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API for storing JSON/BSON documents and JSON Schemas support
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/*
* ModeShape (http://www.modeshape.org)
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.modeshape.schematic.internal;
import java.util.Arrays;
/**
* Utilities for easily computing hash codes. The algorithm should generally produce good distributions for use in hash-based
* containers or collections, but as expected does always result in repeatable hash codes given the inputs.
*/
public class HashCode {
// Prime number used in improving distribution: 1,000,003
private static final int PRIME = 103;
/**
* Compute a combined hash code from the supplied objects. This method always returns 0 if no objects are supplied.
*
* @param objects the objects that should be used to compute the hash code
* @return the hash code
*/
public static int compute( Object... objects ) {
return _compute(0, objects);
}
/**
* Compute a combined hash code from the supplied objects using the supplied seed.
*
* @param seed a value upon which the hash code will be based; may be 0
* @param objects the objects that should be used to compute the hash code
* @return the hash code
*/
protected static int _compute( int seed,
Object... objects ) {
if (objects == null || objects.length == 0) {
return seed * HashCode.PRIME;
}
// Compute the hash code for all of the objects ...
int hc = seed;
for (Object object : objects) {
hc = HashCode.PRIME * hc;
if (object instanceof byte[]) {
hc += Arrays.hashCode((byte[])object);
} else if (object instanceof boolean[]) {
hc += Arrays.hashCode((boolean[])object);
} else if (object instanceof short[]) {
hc += Arrays.hashCode((short[])object);
} else if (object instanceof int[]) {
hc += Arrays.hashCode((int[])object);
} else if (object instanceof long[]) {
hc += Arrays.hashCode((long[])object);
} else if (object instanceof float[]) {
hc += Arrays.hashCode((float[])object);
} else if (object instanceof double[]) {
hc += Arrays.hashCode((double[])object);
} else if (object instanceof char[]) {
hc += Arrays.hashCode((char[])object);
} else if (object instanceof Object[]) {
hc += Arrays.hashCode((Object[])object);
} else if (object != null) {
hc += object.hashCode();
}
}
return hc;
}
}
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