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/*******************************************************************************
* Copyright (c) 2000, 2010 IBM Corporation and others.
*
* This program and the accompanying materials
* are made available under the terms of the Eclipse Public License 2.0
* which accompanies this distribution, and is available at
* https://www.eclipse.org/legal/epl-2.0/
*
* SPDX-License-Identifier: EPL-2.0
*
* Contributors:
* IBM Corporation - initial API and implementation
*******************************************************************************/
package org.eclipse.swt.graphics;
import java.util.function.*;
import org.eclipse.swt.*;
/**
* This class is the abstract superclass of all graphics resource objects.
* Resources created by the application must be disposed.
*
* IMPORTANT: This class is intended to be subclassed only
* within the SWT implementation. However, it has not been marked
* final to allow those outside of the SWT development team to implement
* patched versions of the class in order to get around specific
* limitations in advance of when those limitations can be addressed
* by the team. Any class built using subclassing to access the internals
* of this class will likely fail to compile or run between releases and
* may be strongly platform specific. Subclassing should not be attempted
* without an intimate and detailed understanding of the workings of the
* hierarchy. No support is provided for user-written classes which are
* implemented as subclasses of this class.
*
*
* @see #dispose
* @see #isDisposed
* @see Sample code and further information
*
* @since 3.1
*/
public abstract class Resource {
/**
* Used to track not disposed SWT resource. A separate class allows
* not to have the {@link #finalize} when tracking is disabled, avoiding
* possible performance issues in GC.
*/
private static class ResourceTracker {
/**
* Resource that is tracked here
*/
private Resource resource;
/**
* Recorded at Resource creation if {@link #setNonDisposeHandler} was
* enabled, used to track resource disposal
*/
private Error allocationStack;
/**
* Allows to ignore specific Resources even if they are not disposed
* properly, used for example for Fonts that SWT doesn't own.
*/
boolean ignoreMe;
ResourceTracker(Resource resource, Error allocationStack) {
this.resource = resource;
this.allocationStack = allocationStack;
}
@Override
protected void finalize() {
if (ignoreMe) return;
if (nonDisposedReporter == null) return;
// If the Resource is GC'ed before it was disposed, this is a leak.
if (!resource.isDisposed())
nonDisposedReporter.accept(allocationStack);
}
}
/**
* the device where this resource was created
*/
Device device;
/**
* Used to report not disposed SWT resources, null by default
*/
private static Consumer nonDisposedReporter;
/**
* Used to track not disposed SWT resource
*/
private ResourceTracker tracker;
static {
boolean trackingEnabled = Boolean.getBoolean("org.eclipse.swt.graphics.Resource.reportNonDisposed"); //$NON-NLS-1$
if (trackingEnabled) {
setNonDisposeHandler(exception -> {
if (exception != null) {
exception.printStackTrace();
} else {
System.err.println("SWT Resource was not properly disposed"); //$NON-NLS-1$
}
});
}
}
public Resource() {
initNonDisposeTracking();
}
Resource(Device device) {
if (device == null) device = Device.getDevice();
if (device == null) SWT.error(SWT.ERROR_NULL_ARGUMENT);
this.device = device;
initNonDisposeTracking();
}
void destroy() {
}
/**
* Disposes of the operating system resources associated with
* this resource. Applications must dispose of all resources
* which they allocate.
* This method does nothing if the resource is already disposed.
*/
public void dispose() {
if (device == null) return;
if (device.isDisposed()) return;
destroy();
if (device.tracking) device.dispose_Object(this);
device = null;
}
/**
* Returns the Device
where this resource was
* created.
*
* @return Device
the device of the receiver
*
* @since 3.2
*/
public Device getDevice() {
Device device = this.device;
if (device == null || isDisposed ()) SWT.error (SWT.ERROR_GRAPHIC_DISPOSED);
return device;
}
void ignoreNonDisposed() {
if (tracker != null) {
tracker.ignoreMe = true;
}
}
void init() {
if (device.tracking) device.new_Object(this);
}
void initNonDisposeTracking() {
// Color doesn't really have any resource to be leaked, ignore.
if (this instanceof Color) return;
// Avoid performance costs of having '.finalize()' when not tracking.
if (nonDisposedReporter == null) return;
// Capture a stack trace to help investigating the leak
Error error = new Error("SWT Resource was not properly disposed"); //$NON-NLS-1$
// Allocate a helper class with '.finalize()' in it, it will do the actual
// work of detecting and reporting errors. This works because Resource
// holds the only reference to 'ResourceTracker' and therefore the tracker
// is only GC'ed when Resource itself is ready to be GC'ed.
tracker = new ResourceTracker(this, error);
}
/**
* Returns true
if the resource has been disposed,
* and false
otherwise.
*
* This method gets the dispose state for the resource.
* When a resource has been disposed, it is an error to
* invoke any other method (except {@link #dispose()}) using the resource.
*
* @return true
when the resource is disposed and false
otherwise
*/
public abstract boolean isDisposed();
/**
* Enables detection of Resource objects for which {@link #dispose()} wasn't
* called, which means a leak of native memory and/or OS resources.
*
* WARNING: the reporter will be called from a different thread. Do not block
* it and do not throw any exceptions. It's best to queue the errors for some
* other worker to process.
*
* @param reporter object used to report detected errors. Use
* null to disable tracking. Setting a new
* reporter has an immediate effect.
*
* @since 3.116
*/
public static void setNonDisposeHandler(Consumer reporter) {
nonDisposedReporter = reporter;
}
}