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/*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*/
package org.fernice.reflare.shape
import org.fernice.reflare.resource.ResourceContext
import org.fernice.reflare.resource.TBounds
import org.fernice.reflare.resource.TInsets
import org.fernice.reflare.resource.TRadii
import kotlin.math.max
import kotlin.math.min
internal operator fun TRadii.minus(insets: TInsets): TRadii {
return ResourceContext.TRadii(
max(topLeftWidth - insets.left, 0f),
max(topLeftHeight - insets.top, 0f),
max(topRightWidth - insets.right, 0f),
max(topRightHeight - insets.top, 0f),
max(bottomRightWidth - insets.right, 0f),
max(bottomRightHeight - insets.bottom, 0f),
max(bottomLeftWidth - insets.left, 0f),
max(bottomLeftHeight - insets.bottom, 0f)
)
}
internal infix fun TRadii.diminish(bounds: TBounds): TRadii {
val actual = this actual bounds
val topLeftRatio = min(min(actual.topLeftWidth ratio topLeftWidth, actual.topLeftHeight ratio topLeftHeight), 1f)
val topRightRatio = min(min(actual.topRightWidth ratio topRightWidth, actual.topRightHeight ratio topRightHeight), 1f)
val bottomRightRatio = min(min(actual.bottomRightWidth ratio bottomRightWidth, actual.bottomRightHeight ratio bottomRightHeight), 1f)
val bottomLeftRatio = min(min(actual.bottomLeftWidth ratio bottomLeftWidth, actual.bottomLeftHeight ratio bottomLeftHeight), 1f)
return ResourceContext.TRadii(
topLeftWidth = topLeftWidth * topLeftRatio,
topLeftHeight = topLeftHeight * topLeftRatio,
topRightWidth = topRightWidth * topRightRatio,
topRightHeight = topRightHeight * topRightRatio,
bottomRightWidth = bottomRightWidth * bottomRightRatio,
bottomRightHeight = bottomRightHeight * bottomRightRatio,
bottomLeftWidth = bottomLeftWidth * bottomLeftRatio,
bottomLeftHeight = bottomLeftHeight * bottomLeftRatio
)
}
internal infix fun TRadii.actual(bounds: TBounds): TRadii {
val topRatio = real(bounds.width / (topLeftWidth + topRightWidth))
val rightRatio = real(bounds.height / (topRightHeight + bottomRightHeight))
val bottomRatio = real(bounds.width / (bottomLeftWidth + bottomRightWidth))
val leftRatio = real(bounds.height / (topLeftHeight + bottomLeftHeight))
return ResourceContext.TRadii(
topLeftWidth = topLeftWidth * topRatio,
topRightWidth = topRightWidth * topRatio,
topRightHeight = topRightHeight * rightRatio,
bottomRightHeight = bottomRightHeight * rightRatio,
bottomLeftWidth = bottomLeftWidth * bottomRatio,
bottomRightWidth = bottomRightWidth * bottomRatio,
topLeftHeight = topLeftHeight * leftRatio,
bottomLeftHeight = bottomLeftHeight * leftRatio
)
}
private fun real(value: Float): Float {
return if (value.isInfinite() || value.isNaN()) 0f else value
}
private infix fun Float.ratio(second: Float): Float {
return if (second != 0f) this / second else 0f
}
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