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A fast and easy to use dense and sparse matrix linear algebra library written in Java.
/*
* Copyright (c) 2009-2017, Peter Abeles. All Rights Reserved.
*
* This file is part of Efficient Java Matrix Library (EJML).
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.ejml.data;
import org.ejml.ops.MatrixIO;
/**
* Fixed sized vector with 4 elements. Can represent a 4 x 1 or 1 x 4 matrix, context dependent.
* DO NOT MODIFY. Automatically generated code created by GenerateMatrixFixedN
*
* @author Peter Abeles
*/
public class FMatrix4 implements FMatrixFixed {
public float a1,a2,a3,a4;
public FMatrix4() {
}
public FMatrix4(float a1, float a2, float a3, float a4)
{
this.a1 = a1;
this.a2 = a2;
this.a3 = a3;
this.a4 = a4;
}
public FMatrix4(FMatrix4 o) {
this.a1 = o.a1;
this.a2 = o.a2;
this.a3 = o.a3;
this.a4 = o.a4;
}
@Override
public float get(int row, int col) {
return unsafe_get(row,col);
}
@Override
public float unsafe_get(int row, int col) {
if( row != 0 && col != 0 )
throw new IllegalArgumentException("Row or column must be zero since this is a vector");
int w = Math.max(row,col);
if( w == 0 ) {
return a1;
} else if( w == 1 ) {
return a2;
} else if( w == 2 ) {
return a3;
} else if( w == 3 ) {
return a4;
} else {
throw new IllegalArgumentException("Out of range. "+w);
}
}
@Override
public void set(int row, int col, float val) {
unsafe_set(row,col,val);
}
@Override
public void unsafe_set(int row, int col, float val) {
if( row != 0 && col != 0 )
throw new IllegalArgumentException("Row or column must be zero since this is a vector");
int w = Math.max(row,col);
if( w == 0 ) {
a1 = val;
} else if( w == 1 ) {
a2 = val;
} else if( w == 2 ) {
a3 = val;
} else if( w == 3 ) {
a4 = val;
} else {
throw new IllegalArgumentException("Out of range. "+w);
}
}
@Override
public void set(Matrix original) {
FMatrix m = (FMatrix)original;
if( m.getNumCols() == 1 && m.getNumRows() == 4 ) {
a1 = m.get(0,0);
a2 = m.get(1,0);
a3 = m.get(2,0);
a4 = m.get(3,0);
} else if( m.getNumRows() == 1 && m.getNumCols() == 4 ){
a1 = m.get(0,0);
a2 = m.get(0,1);
a3 = m.get(0,2);
a4 = m.get(0,3);
} else {
throw new IllegalArgumentException("Incompatible shape");
}
}
@Override
public int getNumRows() {
return 4;
}
@Override
public int getNumCols() {
return 1;
}
@Override
public int getNumElements() {
return 4;
}
@Override
public T copy() {
return (T)new FMatrix4(this);
}
@Override
public void print() {
MatrixIO.print(System.out, this);
}
@Override
public T createLike() {
return (T)new FMatrix4();
}
}