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/*******************************************************************************
 * Copyright (c) 2004, 2015 IBM Corporation and others.
 * All rights reserved. This program and the accompanying materials
 * are made available under the terms of the Eclipse Public License v1.0
 * which accompanies this distribution, and is available at
 * http://www.eclipse.org/legal/epl-v10.html
 *
 * Contributors:
 *     IBM Corporation - initial API and implementation
 *******************************************************************************/
package org.eclipse.jface.resource;

import org.eclipse.swt.graphics.Device;

/**
 * Instances of this class can allocate and dispose SWT resources. Each instance describes a
 * particular resource (such as a Color, Font, or Image) and can create and destroy that resource on
 * demand. DeviceResourceDescriptors are managed by a ResourceRegistry.
 * 

* Note: It is recommended that subclasses implement #equals and * #hashCode, so that clients, like decoration managers, can recognize when they have * two equal descriptors at hand, e.g. decorating an identical object. *

* * @see org.eclipse.jface.resource.ResourceManager * * @since 3.1 */ public abstract class DeviceResourceDescriptor { /** * Creates the resource described by this descriptor * * @since 3.1 * * @param device the Device on which to allocate the resource * @return the newly allocated resource (not null) * @throws DeviceResourceException if unable to allocate the resource */ public abstract Object createResource(Device device); /** * Undoes everything that was done by a previous call to create(...), given * the object that was returned by create(...). * * @since 3.1 * * @param previouslyCreatedObject an object that was returned by an equal * descriptor in a previous call to createResource(...). */ public abstract void destroyResource(Object previouslyCreatedObject); }




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