
org.freedesktop.wayland.server.WlBufferResource Maven / Gradle / Ivy
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package org.freedesktop.wayland.server;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import org.freedesktop.wayland.util.Arguments;
import org.freedesktop.wayland.util.Interface;
import org.freedesktop.wayland.util.Message;
//
//
// Copyright © 2008-2011 Kristian Høgsberg
// Copyright © 2010-2011 Intel Corporation
// Copyright © 2012-2013 Collabora, Ltd.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation files
// (the "Software"), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and this permission notice (including the
// next paragraph) shall be included in all copies or substantial
// portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
// BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
/**
* content for a wl_surface
*
*
* A buffer provides the content for a wl_surface. Buffers are
* created through factory interfaces such as wl_drm, wl_shm or
* similar. It has a width and a height and can be attached to a
* wl_surface, but the mechanism by which a client provides and
* updates the contents is defined by the buffer factory interface.
*
*/
@Interface(
methods = {
@Message(
types = {
},
signature = "",
functionName = "destroy",
name = "destroy"
)
},
name = "wl_buffer",
version = 1,
events = {
@Message(
types = {
},
signature = "",
functionName = "release",
name = "release"
)
}
)
public class WlBufferResource extends Resource {
public static final String INTERFACE_NAME = "wl_buffer";
public WlBufferResource(Client client, int version, int id, WlBufferRequests implementation) {
super(client, version, id, implementation);
}
public WlBufferResource(Long pointer) {
super(pointer);
}
/**
* compositor releases buffer
*
*
* Sent when this wl_buffer is no longer used by the compositor.
* The client is now free to reuse or destroy this buffer and its
* backing storage.
*
* If a client receives a release event before the frame callback
* requested in the same wl_surface.commit that attaches this
* wl_buffer to a surface, then the client is immediately free to
* reuse the buffer and its backing storage, and does not need a
* second buffer for the next surface content update. Typically
* this is possible, when the compositor maintains a copy of the
* wl_surface contents, e.g. as a GL texture. This is an important
* optimization for GL(ES) compositors with wl_shm clients.
*
*/
public void release() {
postEvent(0);
}
}