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Netty 4 based transport implementation
/*
* Copyright Elasticsearch B.V. and/or licensed to Elasticsearch B.V. under one
* or more contributor license agreements. Licensed under the Elastic License
* 2.0 and the Server Side Public License, v 1; you may not use this file except
* in compliance with, at your election, the Elastic License 2.0 or the Server
* Side Public License, v 1.
*/
/*
* Copyright 2012 The Netty Project
*
* The Netty Project licenses this file to you under the Apache License,
* version 2.0 (the "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at:
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*/
package org.elasticsearch.transport;
import io.netty.buffer.ByteBuf;
import io.netty.channel.Channel;
import io.netty.channel.ChannelOutboundBuffer;
import io.netty.channel.RecvByteBufAllocator;
import io.netty.channel.socket.nio.NioSocketChannel;
import org.elasticsearch.common.unit.ByteSizeValue;
import org.elasticsearch.core.SuppressForbidden;
import java.io.IOException;
import java.nio.ByteBuffer;
import java.nio.channels.SocketChannel;
import static io.netty.channel.internal.ChannelUtils.MAX_BYTES_PER_GATHERING_WRITE_ATTEMPTED_LOW_THRESHOLD;
/**
* This class is adapted from {@link NioSocketChannel} class in the Netty project. It overrides the channel
* read/write behavior to ensure that the bytes are always copied to a thread-local direct bytes buffer. This
* happens BEFORE the call to the Java {@link SocketChannel} is issued.
*
* The purpose of this class is to allow the disabling of netty direct buffer pooling while allowing us to
* control how bytes end up being copied to direct memory. If we simply disabled netty pooling, we would rely
* on the JDK's internal thread local buffer pooling. Instead, this class allows us to create a one thread
* local buffer with a defined size.
*/
@SuppressForbidden(reason = "Channel#write")
public class CopyBytesSocketChannel extends Netty4NioSocketChannel {
private static final int MAX_BYTES_PER_WRITE = StrictMath.toIntExact(
ByteSizeValue.parseBytesSizeValue(System.getProperty("es.transport.buffer.size", "1m"), "es.transport.buffer.size").getBytes()
);
private static final ThreadLocal ioBuffer = ThreadLocal.withInitial(() -> ByteBuffer.allocateDirect(MAX_BYTES_PER_WRITE));
private final WriteConfig writeConfig = new WriteConfig();
public CopyBytesSocketChannel() {
super();
}
CopyBytesSocketChannel(Channel parent, SocketChannel socket) {
super(parent, socket);
}
@Override
protected void doWrite(ChannelOutboundBuffer in) throws Exception {
int writeSpinCount = config().getWriteSpinCount();
do {
if (in.isEmpty()) {
// All written so clear OP_WRITE
clearOpWrite();
// Directly return here so incompleteWrite(...) is not called.
return;
}
// Ensure the pending writes are made of ByteBufs only.
int maxBytesPerGatheringWrite = writeConfig.getMaxBytesPerGatheringWrite();
ByteBuffer[] nioBuffers = in.nioBuffers(1024, maxBytesPerGatheringWrite);
int nioBufferCnt = in.nioBufferCount();
if (nioBufferCnt == 0) {// We have something else beside ByteBuffers to write so fallback to normal writes.
writeSpinCount -= doWrite0(in);
} else {
// Zero length buffers are not added to nioBuffers by ChannelOutboundBuffer, so there is no need
// to check if the total size of all the buffers is non-zero.
ByteBuffer ioBuffer = getIoBuffer();
copyBytes(nioBuffers, nioBufferCnt, ioBuffer);
ioBuffer.flip();
int attemptedBytes = ioBuffer.remaining();
final int localWrittenBytes = writeToSocketChannel(javaChannel(), ioBuffer);
if (localWrittenBytes <= 0) {
incompleteWrite(true);
return;
}
adjustMaxBytesPerGatheringWrite(attemptedBytes, localWrittenBytes, maxBytesPerGatheringWrite);
setWrittenBytes(nioBuffers, localWrittenBytes);
in.removeBytes(localWrittenBytes);
--writeSpinCount;
}
} while (writeSpinCount > 0);
incompleteWrite(writeSpinCount < 0);
}
@Override
protected int doReadBytes(ByteBuf byteBuf) throws Exception {
final RecvByteBufAllocator.Handle allocHandle = unsafe().recvBufAllocHandle();
int writeableBytes = Math.min(byteBuf.writableBytes(), MAX_BYTES_PER_WRITE);
allocHandle.attemptedBytesRead(writeableBytes);
ByteBuffer ioBuffer = getIoBuffer();
ioBuffer.limit(writeableBytes);
int bytesRead = readFromSocketChannel(javaChannel(), ioBuffer);
ioBuffer.flip();
if (bytesRead > 0) {
byteBuf.writeBytes(ioBuffer);
}
return bytesRead;
}
// Protected so that tests can verify behavior and simulate partial writes
protected int writeToSocketChannel(SocketChannel socketChannel, ByteBuffer ioBuffer) throws IOException {
return socketChannel.write(ioBuffer);
}
// Protected so that tests can verify behavior
protected int readFromSocketChannel(SocketChannel socketChannel, ByteBuffer ioBuffer) throws IOException {
return socketChannel.read(ioBuffer);
}
private static ByteBuffer getIoBuffer() {
ByteBuffer ioBuffer = CopyBytesSocketChannel.ioBuffer.get();
ioBuffer.clear();
return ioBuffer;
}
private void adjustMaxBytesPerGatheringWrite(int attempted, int written, int oldMaxBytesPerGatheringWrite) {
// By default we track the SO_SNDBUF when ever it is explicitly set. However some OSes may dynamically change
// SO_SNDBUF (and other characteristics that determine how much data can be written at once) so we should try
// make a best effort to adjust as OS behavior changes.
if (attempted == written) {
if (attempted << 1 > oldMaxBytesPerGatheringWrite) {
writeConfig.setMaxBytesPerGatheringWrite(attempted << 1);
}
} else if (attempted > MAX_BYTES_PER_GATHERING_WRITE_ATTEMPTED_LOW_THRESHOLD && written < attempted >>> 1) {
writeConfig.setMaxBytesPerGatheringWrite(attempted >>> 1);
}
}
private static void copyBytes(ByteBuffer[] source, int nioBufferCnt, ByteBuffer destination) {
for (int i = 0; i < nioBufferCnt && destination.hasRemaining(); i++) {
ByteBuffer buffer = source[i];
int nBytesToCopy = Math.min(destination.remaining(), buffer.remaining());
if (buffer.hasArray()) {
destination.put(buffer.array(), buffer.arrayOffset() + buffer.position(), nBytesToCopy);
} else {
int initialLimit = buffer.limit();
int initialPosition = buffer.position();
buffer.limit(buffer.position() + nBytesToCopy);
destination.put(buffer);
buffer.position(initialPosition);
buffer.limit(initialLimit);
}
}
}
private static void setWrittenBytes(ByteBuffer[] source, int bytesWritten) {
for (int i = 0; bytesWritten > 0; i++) {
ByteBuffer buffer = source[i];
int nBytes = Math.min(buffer.remaining(), bytesWritten);
buffer.position(buffer.position() + nBytes);
bytesWritten = bytesWritten - nBytes;
}
}
private final class WriteConfig {
private volatile int maxBytesPerGatheringWrite = MAX_BYTES_PER_WRITE;
private WriteConfig() {
calculateMaxBytesPerGatheringWrite();
}
void setMaxBytesPerGatheringWrite(int maxBytesPerGatheringWrite) {
this.maxBytesPerGatheringWrite = Math.min(maxBytesPerGatheringWrite, MAX_BYTES_PER_WRITE);
}
int getMaxBytesPerGatheringWrite() {
return maxBytesPerGatheringWrite;
}
private void calculateMaxBytesPerGatheringWrite() {
// Multiply by 2 to give some extra space in case the OS can process write data faster than we can provide.
int newSendBufferSize = config().getSendBufferSize() << 1;
if (newSendBufferSize > 0) {
setMaxBytesPerGatheringWrite(config().getSendBufferSize() << 1);
}
}
}
}