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/*******************************************************************************
 * Copyright (c) 2000, 2012 IBM Corporation and others.
 * All rights reserved. This program and the accompanying materials
 * are made available under the terms of the Eclipse Public License v1.0
 * which accompanies this distribution, and is available at
 * http://www.eclipse.org/legal/epl-v10.html
 *
 * Contributors:
 *     IBM Corporation - initial API and implementation
 *******************************************************************************/
package org.eclipse.swt.graphics;

import org.eclipse.swt.*;
import org.eclipse.swt.internal.cocoa.*;

/**
 * Instances of this class represent patterns to use while drawing. Patterns
 * can be specified either as bitmaps or gradients.
 * 

* Application code must explicitly invoke the Pattern.dispose() * method to release the operating system resources managed by each instance * when those instances are no longer required. *

*

* This class requires the operating system's advanced graphics subsystem * which may not be available on some platforms. *

* * @see Path, Pattern snippets * @see SWT Example: GraphicsExample * @see Sample code and further information * * @since 3.1 */ public class Pattern extends Resource { NSColor color; NSGradient gradient; NSPoint pt1, pt2; Image image; double /*float*/ [] color1, color2; int alpha1, alpha2; /** * Constructs a new Pattern given an image. Drawing with the resulting * pattern will cause the image to be tiled over the resulting area. *

* This operation requires the operating system's advanced * graphics subsystem which may not be available on some * platforms. *

*

* You must dispose the pattern when it is no longer required. *

* * @param device the device on which to allocate the pattern * @param image the image that the pattern will draw * * @exception IllegalArgumentException
    *
  • ERROR_NULL_ARGUMENT - if the device is null and there is no current device, or the image is null
  • *
  • ERROR_INVALID_ARGUMENT - if the image has been disposed
  • *
* @exception SWTException
    *
  • ERROR_NO_GRAPHICS_LIBRARY - if advanced graphics are not available
  • *
* @exception SWTError
    *
  • ERROR_NO_HANDLES if a handle for the pattern could not be obtained
  • *
* * @see #dispose() */ public Pattern(Device device, Image image) { super(device); if (image == null) SWT.error(SWT.ERROR_NULL_ARGUMENT); if (image.isDisposed()) SWT.error(SWT.ERROR_INVALID_ARGUMENT); NSAutoreleasePool pool = null; if (!NSThread.isMainThread()) pool = (NSAutoreleasePool) new NSAutoreleasePool().alloc().init(); try { this.image = image; color = NSColor.colorWithPatternImage(image.handle); color.retain(); init(); } finally { if (pool != null) pool.release(); } } /** * Constructs a new Pattern that represents a linear, two color * gradient. Drawing with the pattern will cause the resulting area to be * tiled with the gradient specified by the arguments. *

* This operation requires the operating system's advanced * graphics subsystem which may not be available on some * platforms. *

*

* You must dispose the pattern when it is no longer required. *

* * @param device the device on which to allocate the pattern * @param x1 the x coordinate of the starting corner of the gradient * @param y1 the y coordinate of the starting corner of the gradient * @param x2 the x coordinate of the ending corner of the gradient * @param y2 the y coordinate of the ending corner of the gradient * @param color1 the starting color of the gradient * @param color2 the ending color of the gradient * * @exception IllegalArgumentException
    *
  • ERROR_NULL_ARGUMENT - if the device is null and there is no current device, * or if either color1 or color2 is null
  • *
  • ERROR_INVALID_ARGUMENT - if either color1 or color2 has been disposed
  • *
* @exception SWTException
    *
  • ERROR_NO_GRAPHICS_LIBRARY - if advanced graphics are not available
  • *
* @exception SWTError
    *
  • ERROR_NO_HANDLES if a handle for the pattern could not be obtained
  • *
* * @see #dispose() */ public Pattern(Device device, float x1, float y1, float x2, float y2, Color color1, Color color2) { this(device, x1, y1, x2, y2, color1, 0xFF, color2, 0xFF); } /** * Constructs a new Pattern that represents a linear, two color * gradient. Drawing with the pattern will cause the resulting area to be * tiled with the gradient specified by the arguments. *

* This operation requires the operating system's advanced * graphics subsystem which may not be available on some * platforms. *

*

* You must dispose the pattern when it is no longer required. *

* * @param device the device on which to allocate the pattern * @param x1 the x coordinate of the starting corner of the gradient * @param y1 the y coordinate of the starting corner of the gradient * @param x2 the x coordinate of the ending corner of the gradient * @param y2 the y coordinate of the ending corner of the gradient * @param color1 the starting color of the gradient * @param alpha1 the starting alpha value of the gradient * @param color2 the ending color of the gradient * @param alpha2 the ending alpha value of the gradient * * @exception IllegalArgumentException
    *
  • ERROR_NULL_ARGUMENT - if the device is null and there is no current device, * or if either color1 or color2 is null
  • *
  • ERROR_INVALID_ARGUMENT - if either color1 or color2 has been disposed
  • *
* @exception SWTException
    *
  • ERROR_NO_GRAPHICS_LIBRARY - if advanced graphics are not available
  • *
* @exception SWTError
    *
  • ERROR_NO_HANDLES if a handle for the pattern could not be obtained
  • *
* * @see #dispose() * * @since 3.2 */ public Pattern(Device device, float x1, float y1, float x2, float y2, Color color1, int alpha1, Color color2, int alpha2) { super(device); if (color1 == null) SWT.error(SWT.ERROR_NULL_ARGUMENT); if (color1.isDisposed()) SWT.error(SWT.ERROR_INVALID_ARGUMENT); if (color2 == null) SWT.error(SWT.ERROR_NULL_ARGUMENT); if (color2.isDisposed()) SWT.error(SWT.ERROR_INVALID_ARGUMENT); NSAutoreleasePool pool = null; if (!NSThread.isMainThread()) pool = (NSAutoreleasePool) new NSAutoreleasePool().alloc().init(); try { pt1 = new NSPoint(); pt2 = new NSPoint(); pt1.x = x1; pt1.y = y1; pt2.x = x2; pt2.y = y2; this.color1 = color1.handle; this.color2 = color2.handle; this.alpha1 = alpha1; this.alpha2 = alpha2; NSColor start = NSColor.colorWithDeviceRed(color1.handle[0], color1.handle[1], color1.handle[2], alpha1 / 255f); NSColor end = NSColor.colorWithDeviceRed(color2.handle[0], color2.handle[1], color2.handle[2], alpha2 / 255f); gradient = ((NSGradient)new NSGradient().alloc()).initWithStartingColor(start, end); init(); } finally { if (pool != null) pool.release(); } } @Override void destroy() { if (color != null) color.release(); color = null; if (gradient != null) gradient.release(); gradient = null; image = null; color1 = color2 = null; } /** * Returns true if the Pattern has been disposed, * and false otherwise. *

* This method gets the dispose state for the Pattern. * When a Pattern has been disposed, it is an error to * invoke any other method (except {@link #dispose()}) using the Pattern. * * @return true when the Pattern is disposed, and false otherwise */ @Override public boolean isDisposed() { return device == null; } /** * Returns a string containing a concise, human-readable * description of the receiver. * * @return a string representation of the receiver */ @Override public String toString() { if (isDisposed()) return "Pattern {*DISPOSED*}"; return "Pattern {" + (color != null ? color.id : gradient.id) + "}"; } }





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