org.fxyz3d.shapes.primitives.CubeMesh Maven / Gradle / Ivy
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/**
* CubeMesh.java
*
* Copyright (c) 2013-2016, F(X)yz
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of F(X)yz, any associated website, nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL F(X)yz BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.fxyz3d.shapes.primitives;
import javafx.beans.property.DoubleProperty;
import javafx.beans.property.FloatProperty;
import javafx.beans.property.SimpleDoubleProperty;
import javafx.beans.property.SimpleFloatProperty;
import javafx.scene.shape.MeshView;
import javafx.scene.shape.TriangleMesh;
/**
*
* @author Dub
*/
public class CubeMesh extends MeshView {
private final static double DEFAULT_SIZE = 10;
public CubeMesh() {
this(DEFAULT_SIZE);
}
public CubeMesh(double size) {
setSize(size);
setMesh(createCube((float)getSize()));
}
private TriangleMesh createCube(float size) {
TriangleMesh m = new TriangleMesh();
float hw = size / 2,
hh = hw,
hd = hh;
//create points
m.getPoints().addAll(
hw, hh, hd,
hw, hh, -hd,
hw, -hh, hd,
hw, -hh, -hd,
-hw, hh, hd,
-hw, hh, -hd,
-hw, -hh, hd,
-hw, -hh, -hd
);
float x0 = 0.0f, x1 = 1.0f / 4.0f, x2 = 2.0f / 4.0f, x3 = 3.0f / 4.0f, x4 = 1.0f;
float y0 = 0.0f, y1 = 1.0f /3.0f, y2 = 2.0f / 3.0f, y3 = 1.0f;
m.getTexCoords().addAll(
(x1 + getImagePadding()), (y0 + getImagePadding()), //0,1
(x2 - getImagePadding()), (y0 + getImagePadding()), //2,3
(x0) , (y1 + getImagePadding()), //4,5
(x1 + getImagePadding()), (y1 + getImagePadding()), //6,7
(x2 - getImagePadding()), (y1 + getImagePadding()), //8,9
(x3), (y1 + getImagePadding()), //10,11
(x4), (y1 + getImagePadding()), //12,13
(x0), (y2 - getImagePadding()), //14,15
(x1 + getImagePadding()), (y2 - getImagePadding()), //16,17
(x2 - getImagePadding()), (y2 - getImagePadding()), //18,19
(x3), (y2 - getImagePadding()), //20,21
(x4), (y2 - getImagePadding()), //22,23
(x1 + getImagePadding()), (y3 - getImagePadding()), //24,25
(x2), (y3 - getImagePadding()) //26,27
);
m.getFaces().addAll(
0, 10, 2, 5, 1, 9,
2, 5, 3, 4, 1, 9,
4, 7, 5, 8, 6, 2,
6, 2, 5, 8, 7, 3,
0, 13, 1, 9, 4, 12,
4, 12, 1, 9, 5, 8,
2, 1, 6, 0, 3, 4,
3, 4, 6, 0, 7, 3,
0, 10, 4, 11, 2, 5,
2, 5, 4, 11, 6, 6,
1, 9, 3, 4, 5, 8,
5, 8, 3, 4, 7, 3
);
return m;
}
private final DoubleProperty size = new SimpleDoubleProperty(DEFAULT_SIZE){
@Override
protected void invalidated() {
setMesh(createCube((float)getSize()));
}
};
public final double getSize() {
return size.get();
}
public final void setSize(double value) {
size.set(value);
}
public DoubleProperty sizeProperty() {
return size;
}
private final FloatProperty imagePadding = new SimpleFloatProperty(0.0015f);
public float getImagePadding() {
return imagePadding.get();
}
public void setImagePadding(float value) {
imagePadding.set(value);
}
public FloatProperty imagePaddingProperty() {
return imagePadding;
}
}