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Utility classes for Jetty
//
// ========================================================================
// Copyright (c) 1995-2022 Mort Bay Consulting Pty Ltd and others.
// ------------------------------------------------------------------------
// All rights reserved. This program and the accompanying materials
// are made available under the terms of the Eclipse Public License v1.0
// and Apache License v2.0 which accompanies this distribution.
//
// The Eclipse Public License is available at
// http://www.eclipse.org/legal/epl-v10.html
//
// The Apache License v2.0 is available at
// http://www.opensource.org/licenses/apache2.0.php
//
// You may elect to redistribute this code under either of these licenses.
// ========================================================================
//
package org.eclipse.jetty.util.thread.strategy;
import java.util.concurrent.Executor;
import org.eclipse.jetty.util.log.Log;
import org.eclipse.jetty.util.log.Logger;
import org.eclipse.jetty.util.thread.ExecutionStrategy;
import org.eclipse.jetty.util.thread.Locker;
/**
* A strategy where the caller thread iterates over task production, submitting each
* task to an {@link Executor} for execution.
*/
public class ProduceConsume implements ExecutionStrategy, Runnable
{
private static final Logger LOG = Log.getLogger(ExecuteProduceConsume.class);
private final Locker _locker = new Locker();
private final Producer _producer;
private final Executor _executor;
private State _state = State.IDLE;
public ProduceConsume(Producer producer, Executor executor)
{
this._producer = producer;
this._executor = executor;
}
@Override
public void produce()
{
try (Locker.Lock lock = _locker.lock())
{
switch (_state)
{
case IDLE:
_state = State.PRODUCE;
break;
case PRODUCE:
case EXECUTE:
_state = State.EXECUTE;
return;
}
}
// Iterate until we are complete.
while (true)
{
// Produce a task.
Runnable task = _producer.produce();
if (LOG.isDebugEnabled())
LOG.debug("{} produced {}", _producer, task);
if (task == null)
{
try (Locker.Lock lock = _locker.lock())
{
switch (_state)
{
case IDLE:
throw new IllegalStateException();
case PRODUCE:
_state = State.IDLE;
return;
case EXECUTE:
_state = State.PRODUCE;
continue;
}
}
}
// Run the task.
task.run();
}
}
@Override
public void dispatch()
{
_executor.execute(this);
}
@Override
public void run()
{
produce();
}
private enum State
{
IDLE, PRODUCE, EXECUTE
}
}