All Downloads are FREE. Search and download functionalities are using the official Maven repository.

org.freedesktop.wayland.server.WlBufferResource Maven / Gradle / Ivy

The newest version!
package org.freedesktop.wayland.server;

import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import org.freedesktop.wayland.util.Arguments;
import org.freedesktop.wayland.util.Interface;
import org.freedesktop.wayland.util.Message;
// 
//
//    Copyright © 2008-2011 Kristian Høgsberg
//    Copyright © 2010-2011 Intel Corporation
//    Copyright © 2012-2013 Collabora, Ltd.
//
//    Permission is hereby granted, free of charge, to any person
//    obtaining a copy of this software and associated documentation files
//    (the "Software"), to deal in the Software without restriction,
//    including without limitation the rights to use, copy, modify, merge,
//    publish, distribute, sublicense, and/or sell copies of the Software,
//    and to permit persons to whom the Software is furnished to do so,
//    subject to the following conditions:
//
//    The above copyright notice and this permission notice (including the
//    next paragraph) shall be included in all copies or substantial
//    portions of the Software.
//
//    THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
//    EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
//    MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
//    NONINFRINGEMENT.  IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
//    BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
//    ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
//    CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
//    SOFTWARE.
//  
/**
 * content for a wl_surface
 * 

* * A buffer provides the content for a wl_surface. Buffers are * created through factory interfaces such as wl_drm, wl_shm or * similar. It has a width and a height and can be attached to a * wl_surface, but the mechanism by which a client provides and * updates the contents is defined by the buffer factory interface. * */ @Interface( methods = { @Message( types = { }, signature = "", functionName = "destroy", name = "destroy" ) }, name = "wl_buffer", version = 1, events = { @Message( types = { }, signature = "", functionName = "release", name = "release" ) } ) public class WlBufferResource extends Resource { public static final String INTERFACE_NAME = "wl_buffer"; public WlBufferResource(Client client, int version, int id, WlBufferRequests implementation) { super(client, version, id, implementation); } public WlBufferResource(Long pointer) { super(pointer); } /** * compositor releases buffer *

* * Sent when this wl_buffer is no longer used by the compositor. * The client is now free to reuse or destroy this buffer and its * backing storage. *

* If a client receives a release event before the frame callback * requested in the same wl_surface.commit that attaches this * wl_buffer to a surface, then the client is immediately free to * reuse the buffer and its backing storage, and does not need a * second buffer for the next surface content update. Typically * this is possible, when the compositor maintains a copy of the * wl_surface contents, e.g. as a GL texture. This is an important * optimization for GL(ES) compositors with wl_shm clients. * */ public void release() { postEvent(0); } }





© 2015 - 2025 Weber Informatics LLC | Privacy Policy