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package org.freedesktop.wayland.shared;
//
//
// Copyright © 2008-2011 Kristian Høgsberg
// Copyright © 2010-2011 Intel Corporation
// Copyright © 2012-2013 Collabora, Ltd.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation files
// (the "Software"), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and this permission notice (including the
// next paragraph) shall be included in all copies or substantial
// portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
// BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
/**
* axis source types
*
*
* Describes the source types for axis events. This indicates to the
* client how an axis event was physically generated; a client may
* adjust the user interface accordingly. For example, scroll events
* from a "finger" source may be in a smooth coordinate space with
* kinetic scrolling whereas a "wheel" source may be in discrete steps
* of a number of lines.
*
* The "continuous" axis source is a device generating events in a
* continuous coordinate space, but using something other than a
* finger. One example for this source is button-based scrolling where
* the vertical motion of a device is converted to scroll events while
* a button is held down.
*
*/
public enum WlPointerAxisSource {
/**
* a physical wheel
*/
WHEEL(0),
/**
* finger on a touch surface
*/
FINGER(1),
/**
* continuous coordinate space
*/
CONTINUOUS(2);
public final int value;
private WlPointerAxisSource(int value) {
this.value = value;
}
}