat what they kill).
*/
public static class EatWhatYouKill extends ExecutionStrategy
{
private final AtomicInteger _threads = new AtomicInteger(0);
private final AtomicReference _producing = new AtomicReference(Boolean.FALSE);
private volatile boolean _dispatched;
public EatWhatYouKill(Producer producer, Executor executor)
{
super(producer,executor);
}
public void run()
{
_dispatched=false;
// count the dispatched threads
_threads.incrementAndGet();
try
{
boolean complete=false;
loop: while (!complete)
{
// If another thread is already producing,
if (!_producing.compareAndSet(false,true))
// break the loop even if not complete
break loop;
// If we got here, then we are the thread that is producing
Runnable task=null;
try
{
task=_producer.produce();
complete=task==null || _producer.isMoreToProduce();
}
finally
{
_producing.set(false);
}
// then we may need another thread to keep producing
if (!complete && !_dispatched)
{
// Dispatch a thread to continue producing
_dispatched=true;
_executor.execute(this);
}
// If there is a task,
if (task!=null)
// run the task
task.run();
}
}
finally
{
// If we were the last thread, signal completion
if (_threads.decrementAndGet()==0)
_producer.onCompleted();
}
}
}
}