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A fast and easy to use dense and sparse matrix linear algebra library written in Java.
/*
* Copyright (c) 2009-2020, Peter Abeles. All Rights Reserved.
*
* This file is part of Efficient Java Matrix Library (EJML).
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.ejml.dense.row;
import javax.annotation.Generated;
import org.ejml.data.FMatrixD1;
import javax.swing.*;
import java.awt.*;
import java.awt.image.BufferedImage;
/**
* Renders a matrix as an image. Positive elements are shades of red, negative shades of blue, 0 is black.
*
* @author Peter Abeles
*/
@Generated("org.ejml.dense.row.DMatrixComponent")
public class FMatrixComponent extends JPanel {
BufferedImage image;
public FMatrixComponent( int width, int height ) {
image = new BufferedImage(width, height, BufferedImage.TYPE_INT_RGB);
setPreferredSize(new Dimension(width, height));
setMinimumSize(new Dimension(width, height));
}
public synchronized void setMatrix( FMatrixD1 A ) {
float maxValue = CommonOps_FDRM.elementMaxAbs(A);
renderMatrix(A, image, maxValue);
repaint();
}
public static void renderMatrix( FMatrixD1 M, BufferedImage image, float maxValue ) {
int w = image.getWidth();
int h = image.getHeight();
float widthStep = (float)M.numCols/image.getWidth();
float heightStep = (float)M.numRows/image.getHeight();
for (int i = 0; i < h; i++) {
for (int j = 0; j < w; j++) {
float value = M.get((int)(i*heightStep), (int)(j*widthStep));
if (value == 0) {
image.setRGB(j, i, 255 << 24);
} else if (value > 0) {
int p = 255 - (int)(255.0f*(value/maxValue));
int rgb = 255 << 24 | 255 << 16 | p << 8 | p;
image.setRGB(j, i, rgb);
} else {
int p = 255 + (int)(255.0f*(value/maxValue));
int rgb = 255 << 24 | p << 16 | p << 8 | 255;
image.setRGB(j, i, rgb);
}
}
}
}
@Override
public synchronized void paint( Graphics g ) {
g.drawImage(image, 0, 0, this);
}
}