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This plug-in contains the bulk of the Workbench implementation, and depends on JFace, SWT, and Core Runtime. It cannot be used independently from org.eclipse.ui. Workbench client plug-ins should not depend directly on this plug-in.

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/*******************************************************************************
 * Copyright (c) 2000, 2006 IBM Corporation and others.
 * All rights reserved. This program and the accompanying materials
 * are made available under the terms of the Eclipse Public License v1.0
 * which accompanies this distribution, and is available at
 * http://www.eclipse.org/legal/epl-v10.html
 *
 * Contributors:
 *     IBM Corporation - initial API and implementation
 *******************************************************************************/

package org.eclipse.ui;

/**
 * An editor is a visual component within a workbench page. It is
 * typically used to edit or browse a document or input object. The input 
 * is identified using an IEditorInput.  Modifications made 
 * in an editor part follow an open-save-close lifecycle model (in contrast 
 * to a view part, where modifications are saved to the workbench 
 * immediately).
 * 

* An editor is document or input-centric. Each editor has an input, and only * one editor can exist for each editor input within a page. This policy has * been designed to simplify part management. *

* An editor should be used in place of a view whenever more than one instance * of a document type can exist. *

* This interface may be implemented directly. For convenience, a base * implementation is defined in EditorPart. *

*

* An editor part is added to the workbench in two stages: *

    *
  1. An editor extension is contributed to the workbench registry. This * extension defines the extension id, extension class, and the file * extensions which are supported by the editor.
  2. *
  3. An editor part based upon the extension is created and added to the * workbench when the user opens a file with one of the supported file * extensions (or some other suitable form of editor input).
  4. *
*

*

* All editor parts implement the IAdaptable interface; extensions * are managed by the platform's adapter manager. *

* * @see org.eclipse.ui.IWorkbenchPage#openEditor(IEditorInput, String) * @see org.eclipse.ui.part.EditorPart */ public interface IEditorPart extends IWorkbenchPart, ISaveablePart { /** * The property id for isDirty. */ public static final int PROP_DIRTY = IWorkbenchPartConstants.PROP_DIRTY; /** * The property id for getEditorInput. */ public static final int PROP_INPUT = IWorkbenchPartConstants.PROP_INPUT; /** * Returns the input for this editor. If this value changes the part must * fire a property listener event with PROP_INPUT. * * @return the editor input */ public IEditorInput getEditorInput(); /** * Returns the site for this editor. * This method is equivalent to (IEditorSite) getSite(). *

* The site can be null while the editor is being initialized. * After the initialization is complete, this value must be non-null * for the remainder of the editor's life cycle. *

* * @return the editor site; this value may be null if the editor * has not yet been initialized */ public IEditorSite getEditorSite(); /** * Initializes this editor with the given editor site and input. *

* This method is automatically called shortly after the part is instantiated. * It marks the start of the part's lifecycle. The * {@link IWorkbenchPart#dispose IWorkbenchPart.dispose} method will be called * automically at the end of the lifecycle. Clients must not call this method. *

* Implementors of this method must examine the editor input object type to * determine if it is understood. If not, the implementor must throw * a PartInitException *

* @param site the editor site * @param input the editor input * @exception PartInitException if this editor was not initialized successfully */ public void init(IEditorSite site, IEditorInput input) throws PartInitException; }




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