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/**
* ScatterPlot.java
*
* Copyright (c) 2013-2016, F(X)yz
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of F(X)yz, any associated website, nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL F(X)yz BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.fxyz3d.shapes.composites;
import java.util.ArrayList;
import java.util.List;
import javafx.scene.AmbientLight;
import javafx.scene.DepthTest;
import javafx.scene.Group;
import javafx.scene.Node;
import javafx.scene.paint.Color;
import javafx.scene.paint.PhongMaterial;
import javafx.scene.shape.Box;
import javafx.scene.shape.Shape3D;
import javafx.scene.shape.Sphere;
import org.fxyz3d.collections.ListOfOne;
/**
*
* @author Sean
* Provides a simple but configurable Group object whose children
* are each nodes rendered in 3D space. The data structure allows for each
* of the three axes to be independently changed there by affording the user to
* create variations on the view dynamically.
*/
public class ScatterPlot extends Group {
private List xAxisData = new ArrayList<>();
private List yAxisData = new ArrayList<>();
private List zAxisData = new ArrayList<>();
private List colorMap = new ArrayList<>();
//A sub group for holding the nodes that represent the data in 3D
public Group scatterDataGroup = new Group();
// public PointLight selfLight = new PointLight(Color.WHITE);
public AmbientLight selfLight = new AmbientLight(Color.WHITE);
public double nodeRadius = 1;
private double axesSize = 1000;
private boolean normalized = false;
public boolean selfLightEnabled = true;
public enum NodeType {SPHERE, CUBE, PYRAMID, STAR};
private NodeType defaultNodeType = NodeType.SPHERE;
public ScatterPlot(boolean selfLit) {
selfLightEnabled = selfLit;
init();
}
public ScatterPlot(double axesSize, double nodeRadius, boolean selfLit) {
selfLightEnabled = selfLit;
this.axesSize = axesSize;
this.nodeRadius = nodeRadius;
init();
}
private void init(){
getChildren().add(scatterDataGroup); //Holds ScatterPlot data
if(selfLightEnabled) {
getChildren().add(selfLight);
}
setDepthTest(DepthTest.ENABLE);
}
public void setXYZData(List xData, List yData, List zData) {
setXYZData(xData, yData, zData, new ListOfOne<>(Color.WHITE, xData.size()));
}
public void setXYZData(List xData, List yData, List zData, List colors) {
xAxisData = xData;
yAxisData = yData;
zAxisData = zData;
scatterDataGroup.getChildren().clear();
//for now we will always default to x axis
//later we could maybe dynamically determine the smallest axis and then
//uses 0's for the other axes that are larger.
for(int i=0;i i)
translateY = yAxisData.get(i);
if(!zAxisData.isEmpty() && zAxisData.size() > i)
translateZ = zAxisData.get(i);
dataSphere.setTranslateX(xAxisData.get(i));
dataSphere.setTranslateY(translateY);
dataSphere.setTranslateZ(translateZ);
dataSphere.setMaterial(new PhongMaterial(colors.get(i)));
scatterDataGroup.getChildren().add(dataSphere);
}
}
/**
* @return the xAxisData
*/
public List getxAxisData() {
return xAxisData;
}
/**
* @param data the xAxisData to set
*/
public void setxAxisData(List data) {
xAxisData = data;
scatterDataGroup.getChildren().clear();
for(int i=0;i i)
translateY = yAxisData.get(i);
if(!zAxisData.isEmpty() && zAxisData.size() > i)
translateZ = zAxisData.get(i);
dataSphere.setTranslateX(xAxisData.get(i));
dataSphere.setTranslateY(translateY);
dataSphere.setTranslateZ(translateZ);
scatterDataGroup.getChildren().add(dataSphere);
}
}
/**
* @return the yAxisData
*/
public List getyAxisData() {
return yAxisData;
}
/**
* @param data the yAxisData to set
*/
public void setyAxisData(List data) {
yAxisData = data;
scatterDataGroup.getChildren().clear();
for(int i=0;i i)
translateX = xAxisData.get(i);
if(!zAxisData.isEmpty() && zAxisData.size() > i)
translateZ = zAxisData.get(i);
dataSphere.setTranslateX(translateX);
dataSphere.setTranslateY(yAxisData.get(i));
dataSphere.setTranslateZ(translateZ);
scatterDataGroup.getChildren().add(dataSphere);
}
}
/**
* @return the zAxisData
*/
public List getzAxisData() {
return zAxisData;
}
/**
* @param data the zAxisData to set
*/
public void setzAxisData(List data) {
zAxisData = data;
scatterDataGroup.getChildren().clear();
for(int i=0;i i)
translateX = xAxisData.get(i);
if(!yAxisData.isEmpty() && yAxisData.size() > i)
translateY = yAxisData.get(i);
dataSphere.setTranslateX(translateX);
dataSphere.setTranslateY(translateY);
dataSphere.setTranslateZ(zAxisData.get(i));
scatterDataGroup.getChildren().add(dataSphere);
}
}
private Shape3D createDefaultNode(double radius) {
switch(defaultNodeType) {
case SPHERE: return new Sphere(radius);
case CUBE: return new Box(radius, radius, radius);
default: return new Box(radius, radius, radius);
}
}
/**
* @return the defaultNodeType
*/
public NodeType getDefaultNodeType() {
return defaultNodeType;
}
/**
* @param defaultNodeType the defaultNodeType to set
*/
public void setDefaultNodeType(NodeType defaultNodeType) {
this.defaultNodeType = defaultNodeType;
}
}
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