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/*
 * The Apache Software License, Version 1.1
 *
 *
 * Copyright (c) 1999-2001 The Apache Software Foundation.  All rights
 * reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 *
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in
 *    the documentation and/or other materials provided with the
 *    distribution.
 *
 * 3. The end-user documentation included with the redistribution,
 *    if any, must include the following acknowledgment:
 *       "This product includes software developed by the
 *        Apache Software Foundation (http://www.apache.org/)."
 *    Alternately, this acknowledgment may appear in the software itself,
 *    if and wherever such third-party acknowledgments normally appear.
 *
 * 4. The names "Xerces" and "Apache Software Foundation" must
 *    not be used to endorse or promote products derived from this
 *    software without prior written permission. For written
 *    permission, please contact [email protected].
 *
 * 5. Products derived from this software may not be called "Apache",
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 * OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
 * SUCH DAMAGE.
 * ====================================================================
 *
 * This software consists of voluntary contributions made by many
 * individuals on behalf of the Apache Software Foundation and was
 * originally based on software copyright (c) 1999, International
 * Business Machines, Inc., http://www.apache.org.  For more
 * information on the Apache Software Foundation, please see
 * .
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package org.enhydra.apache.xerces.dom;

import java.util.Vector;

import org.enhydra.apache.xerces.framework.XMLAttrList;
import org.enhydra.apache.xerces.utils.StringPool;
import org.w3c.dom.Element;
import org.w3c.dom.Node;

/**
 * The Document interface represents the entire HTML or XML document.
 * Conceptually, it is the root of the document tree, and provides the
 * primary access to the document's data.
 * 

* Since elements, text nodes, comments, processing instructions, * etc. cannot exist outside the context of a Document, the Document * interface also contains the factory methods needed to create these * objects. The Node objects created have a ownerDocument attribute * which associates them with the Document within whose context they * were created. * * @version * @since PR-DOM-Level-1-19980818. */ public class DeferredDocumentImpl extends DocumentImpl implements DeferredNode { // // Constants // /** Serialization version. */ static final long serialVersionUID = 5186323580749626857L; // debugging /** To include code for printing the ref count tables. */ private static final boolean DEBUG_PRINT_REF_COUNTS = false; /** To include code for printing the internal tables. */ private static final boolean DEBUG_PRINT_TABLES = false; /** To debug identifiers set to true and recompile. */ private static final boolean DEBUG_IDS = false; // protected /** Chunk shift. */ protected static final int CHUNK_SHIFT = 11; // 2^11 = 2k /** Chunk size. */ protected static final int CHUNK_SIZE = (1 << CHUNK_SHIFT); /** Chunk mask. */ protected static final int CHUNK_MASK = CHUNK_SIZE - 1; /** Initial chunk size. */ protected static final int INITIAL_CHUNK_COUNT = (1 << (16 - CHUNK_SHIFT)); // 2^16 = 64k // // Data // // lazy-eval information /** Node count. */ protected transient int fNodeCount = 0; /** Node types. */ protected transient int fNodeType[][]; /** Node names. */ protected transient int fNodeName[][]; /** Node values. */ protected transient int fNodeValue[][]; /** Node parents. */ protected transient int fNodeParent[][]; /** Node first children. */ protected transient int fNodeLastChild[][]; /** Node prev siblings. */ protected transient int fNodePrevSib[][]; /** Node namespace URI. */ protected transient int fNodeURI[][]; /** Identifier count. */ protected transient int fIdCount; /** Identifier name indexes. */ protected transient int fIdName[]; /** Identifier element indexes. */ protected transient int fIdElement[]; /** String pool cache. */ protected transient StringPool fStringPool; /** DOM2: For namespace support in the deferred case. */ // Implementation Note: The deferred element and attribute must know how to // interpret the int representing the qname. protected boolean fNamespacesEnabled = false; private final StringBuffer fBufferStr = new StringBuffer(); private final Vector fStrChunks = new Vector(); // // Constructors // /** * NON-DOM: Actually creating a Document is outside the DOM's spec, * since it has to operate in terms of a particular implementation. */ public DeferredDocumentImpl(StringPool stringPool) { this(stringPool, false); } // (ParserState) /** * NON-DOM: Actually creating a Document is outside the DOM's spec, * since it has to operate in terms of a particular implementation. */ public DeferredDocumentImpl(StringPool stringPool, boolean namespacesEnabled) { this(stringPool, namespacesEnabled, false); } // (ParserState,boolean) /** Experimental constructor. */ public DeferredDocumentImpl(StringPool stringPool, boolean namespaces, boolean grammarAccess) { super(grammarAccess); fStringPool = stringPool; needsSyncData(true); needsSyncChildren(true); fNamespacesEnabled = namespaces; } // (StringPool,boolean,boolean) // // Public methods // /** Returns the cached parser.getNamespaces() value.*/ boolean getNamespacesEnabled() { return fNamespacesEnabled; } // internal factory methods /** Creates a document node in the table. */ public int createDocument() { int nodeIndex = createNode(Node.DOCUMENT_NODE); return nodeIndex; } /** Creates a doctype. */ public int createDocumentType(int rootElementNameIndex, int publicId, int systemId) { // create node int nodeIndex = createNode(Node.DOCUMENT_TYPE_NODE); int chunk = nodeIndex >> CHUNK_SHIFT; int index = nodeIndex & CHUNK_MASK; // added for DOM2: createDoctype factory method includes // name, publicID, systemID // create extra data node int extraDataIndex = createNode((short)0); // node type unimportant int echunk = extraDataIndex >> CHUNK_SHIFT; int eindex = extraDataIndex & CHUNK_MASK; // save name, public id, system id setChunkIndex(fNodeName, rootElementNameIndex, chunk, index); setChunkIndex(fNodeValue, extraDataIndex, chunk, index); setChunkIndex(fNodeName, publicId, echunk, eindex); setChunkIndex(fNodeValue, systemId, echunk, eindex); // return node index return nodeIndex; } // createDocumentType(int,int,int):int public void setInternalSubset(int doctypeIndex, int subsetIndex) { int chunk = doctypeIndex >> CHUNK_SHIFT; int index = doctypeIndex & CHUNK_MASK; int extraDataIndex = fNodeValue[chunk][index]; int echunk = extraDataIndex >> CHUNK_SHIFT; int eindex = extraDataIndex & CHUNK_MASK; setChunkIndex(fNodeLastChild, subsetIndex, echunk, eindex); } /** Creates a notation in the table. */ public int createNotation(int notationName, int publicId, int systemId) throws Exception { // create node int nodeIndex = createNode(Node.NOTATION_NODE); int chunk = nodeIndex >> CHUNK_SHIFT; int index = nodeIndex & CHUNK_MASK; // create extra data node int extraDataIndex = createNode((short)0); // node type unimportant int echunk = extraDataIndex >> CHUNK_SHIFT; int eindex = extraDataIndex & CHUNK_MASK; // save name, public id, system id, and notation name setChunkIndex(fNodeName, notationName, chunk, index); setChunkIndex(fNodeValue, extraDataIndex, chunk, index); setChunkIndex(fNodeName, publicId, echunk, eindex); setChunkIndex(fNodeValue, systemId, echunk, eindex); // return node index return nodeIndex; } // createNotation(int,int,int):int /** Creates an entity in the table. */ public int createEntity(int entityName, int publicId, int systemId, int notationName) throws Exception { // create node int nodeIndex = createNode(Node.ENTITY_NODE); int chunk = nodeIndex >> CHUNK_SHIFT; int index = nodeIndex & CHUNK_MASK; // create extra data node int extraDataIndex = createNode((short)0); // node type unimportant int echunk = extraDataIndex >> CHUNK_SHIFT; int eindex = extraDataIndex & CHUNK_MASK; // create extra data node DOM Level 3 - el int extraDataIndex2 = createNode((short)0); // node type unimportant int echunk2 = extraDataIndex2 >> CHUNK_SHIFT; int eindex2 = extraDataIndex2 & CHUNK_MASK; // save name, public id, system id, and notation name setChunkIndex(fNodeName, entityName, chunk, index); setChunkIndex(fNodeValue, extraDataIndex, chunk, index); setChunkIndex(fNodeLastChild, notationName, echunk, eindex); setChunkIndex(fNodeName, publicId, echunk, eindex); setChunkIndex(fNodeValue, extraDataIndex2, echunk, eindex); setChunkIndex(fNodeName, systemId, echunk2, eindex2); // initialize encoding and verison for DOM Level 3 - el setChunkIndex(fNodeValue, -1, echunk2, eindex2); setChunkIndex(fNodeLastChild, -1, echunk2, eindex2); // return node index return nodeIndex; } // createEntity(int,int,int,int):int // DOM Level 3 - el // setting encoding and version public void setEntityInfo(int currentEntityDecl, int versionIndex, int encodingIndex){ int eNodeIndex = getNodeValue(getNodeValue(currentEntityDecl, false), false); if (eNodeIndex !=-1) { int echunk = eNodeIndex >> CHUNK_SHIFT; int eindex = eNodeIndex & CHUNK_MASK; setChunkIndex(fNodeValue, versionIndex, echunk, eindex); setChunkIndex(fNodeLastChild, encodingIndex, echunk, eindex); } } /** Creates an entity reference node in the table. */ public int createEntityReference(int nameIndex) throws Exception { // create node int nodeIndex = createNode(Node.ENTITY_REFERENCE_NODE); int chunk = nodeIndex >> CHUNK_SHIFT; int index = nodeIndex & CHUNK_MASK; setChunkIndex(fNodeName, nameIndex, chunk, index); // return node index return nodeIndex; } // createEntityReference(int):int /** Creates an element node in the table. */ public int createElement(int elementNameIndex, XMLAttrList attrList, int attrListIndex) { return createElement(elementNameIndex, -1, attrList, attrListIndex); } /** Creates an element node with a URI in the table. */ public int createElement(int elementNameIndex, int elementURIIndex, XMLAttrList attrList, int attrListIndex) { // create node int elementNodeIndex = createNode(Node.ELEMENT_NODE); int elementChunk = elementNodeIndex >> CHUNK_SHIFT; int elementIndex = elementNodeIndex & CHUNK_MASK; setChunkIndex(fNodeName, elementNameIndex, elementChunk, elementIndex); setChunkIndex(fNodeURI, elementURIIndex, elementChunk, elementIndex); // create attributes if (attrListIndex != -1) { int first = attrList.getFirstAttr(attrListIndex); int lastAttrNodeIndex = -1; int lastAttrChunk = -1; int lastAttrIndex = -1; for (int index = first; index != -1; index = attrList.getNextAttr(index)) { // create attribute int attrNodeIndex = createAttribute(attrList.getAttrName(index), attrList.getAttrURI(index), attrList.getAttValue(index), attrList.isSpecified(index)); int attrChunk = attrNodeIndex >> CHUNK_SHIFT; int attrIndex = attrNodeIndex & CHUNK_MASK; setChunkIndex(fNodeParent, elementNodeIndex, attrChunk, attrIndex); // add links if (index == first) { setChunkIndex(fNodeValue, attrNodeIndex, elementChunk, elementIndex); } else { setChunkIndex(fNodePrevSib, attrNodeIndex, lastAttrChunk, lastAttrIndex); } // save last chunk and index lastAttrNodeIndex = attrNodeIndex; lastAttrChunk = attrChunk; lastAttrIndex = attrIndex; } } // return node index return elementNodeIndex; } // createElement(int,XMLAttrList,int):int /** Creates an attribute in the table. */ public int createAttribute(int attrNameIndex, int attrValueIndex, boolean specified) { return createAttribute(attrNameIndex, -1, attrValueIndex, specified); } /** Creates an attribute with a URI in the table. */ public int createAttribute(int attrNameIndex, int attrURIIndex, int attrValueIndex, boolean specified) { // create node int nodeIndex = createNode(NodeImpl.ATTRIBUTE_NODE); int chunk = nodeIndex >> CHUNK_SHIFT; int index = nodeIndex & CHUNK_MASK; setChunkIndex(fNodeName, attrNameIndex, chunk, index); setChunkIndex(fNodeURI, attrURIIndex, chunk, index); setChunkIndex(fNodeValue, specified ? 1 : 0, chunk, index); // append value as text node int textNodeIndex = createTextNode(attrValueIndex, false); appendChild(nodeIndex, textNodeIndex); // return node index return nodeIndex; } // createAttribute(int,int,boolean):int /** Creates an element definition in the table. */ public int createElementDefinition(int elementNameIndex) { // create node int nodeIndex = createNode(NodeImpl.ELEMENT_DEFINITION_NODE); int chunk = nodeIndex >> CHUNK_SHIFT; int index = nodeIndex & CHUNK_MASK; setChunkIndex(fNodeName, elementNameIndex, chunk, index); // return node index return nodeIndex; } // createElementDefinition(int):int /** Creates a text node in the table. */ public int createTextNode(int dataIndex, boolean ignorableWhitespace) { // create node int nodeIndex = createNode(Node.TEXT_NODE); int chunk = nodeIndex >> CHUNK_SHIFT; int index = nodeIndex & CHUNK_MASK; setChunkIndex(fNodeValue, dataIndex, chunk, index); // use last child to store ignorableWhitespace info setChunkIndex(fNodeLastChild, ignorableWhitespace ? 1 : 0, chunk, index); // return node index return nodeIndex; } // createTextNode(int,boolean):int /** Creates a CDATA section node in the table. */ public int createCDATASection(int dataIndex, boolean ignorableWhitespace) { // create node int nodeIndex = createNode(Node.CDATA_SECTION_NODE); int chunk = nodeIndex >> CHUNK_SHIFT; int index = nodeIndex & CHUNK_MASK; setChunkIndex(fNodeValue, dataIndex, chunk, index); // use last child to store ignorableWhitespace info setChunkIndex(fNodeLastChild, ignorableWhitespace ? 1 : 0, chunk, index); // return node index return nodeIndex; } // createCDATASection(int,boolean):int /** Creates a processing instruction node in the table. */ public int createProcessingInstruction(int targetIndex, int dataIndex) { // create node int nodeIndex = createNode(Node.PROCESSING_INSTRUCTION_NODE); int chunk = nodeIndex >> CHUNK_SHIFT; int index = nodeIndex & CHUNK_MASK; setChunkIndex(fNodeName, targetIndex, chunk, index); setChunkIndex(fNodeValue, dataIndex, chunk, index); // return node index return nodeIndex; } // createProcessingInstruction(int,int):int /** Creates a comment node in the table. */ public int createComment(int dataIndex) { // create node int nodeIndex = createNode(Node.COMMENT_NODE); int chunk = nodeIndex >> CHUNK_SHIFT; int index = nodeIndex & CHUNK_MASK; setChunkIndex(fNodeValue, dataIndex, chunk, index); // return node index return nodeIndex; } // createComment(int):int /** Appends a child to the specified parent in the table. */ public void appendChild(int parentIndex, int childIndex) { // append parent index int pchunk = parentIndex >> CHUNK_SHIFT; int pindex = parentIndex & CHUNK_MASK; int cchunk = childIndex >> CHUNK_SHIFT; int cindex = childIndex & CHUNK_MASK; setChunkIndex(fNodeParent, parentIndex, cchunk, cindex); // set previous sibling of new child int olast = getChunkIndex(fNodeLastChild, pchunk, pindex); setChunkIndex(fNodePrevSib, olast, cchunk, cindex); // update parent's last child setChunkIndex(fNodeLastChild, childIndex, pchunk, pindex); } // appendChild(int,int) /** Adds an attribute node to the specified element. */ public int setAttributeNode(int elemIndex, int attrIndex) { int echunk = elemIndex >> CHUNK_SHIFT; int eindex = elemIndex & CHUNK_MASK; int achunk = attrIndex >> CHUNK_SHIFT; int aindex = attrIndex & CHUNK_MASK; // see if this attribute is already here String attrName = fStringPool.toString(getChunkIndex(fNodeName, achunk, aindex)); int oldAttrIndex = getChunkIndex(fNodeValue, echunk, eindex); int nextIndex = -1; int oachunk = -1; int oaindex = -1; while (oldAttrIndex != -1) { oachunk = oldAttrIndex >> CHUNK_SHIFT; oaindex = oldAttrIndex & CHUNK_MASK; String oldAttrName = fStringPool.toString(getChunkIndex(fNodeName, oachunk, oaindex)); if (oldAttrName.equals(attrName)) { break; } nextIndex = oldAttrIndex; oldAttrIndex = getChunkIndex(fNodePrevSib, oachunk, oaindex); } // remove old attribute if (oldAttrIndex != -1) { // patch links int prevIndex = getChunkIndex(fNodePrevSib, oachunk, oaindex); if (nextIndex == -1) { setChunkIndex(fNodeValue, prevIndex, echunk, eindex); } else { int pchunk = nextIndex >> CHUNK_SHIFT; int pindex = nextIndex & CHUNK_MASK; setChunkIndex(fNodePrevSib, prevIndex, pchunk, pindex); } // remove connections to siblings clearChunkIndex(fNodeType, oachunk, oaindex); clearChunkIndex(fNodeName, oachunk, oaindex); clearChunkIndex(fNodeValue, oachunk, oaindex); clearChunkIndex(fNodeParent, oachunk, oaindex); clearChunkIndex(fNodePrevSib, oachunk, oaindex); int attrTextIndex = clearChunkIndex(fNodeLastChild, oachunk, oaindex); int atchunk = attrTextIndex >> CHUNK_SHIFT; int atindex = attrTextIndex & CHUNK_MASK; clearChunkIndex(fNodeType, atchunk, atindex); clearChunkIndex(fNodeValue, atchunk, atindex); clearChunkIndex(fNodeParent, atchunk, atindex); clearChunkIndex(fNodeLastChild, atchunk, atindex); } // add new attribute int prevIndex = getChunkIndex(fNodeValue, echunk, eindex); setChunkIndex(fNodeValue, attrIndex, echunk, eindex); setChunkIndex(fNodePrevSib, prevIndex, achunk, aindex); // return return oldAttrIndex; } // setAttributeNode(int,int):int /** Inserts a child before the specified node in the table. */ public int insertBefore(int parentIndex, int newChildIndex, int refChildIndex) { if (refChildIndex == -1) { appendChild(parentIndex, newChildIndex); return newChildIndex; } int nchunk = newChildIndex >> CHUNK_SHIFT; int nindex = newChildIndex & CHUNK_MASK; int rchunk = refChildIndex >> CHUNK_SHIFT; int rindex = refChildIndex & CHUNK_MASK; int previousIndex = getChunkIndex(fNodePrevSib, rchunk, rindex); setChunkIndex(fNodePrevSib, newChildIndex, rchunk, rindex); setChunkIndex(fNodePrevSib, previousIndex, nchunk, nindex); return newChildIndex; } // insertBefore(int,int,int):int /** Sets the last child of the parentIndex to childIndex. */ public void setAsLastChild(int parentIndex, int childIndex) { int pchunk = parentIndex >> CHUNK_SHIFT; int pindex = parentIndex & CHUNK_MASK; int chunk = childIndex >> CHUNK_SHIFT; int index = childIndex & CHUNK_MASK; setChunkIndex(fNodeLastChild, childIndex, pchunk, pindex); } // setAsLastChild(int,int) /** * Returns the parent node of the given node. * Calling this method does not free the parent index. */ public int getParentNode(int nodeIndex) { return getParentNode(nodeIndex, false); } /** * Returns the parent node of the given node. * @param free True to free parent node. */ public int getParentNode(int nodeIndex, boolean free) { if (nodeIndex == -1) { return -1; } int chunk = nodeIndex >> CHUNK_SHIFT; int index = nodeIndex & CHUNK_MASK; return free ? clearChunkIndex(fNodeParent, chunk, index) : getChunkIndex(fNodeParent, chunk, index); } // getParentNode(int):int /** Returns the last child of the given node. */ public int getLastChild(int nodeIndex) { return getLastChild(nodeIndex, true); } /** * Returns the last child of the given node. * @param free True to free child index. */ public int getLastChild(int nodeIndex, boolean free) { if (nodeIndex == -1) { return -1; } int chunk = nodeIndex >> CHUNK_SHIFT; int index = nodeIndex & CHUNK_MASK; return free ? clearChunkIndex(fNodeLastChild, chunk, index) : getChunkIndex(fNodeLastChild, chunk, index); } // getLastChild(int,boolean):int /** * Returns the prev sibling of the given node. * This is post-normalization of Text Nodes. */ public int getPrevSibling(int nodeIndex) { return getPrevSibling(nodeIndex, true); } /** * Returns the prev sibling of the given node. * @param free True to free sibling index. */ public int getPrevSibling(int nodeIndex, boolean free) { if (nodeIndex == -1) { return -1; } int chunk = nodeIndex >> CHUNK_SHIFT; int index = nodeIndex & CHUNK_MASK; int type = getChunkIndex(fNodeType, chunk, index); if (type == Node.TEXT_NODE) { do { nodeIndex = getChunkIndex(fNodePrevSib, chunk, index); if (nodeIndex == -1) { break; } chunk = nodeIndex >> CHUNK_SHIFT; index = nodeIndex & CHUNK_MASK; type = getChunkIndex(fNodeType, chunk, index); } while (type == Node.TEXT_NODE); } else { nodeIndex = getChunkIndex(fNodePrevSib, chunk, index); } return nodeIndex; } // getPrevSibling(int,boolean):int /** * Returns the real prev sibling of the given node, * directly from the data structures. Used by TextImpl#getNodeValue() * to normalize values. */ public int getRealPrevSibling(int nodeIndex) { return getRealPrevSibling(nodeIndex, true); } /** * Returns the real prev sibling of the given node. * @param free True to free sibling index. */ public int getRealPrevSibling(int nodeIndex, boolean free) { if (nodeIndex == -1) { return -1; } int chunk = nodeIndex >> CHUNK_SHIFT; int index = nodeIndex & CHUNK_MASK; return free ? clearChunkIndex(fNodePrevSib, chunk, index) : getChunkIndex(fNodePrevSib, chunk, index); } // getReadPrevSibling(int,boolean):int /** * Returns the index of the element definition in the table * with the specified name index, or -1 if no such definition * exists. */ public int lookupElementDefinition(int elementNameIndex) { if (fNodeCount > 1) { // find doctype int docTypeIndex = -1; int nchunk = 0; int nindex = 0; for (int index = getChunkIndex(fNodeLastChild, nchunk, nindex); index != -1; index = getChunkIndex(fNodePrevSib, nchunk, nindex)) { nchunk = index >> CHUNK_SHIFT; nindex = index & CHUNK_MASK; if (getChunkIndex(fNodeType, nchunk, nindex) == Node.DOCUMENT_TYPE_NODE) { docTypeIndex = index; break; } } // find element definition if (docTypeIndex == -1) { return -1; } nchunk = docTypeIndex >> CHUNK_SHIFT; nindex = docTypeIndex & CHUNK_MASK; for (int index = getChunkIndex(fNodeLastChild, nchunk, nindex); index != -1; index = getChunkIndex(fNodePrevSib, nchunk, nindex)) { nchunk = index >> CHUNK_SHIFT; nindex = index & CHUNK_MASK; if (getChunkIndex(fNodeName, nchunk, nindex) == elementNameIndex) { return index; } } } return -1; } // lookupElementDefinition(int):int /** Instantiates the requested node object. */ public DeferredNode getNodeObject(int nodeIndex) { // is there anything to do? if (nodeIndex == -1) { return null; } // get node type int chunk = nodeIndex >> CHUNK_SHIFT; int index = nodeIndex & CHUNK_MASK; int type = getChunkIndex(fNodeType, chunk, index); if (type != Node.TEXT_NODE) { clearChunkIndex(fNodeType, chunk, index); } // create new node DeferredNode node = null; switch (type) { // // Standard DOM node types // case Node.ATTRIBUTE_NODE: { if (fNamespacesEnabled) { node = new DeferredAttrNSImpl(this, nodeIndex); } else { node = new DeferredAttrImpl(this, nodeIndex); } break; } case Node.CDATA_SECTION_NODE: { node = new DeferredCDATASectionImpl(this, nodeIndex); break; } case Node.COMMENT_NODE: { node = new DeferredCommentImpl(this, nodeIndex); break; } // NOTE: Document fragments can never be "fast". // // The parser will never ask to create a document // fragment during the parse. Document fragments // are used by the application *after* the parse. // // case Node.DOCUMENT_FRAGMENT_NODE: { break; } case Node.DOCUMENT_NODE: { // this node is never "fast" node = this; break; } case Node.DOCUMENT_TYPE_NODE: { node = new DeferredDocumentTypeImpl(this, nodeIndex); // save the doctype node docType = (DocumentTypeImpl)node; break; } case Node.ELEMENT_NODE: { if (DEBUG_IDS) { System.out.println("getNodeObject(ELEMENT_NODE): "+nodeIndex); } // create node if (fNamespacesEnabled) { node = new DeferredElementNSImpl(this, nodeIndex); } else { node = new DeferredElementImpl(this, nodeIndex); } // save the document element node if (docElement == null) { docElement = (ElementImpl)node; } // check to see if this element needs to be // registered for its ID attributes if (fIdElement != null) { int idIndex = DeferredDocumentImpl.binarySearch(fIdElement, 0, fIdCount-1, nodeIndex); while (idIndex != -1) { if (DEBUG_IDS) { System.out.println(" id index: "+idIndex); System.out.println(" fIdName["+idIndex+ "]: "+fIdName[idIndex]); } // register ID int nameIndex = fIdName[idIndex]; if (nameIndex != -1) { String name = fStringPool.toString(nameIndex); if (DEBUG_IDS) { System.out.println(" name: "+name); System.out.print("getNodeObject()#"); } putIdentifier0(name, (Element)node); fIdName[idIndex] = -1; } // continue if there are more IDs for // this element if (idIndex + 1 < fIdCount && fIdElement[idIndex + 1] == nodeIndex) { idIndex++; } else { idIndex = -1; } } } break; } case Node.ENTITY_NODE: { node = new DeferredEntityImpl(this, nodeIndex); break; } case Node.ENTITY_REFERENCE_NODE: { node = new DeferredEntityReferenceImpl(this, nodeIndex); break; } case Node.NOTATION_NODE: { node = new DeferredNotationImpl(this, nodeIndex); break; } case Node.PROCESSING_INSTRUCTION_NODE: { node = new DeferredProcessingInstructionImpl(this, nodeIndex); break; } case Node.TEXT_NODE: { node = new DeferredTextImpl(this, nodeIndex); break; } // // non-standard DOM node types // case NodeImpl.ELEMENT_DEFINITION_NODE: { node = new DeferredElementDefinitionImpl(this, nodeIndex); break; } default: { throw new IllegalArgumentException("type: "+type); } } // switch node type // store and return if (node != null) { return node; } // error throw new IllegalArgumentException(); } // createNodeObject(int):Node /** Returns the name of the given node. */ public String getNodeNameString(int nodeIndex) { return getNodeNameString(nodeIndex, true); } // getNodeNameString(int):String /** * Returns the name of the given node. * @param free True to free the string index. */ public String getNodeNameString(int nodeIndex, boolean free) { if (nodeIndex == -1) { return null; } int chunk = nodeIndex >> CHUNK_SHIFT; int index = nodeIndex & CHUNK_MASK; int nameIndex = free ? clearChunkIndex(fNodeName, chunk, index) : getChunkIndex(fNodeName, chunk, index); if (nameIndex == -1) { return null; } return fStringPool.toString(nameIndex); } // getNodeNameString(int,boolean):String /** Returns the value of the given node. */ public String getNodeValueString(int nodeIndex) { return getNodeValueString(nodeIndex, true); } // getNodeValueString(int):String /** * Returns the value of the given node. * @param free True to free the string index. */ public String getNodeValueString(int nodeIndex, boolean free) { if (nodeIndex == -1) { return null; } int chunk = nodeIndex >> CHUNK_SHIFT; int index = nodeIndex & CHUNK_MASK; int valueIndex = free ? clearChunkIndex(fNodeValue, chunk, index) : getChunkIndex(fNodeValue, chunk, index); if (valueIndex == -1) { return null; } int type = getChunkIndex(fNodeType, chunk, index); if (type == Node.TEXT_NODE) { int prevSib = getRealPrevSibling(nodeIndex); if (prevSib != -1 && getNodeType(prevSib, false) == Node.TEXT_NODE) { fStrChunks.addElement(fStringPool.toString(valueIndex)); do { chunk = prevSib >> CHUNK_SHIFT; index = prevSib & CHUNK_MASK; valueIndex = getChunkIndex(fNodeValue, chunk, index); // NOTE: This has to be done backwards because the // children are placed backwards. fStrChunks.addElement(fStringPool.toString(valueIndex)); prevSib = getChunkIndex(fNodePrevSib, chunk, index); if (prevSib == -1) { break; } } while (getNodeType(prevSib, false) == Node.TEXT_NODE); for (int i=fStrChunks.size()-1; i>=0; i--) { fBufferStr.append((String)fStrChunks.elementAt(i)); } String value = fBufferStr.toString(); fStrChunks.setSize(0); fBufferStr.setLength(0); return value; } } return fStringPool.toString(valueIndex); } // getNodeValueString(int,boolean):String /** Returns the real int name of the given node. */ public int getNodeName(int nodeIndex) { return getNodeName(nodeIndex, true); } /** * Returns the real int name of the given node. * @param free True to free the name index. */ public int getNodeName(int nodeIndex, boolean free) { if (nodeIndex == -1) { return -1; } int chunk = nodeIndex >> CHUNK_SHIFT; int index = nodeIndex & CHUNK_MASK; return free ? clearChunkIndex(fNodeName, chunk, index) : getChunkIndex(fNodeName, chunk, index); } // getNodeName(int,boolean):int /** * Returns the real int value of the given node. * Used by AttrImpl to store specified value (1 == true). */ public int getNodeValue(int nodeIndex) { return getNodeValue(nodeIndex, true); } /** * Returns the real int value of the given node. * @param free True to free the value index. */ public int getNodeValue(int nodeIndex, boolean free) { if (nodeIndex == -1) { return -1; } int chunk = nodeIndex >> CHUNK_SHIFT; int index = nodeIndex & CHUNK_MASK; return free ? clearChunkIndex(fNodeValue, chunk, index) : getChunkIndex(fNodeValue, chunk, index); } // getNodeValue(int,boolean):int /** Returns the type of the given node. */ public short getNodeType(int nodeIndex) { return getNodeType(nodeIndex, true); } /** * Returns the type of the given node. * @param True to free type index. */ public short getNodeType(int nodeIndex, boolean free) { if (nodeIndex == -1) { return -1; } int chunk = nodeIndex >> CHUNK_SHIFT; int index = nodeIndex & CHUNK_MASK; if (free) { return (short)clearChunkIndex(fNodeType, chunk, index); } return (short)getChunkIndex(fNodeType, chunk, index); } // getNodeType(int):int /** Returns the attribute value of the given name. */ public int getAttribute(int elemIndex, int nameIndex) { if (elemIndex == -1 || nameIndex == -1) { return -1; } int echunk = elemIndex >> CHUNK_SHIFT; int eindex = elemIndex & CHUNK_MASK; int attrIndex = getChunkIndex(fNodeValue, echunk, eindex); while (attrIndex != -1) { int achunk = attrIndex >> CHUNK_SHIFT; int aindex = attrIndex & CHUNK_MASK; if (getChunkIndex(fNodeName, achunk, aindex) == nameIndex) { return getChunkIndex(fNodeValue, achunk, aindex); } attrIndex = getChunkIndex(fNodePrevSib, achunk, aindex); } return -1; } /** Returns the URI of the given node. */ public short getNodeURI(int nodeIndex) { return getNodeURI(nodeIndex, true); } /** * Returns the URI of the given node. * @param True to free URI index. */ public short getNodeURI(int nodeIndex, boolean free) { if (nodeIndex == -1) { return -1; } int chunk = nodeIndex >> CHUNK_SHIFT; int index = nodeIndex & CHUNK_MASK; if (free) { return (short)clearChunkIndex(fNodeURI, chunk, index); } return (short)getChunkIndex(fNodeURI, chunk, index); } // getNodeURI(int):int // identifier maintenance /** Registers an identifier name with a specified element node. */ public void putIdentifier(int nameIndex, int elementNodeIndex) { if (DEBUG_IDS) { System.out.println("putIdentifier("+nameIndex+", "+elementNodeIndex+')'+ " // "+ fStringPool.toString(nameIndex)+ ", "+ fStringPool.toString(getChunkIndex(fNodeName, elementNodeIndex >> CHUNK_SHIFT, elementNodeIndex & CHUNK_MASK))); } // initialize arrays if (fIdName == null) { fIdName = new int[64]; fIdElement = new int[64]; } // resize arrays if (fIdCount == fIdName.length) { int idName[] = new int[fIdCount * 2]; System.arraycopy(fIdName, 0, idName, 0, fIdCount); fIdName = idName; int idElement[] = new int[idName.length]; System.arraycopy(fIdElement, 0, idElement, 0, fIdCount); fIdElement = idElement; } // store identifier fIdName[fIdCount] = nameIndex; fIdElement[fIdCount] = elementNodeIndex; fIdCount++; } // putIdentifier(int,int) // // DEBUG // /** Prints out the tables. */ public void print() { if (DEBUG_PRINT_REF_COUNTS) { System.out.print("num\t"); System.out.print("type\t"); System.out.print("name\t"); System.out.print("val\t"); System.out.print("par\t"); System.out.print("fch\t"); System.out.print("nsib"); System.out.println(); for (int i = 0; i < fNodeType.length; i++) { if (fNodeType[i] != null) { // separator System.out.print("--------"); System.out.print("--------"); System.out.print("--------"); System.out.print("--------"); System.out.print("--------"); System.out.print("--------"); System.out.print("--------"); System.out.println(); // set count System.out.print(i); System.out.print('\t'); System.out.print(fNodeType[i][CHUNK_SIZE]); System.out.print('\t'); System.out.print(fNodeName[i][CHUNK_SIZE]); System.out.print('\t'); System.out.print(fNodeValue[i][CHUNK_SIZE]); System.out.print('\t'); System.out.print(fNodeParent[i][CHUNK_SIZE]); System.out.print('\t'); System.out.print(fNodeLastChild[i][CHUNK_SIZE]); System.out.print('\t'); System.out.print(fNodePrevSib[i][CHUNK_SIZE]); System.out.println(); // clear count System.out.print(i); System.out.print('\t'); System.out.print(fNodeType[i][CHUNK_SIZE + 1]); System.out.print('\t'); System.out.print(fNodeName[i][CHUNK_SIZE + 1]); System.out.print('\t'); System.out.print(fNodeValue[i][CHUNK_SIZE + 1]); System.out.print('\t'); System.out.print(fNodeParent[i][CHUNK_SIZE + 1]); System.out.print('\t'); System.out.print(fNodeLastChild[i][CHUNK_SIZE + 1]); System.out.print('\t'); System.out.print(fNodePrevSib[i][CHUNK_SIZE + 1]); System.out.println(); } } } if (DEBUG_PRINT_TABLES) { // This assumes that the document is small System.out.println("# start table"); for (int i = 0; i < fNodeCount; i++) { int chunk = i >> CHUNK_SHIFT; int index = i & CHUNK_MASK; if (i % 10 == 0) { System.out.print("num\t"); System.out.print("type\t"); System.out.print("name\t"); System.out.print("val\t"); System.out.print("par\t"); System.out.print("fch\t"); System.out.print("nsib"); System.out.println(); } System.out.print(i); System.out.print('\t'); System.out.print(getChunkIndex(fNodeType, chunk, index)); System.out.print('\t'); System.out.print(getChunkIndex(fNodeName, chunk, index)); System.out.print('\t'); System.out.print(getChunkIndex(fNodeValue, chunk, index)); System.out.print('\t'); System.out.print(getChunkIndex(fNodeParent, chunk, index)); System.out.print('\t'); System.out.print(getChunkIndex(fNodeLastChild, chunk, index)); System.out.print('\t'); System.out.print(getChunkIndex(fNodePrevSib, chunk, index)); /*** System.out.print(fNodeType[0][i]); System.out.print('\t'); System.out.print(fNodeName[0][i]); System.out.print('\t'); System.out.print(fNodeValue[0][i]); System.out.print('\t'); System.out.print(fNodeParent[0][i]); System.out.print('\t'); System.out.print(fNodeFirstChild[0][i]); System.out.print('\t'); System.out.print(fNodeLastChild[0][i]); System.out.print('\t'); System.out.print(fNodePrevSib[0][i]); System.out.print('\t'); System.out.print(fNodeNextSib[0][i]); /***/ System.out.println(); } System.out.println("# end table"); } } // print() // // DeferredNode methods // /** Returns the node index. */ public int getNodeIndex() { return 0; } // // Protected methods // /** access to string pool. */ protected StringPool getStringPool() { return fStringPool; } /** Synchronizes the node's data. */ protected void synchronizeData() { // no need to sync in the future needsSyncData(false); // fluff up enough nodes to fill identifiers hash if (fIdElement != null) { // REVISIT: There has to be a more efficient way of // doing this. But keep in mind that the // tree can have been altered and re-ordered // before all of the element nodes with ID // attributes have been registered. For now // this is reasonable and safe. -Ac IntVector path = new IntVector(); for (int i = 0; i < fIdCount; i++) { // ignore if it's already been registered int elementNodeIndex = fIdElement[i]; int idNameIndex = fIdName[i]; if (idNameIndex == -1) { continue; } // find path from this element to the root path.removeAllElements(); int index = elementNodeIndex; do { path.addElement(index); int pchunk = index >> CHUNK_SHIFT; int pindex = index & CHUNK_MASK; index = getChunkIndex(fNodeParent, pchunk, pindex); } while (index != -1); // Traverse path (backwards), fluffing the elements // along the way. When this loop finishes, "place" // will contain the reference to the element node // we're interested in. -Ac Node place = this; for (int j = path.size() - 2; j >= 0; j--) { index = path.elementAt(j); Node child = place.getLastChild(); while (child != null) { if (child instanceof DeferredNode) { int nodeIndex = ((DeferredNode)child).getNodeIndex(); if (nodeIndex == index) { place = child; break; } } child = child.getPreviousSibling(); } } // register the element Element element = (Element)place; String name = fStringPool.toString(idNameIndex); putIdentifier0(name, element); fIdName[i] = -1; // see if there are more IDs on this element while (i + 1 < fIdCount && fIdElement[i + 1] == elementNodeIndex) { idNameIndex = fIdName[++i]; if (idNameIndex == -1) { continue; } name = fStringPool.toString(idNameIndex); putIdentifier0(name, element); } } } // if identifiers } // synchronizeData() /** * Synchronizes the node's children with the internal structure. * Fluffing the children at once solves a lot of work to keep * the two structures in sync. The problem gets worse when * editing the tree -- this makes it a lot easier. */ protected void synchronizeChildren() { if (needsSyncData()) { synchronizeData(); /* * when we have elements with IDs this method is being recursively * called from synchronizeData, in which case we've already gone * through the following and we can now simply stop here. */ if (!needsSyncChildren()) { return; } } // we don't want to generate any event for this so turn them off boolean orig = mutationEvents; mutationEvents = false; // no need to sync in the future needsSyncChildren(false); getNodeType(0); // create children and link them as siblings ChildNode first = null; ChildNode last = null; for (int index = getLastChild(0); index != -1; index = getPrevSibling(index)) { ChildNode node = (ChildNode)getNodeObject(index); if (last == null) { last = node; } else { first.previousSibling = node; } node.ownerNode = this; node.isOwned(true); node.nextSibling = first; first = node; // save doctype and document type int type = node.getNodeType(); if (type == Node.ELEMENT_NODE) { docElement = (ElementImpl)node; } else if (type == Node.DOCUMENT_TYPE_NODE) { docType = (DocumentTypeImpl)node; } } if (first != null) { firstChild = first; first.isFirstChild(true); lastChild(last); } // set mutation events flag back to its original value mutationEvents = orig; } // synchronizeChildren() /** * Synchronizes the node's children with the internal structure. * Fluffing the children at once solves a lot of work to keep * the two structures in sync. The problem gets worse when * editing the tree -- this makes it a lot easier. * This is not directly used in this class but this method is * here so that it can be shared by all deferred subclasses of AttrImpl. */ protected final void synchronizeChildren(AttrImpl a, int nodeIndex) { // we don't want to generate any event for this so turn them off boolean orig = getMutationEvents(); setMutationEvents(false); // no need to sync in the future a.needsSyncChildren(false); // create children and link them as siblings or simply store the value // as a String if all we have is one piece of text int last = getLastChild(nodeIndex); int prev = getPrevSibling(last); if (prev == -1) { a.value = getNodeValueString(last); a.hasStringValue(true); } else { ChildNode firstNode = null; ChildNode lastNode = null; for (int index = last; index != -1; index = getPrevSibling(index)) { ChildNode node = (ChildNode) getNodeObject(index); if (lastNode == null) { lastNode = node; } else { firstNode.previousSibling = node; } node.ownerNode = a; node.isOwned(true); node.nextSibling = firstNode; firstNode = node; } if (lastNode != null) { a.value = firstNode; // firstChild = firstNode firstNode.isFirstChild(true); a.lastChild(lastNode); } a.hasStringValue(false); } // set mutation events flag back to its original value setMutationEvents(orig); } // synchronizeChildren(AttrImpl,int):void /** * Synchronizes the node's children with the internal structure. * Fluffing the children at once solves a lot of work to keep * the two structures in sync. The problem gets worse when * editing the tree -- this makes it a lot easier. * This is not directly used in this class but this method is * here so that it can be shared by all deferred subclasses of ParentNode. */ protected final void synchronizeChildren(ParentNode p, int nodeIndex) { // we don't want to generate any event for this so turn them off boolean orig = getMutationEvents(); setMutationEvents(false); // no need to sync in the future p.needsSyncChildren(false); // create children and link them as siblings ChildNode firstNode = null; ChildNode lastNode = null; for (int index = getLastChild(nodeIndex); index != -1; index = getPrevSibling(index)) { ChildNode node = (ChildNode) getNodeObject(index); if (lastNode == null) { lastNode = node; } else { firstNode.previousSibling = node; } node.ownerNode = p; node.isOwned(true); node.nextSibling = firstNode; firstNode = node; } if (lastNode != null) { p.firstChild = firstNode; firstNode.isFirstChild(true); p.lastChild(lastNode); } // set mutation events flag back to its original value setMutationEvents(orig); } // synchronizeChildren(ParentNode,int):void // utility methods /** Ensures that the internal tables are large enough. */ protected boolean ensureCapacity(int chunk, int index) { // create buffers if (fNodeType == null) { fNodeType = new int[INITIAL_CHUNK_COUNT][]; fNodeName = new int[INITIAL_CHUNK_COUNT][]; fNodeValue = new int[INITIAL_CHUNK_COUNT][]; fNodeParent = new int[INITIAL_CHUNK_COUNT][]; fNodeLastChild = new int[INITIAL_CHUNK_COUNT][]; fNodePrevSib = new int[INITIAL_CHUNK_COUNT][]; fNodeURI = new int[INITIAL_CHUNK_COUNT][]; } // return true if table is already big enough try { return fNodeType[chunk][index] != 0; } // resize the tables catch (ArrayIndexOutOfBoundsException ex) { int newsize = chunk * 2; int[][] newArray = new int[newsize][]; System.arraycopy(fNodeType, 0, newArray, 0, chunk); fNodeType = newArray; newArray = new int[newsize][]; System.arraycopy(fNodeName, 0, newArray, 0, chunk); fNodeName = newArray; newArray = new int[newsize][]; System.arraycopy(fNodeValue, 0, newArray, 0, chunk); fNodeValue = newArray; newArray = new int[newsize][]; System.arraycopy(fNodeParent, 0, newArray, 0, chunk); fNodeParent = newArray; newArray = new int[newsize][]; System.arraycopy(fNodeLastChild, 0, newArray, 0, chunk); fNodeLastChild = newArray; newArray = new int[newsize][]; System.arraycopy(fNodePrevSib, 0, newArray, 0, chunk); fNodePrevSib = newArray; newArray = new int[newsize][]; System.arraycopy(fNodeURI, 0, newArray, 0, chunk); fNodeURI = newArray; } catch (NullPointerException ex) { // ignore } // create chunks createChunk(fNodeType, chunk); createChunk(fNodeName, chunk); createChunk(fNodeValue, chunk); createChunk(fNodeParent, chunk); createChunk(fNodeLastChild, chunk); createChunk(fNodePrevSib, chunk); createChunk(fNodeURI, chunk); // success return true; } // ensureCapacity(int,int):boolean /** Creates a node of the specified type. */ protected int createNode(short nodeType) { // ensure tables are large enough int chunk = fNodeCount >> CHUNK_SHIFT; int index = fNodeCount & CHUNK_MASK; ensureCapacity(chunk, index); // initialize node setChunkIndex(fNodeType, nodeType, chunk, index); // return node index number return fNodeCount++; } // createNode(short):int /** * Performs a binary search for a target value in an array of * values. The array of values must be in ascending sorted order * before calling this method and all array values must be * non-negative. * * @param values The array of values to search. * @param start The starting offset of the search. * @param end The ending offset of the search. * @param target The target value. * * @return This function will return the first occurrence * of the target value, or -1 if the target value cannot * be found. */ protected static int binarySearch(final int values[], int start, int end, int target) { if (DEBUG_IDS) { System.out.println("binarySearch(), target: "+target); } // look for target value while (start <= end) { // is this the one we're looking for? int middle = (start + end) / 2; int value = values[middle]; if (DEBUG_IDS) { System.out.print(" value: "+value+", target: "+target+" // "); print(values, start, end, middle, target); } if (value == target) { while (middle > 0 && values[middle - 1] == target) { middle--; } if (DEBUG_IDS) { System.out.println("FOUND AT "+middle); } return middle; } // is this point higher or lower? if (value > target) { end = middle - 1; } else { start = middle + 1; } } // while // not found if (DEBUG_IDS) { System.out.println("NOT FOUND!"); } return -1; } // binarySearch(int[],int,int,int):int // // Private methods // /** Creates the specified chunk in the given array of chunks. */ private final void createChunk(int data[][], int chunk) { data[chunk] = new int[CHUNK_SIZE + 2]; for (int i = 0; i < CHUNK_SIZE; i++) { data[chunk][i] = -1; } } /** * Sets the specified value in the given of data at the chunk and index. * * @return Returns the old value. */ private final int setChunkIndex(int data[][], int value, int chunk, int index) { if (value == -1) { return clearChunkIndex(data, chunk, index); } int ovalue = data[chunk][index]; if (ovalue == -1) { data[chunk][CHUNK_SIZE]++; } data[chunk][index] = value; return ovalue; } /** * Returns the specified value in the given data at the chunk and index. */ private final int getChunkIndex(int data[][], int chunk, int index) { return data[chunk] != null ? data[chunk][index] : -1; } /** * Clears the specified value in the given data at the chunk and index. * Note that this method will clear the given chunk if the reference * count becomes zero. * * @return Returns the old value. */ private final int clearChunkIndex(int data[][], int chunk, int index) { int value = data[chunk] != null ? data[chunk][index] : -1; if (value != -1) { data[chunk][CHUNK_SIZE + 1]++; data[chunk][index] = -1; if (data[chunk][CHUNK_SIZE] == data[chunk][CHUNK_SIZE + 1]) { data[chunk] = null; } } return value; } /** * This version of putIdentifier is needed to avoid fluffing * all of the paths to ID attributes when a node object is * created that contains an ID attribute. */ private final void putIdentifier0(String idName, Element element) { if (DEBUG_IDS) { System.out.println("putIdentifier0("+ idName+", "+ element+')'); } // create hashtable if (identifiers == null) { identifiers = new java.util.Hashtable(); } // save ID and its associated element identifiers.put(idName, element); } // putIdentifier0(String,Element) /** Prints the ID array. */ private static void print(int values[], int start, int end, int middle, int target) { if (DEBUG_IDS) { System.out.print(start); System.out.print(" ["); for (int i = start; i < end; i++) { if (middle == i) { System.out.print("!"); } System.out.print(values[i]); if (values[i] == target) { System.out.print("*"); } if (i < end - 1) { System.out.print(" "); } } System.out.println("] "+end); } } // print(int[],int,int,int,int) // // Classes // /** * A simple integer vector. */ static class IntVector { // // Data // /** Data. */ private int data[]; /** Size. */ private int size; // // Public methods // /** Returns the length of this vector. */ public int size() { return size; } /** Returns the element at the specified index. */ public int elementAt(int index) { return data[index]; } /** Appends an element to the end of the vector. */ public void addElement(int element) { ensureCapacity(size + 1); data[size++] = element; } /** Clears the vector. */ public void removeAllElements() { size = 0; } // // Private methods // /** Makes sure that there is enough storage. */ private void ensureCapacity(int newsize) { if (data == null) { data = new int[newsize + 15]; } else if (newsize > data.length) { int newdata[] = new int[newsize + 15]; System.arraycopy(data, 0, newdata, 0, data.length); data = newdata; } } // ensureCapacity(int) } // class IntVector } // class DeferredDocumentImpl





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