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A fast and easy to use dense and sparse matrix linear algebra library written in Java.
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/*
* Copyright (c) 2022, Peter Abeles. All Rights Reserved.
*
* This file is part of Efficient Java Matrix Library (EJML).
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.ejml.data;
import org.ejml.ops.MatrixIO;
import javax.annotation.Generated;
/**
* Fixed sized 3 by FMatrix3x3 matrix. The matrix is stored as class variables for very fast read/write. aXY is the
* value of row = X and column = Y.
*
* DO NOT MODIFY. Automatically generated code created by GenerateMatrixFixedNxN
*
* @author Peter Abeles
*/
@Generated("org.ejml.data.GenerateMatrixFixedNxN")
public class FMatrix3x3 implements FMatrixFixed {
public float a11,a12,a13;
public float a21,a22,a23;
public float a31,a32,a33;
public FMatrix3x3() {}
public FMatrix3x3( float a11, float a12, float a13,
float a21, float a22, float a23,
float a31, float a32, float a33 ) {
this.a11 = a11; this.a12 = a12; this.a13 = a13;
this.a21 = a21; this.a22 = a22; this.a23 = a23;
this.a31 = a31; this.a32 = a32; this.a33 = a33;
}
public FMatrix3x3( FMatrix3x3 o ) {
this.a11 = o.a11; this.a12 = o.a12; this.a13 = o.a13;
this.a21 = o.a21; this.a22 = o.a22; this.a23 = o.a23;
this.a31 = o.a31; this.a32 = o.a32; this.a33 = o.a33;
}
@Override public void zero() {
a11 = 0.0f; a12 = 0.0f; a13 = 0.0f;
a21 = 0.0f; a22 = 0.0f; a23 = 0.0f;
a31 = 0.0f; a32 = 0.0f; a33 = 0.0f;
}
public void setTo( float a11, float a12, float a13,
float a21, float a22, float a23,
float a31, float a32, float a33 ) {
this.a11 = a11; this.a12 = a12; this.a13 = a13;
this.a21 = a21; this.a22 = a22; this.a23 = a23;
this.a31 = a31; this.a32 = a32; this.a33 = a33;
}
public void setTo( int offset , float[] a ) {
this.a11 = a[offset + 0]; this.a12 = a[offset + 1]; this.a13 = a[offset + 2];
this.a21 = a[offset + 3]; this.a22 = a[offset + 4]; this.a23 = a[offset + 5];
this.a31 = a[offset + 6]; this.a32 = a[offset + 7]; this.a33 = a[offset + 8];
}
@Override public float get( int row, int col ) {
return unsafe_get(row,col);
}
@Override public float unsafe_get( int row, int col ) {
if (row == 0) {
if (col == 0) {
return a11;
} else if (col == 1) {
return a12;
} else if (col == 2) {
return a13;
}
} else if (row == 1) {
if (col == 0) {
return a21;
} else if (col == 1) {
return a22;
} else if (col == 2) {
return a23;
}
} else if (row == 2) {
if (col == 0) {
return a31;
} else if (col == 1) {
return a32;
} else if (col == 2) {
return a33;
}
}
throw new IllegalArgumentException("Row and/or column out of range. "+row+" "+col);
}
@Override public void set( int row, int col, float val ) {
unsafe_set(row,col,val);
}
@Override public void unsafe_set( int row, int col, float val ) {
if (row == 0) {
if (col == 0) {
a11 = val; return;
} else if (col == 1) {
a12 = val; return;
} else if (col == 2) {
a13 = val; return;
}
} else if (row == 1) {
if (col == 0) {
a21 = val; return;
} else if (col == 1) {
a22 = val; return;
} else if (col == 2) {
a23 = val; return;
}
} else if (row == 2) {
if (col == 0) {
a31 = val; return;
} else if (col == 1) {
a32 = val; return;
} else if (col == 2) {
a33 = val; return;
}
}
throw new IllegalArgumentException("Row and/or column out of range. "+row+" "+col);
}
@Override public void setTo( Matrix original ) {
if (original.getNumCols() != 3 || original.getNumRows() != 3)
throw new IllegalArgumentException("Rows and/or columns do not match");
FMatrix m = (FMatrix)original;
a11 = m.get(0,0);
a12 = m.get(0,1);
a13 = m.get(0,2);
a21 = m.get(1,0);
a22 = m.get(1,1);
a23 = m.get(1,2);
a31 = m.get(2,0);
a32 = m.get(2,1);
a33 = m.get(2,2);
}
@Override public int getNumRows() {return 3;}
@Override public int getNumCols() {return 3;}
@Override public int getNumElements() {return 9;}
@Override public T copy() {
return (T)new FMatrix3x3(this);
}
@Override public void print() {
MatrixIO.printFancy(System.out, this, MatrixIO.DEFAULT_LENGTH);
}
@Override public void print( String format ) {
MatrixIO.print(System.out, this, format);
}
@Override public T createLike() {return (T)new FMatrix3x3();}
@Override public MatrixType getType() {return MatrixType.UNSPECIFIED;}}