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/*******************************************************************************
 * Copyright (c) 2010, 2011 IBM Corporation and others.
 *
 * This program and the accompanying materials
 * are made available under the terms of the Eclipse Public License 2.0
 * which accompanies this distribution, and is available at
 * https://www.eclipse.org/legal/epl-2.0/
 *
 * SPDX-License-Identifier: EPL-2.0
 *
 * Contributors:
 *     IBM Corporation - initial API and implementation
 *******************************************************************************/
package org.eclipse.swt.widgets;

/**
 * Instances of this class are created in response to a
 * touch-based input device being touched. They are found
 * in the touches field of an Event or TouchEvent.
 *
 * @see org.eclipse.swt.events.TouchEvent
 * @see Sample code and further information
 *
 * @since 3.7
 */
public final class Touch {

	/**
	 * The unique identity of the touch. Use this value to track changes to a touch
	 * during the touch's life. Two touches may have the same identity even if they
	 * come from different sources.
	 */
	public long id;

	/**
	 * The object representing the input source that generated the touch.
	 */
	public TouchSource source;

	/**
	 * The state of this touch at the time it was generated. If this field is 0
	 * then the finger is still touching the device but has not moved
	 * since the last TouchEvent was generated.
	 *
	 * @see org.eclipse.swt.SWT#TOUCHSTATE_DOWN
	 * @see org.eclipse.swt.SWT#TOUCHSTATE_MOVE
	 * @see org.eclipse.swt.SWT#TOUCHSTATE_UP
	 */
	public int state;

	/**
	 * A flag indicating that the touch is the first touch from a previous
	 * state of no touch points. Once designated as such, the touch remains
	 * the primary touch until all fingers are removed from the device.
	 */
	public boolean primary;

	/**
	 * The x location of the touch in TouchSource coordinates.
	 */
	public int x;

	/**
	 * The y location of the touch in TouchSource coordinates.
	 */
	public int y;

/**
 * Constructs a new touch state from the given inputs.
 *
 * @param identity Identity of the touch
 * @param source Object representing the device that generated the touch
 * @param state One of the state constants representing the state of this touch
 * @param primary Whether or not the touch is the primary touch
 * @param x X location of the touch in screen coordinates
 * @param y Y location of the touch in screen coordinates
 */
Touch (long identity, TouchSource source, int state, boolean primary, int x, int y) {
	this.id = identity;
	this.source = source;
	this.state = state;
	this.primary = primary;
	this.x = x;
	this.y = y;
}

/**
 * Returns a string containing a concise, human-readable
 * description of the receiver.
 *
 * @return a string representation of the event
 */
@Override
public String toString() {
	return "Touch {id=" + id
	+ " source=" + source
	+ " state=" + state
	+ " primary=" + primary
	+ " x=" + x
	+ " y=" + y
	+ "}";
}

}




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